taxi driver Posted October 30, 2019 Share Posted October 30, 2019 I wanted to say good job. I wasnt really satisfied with how the game`s going since A15+ but i can see the way you create things can lead to FUN. In A16 and 17 i just played till the first or second Bloodmoon and stopped. This Version now seems very polished to me and you sorted out many annoyances. Some stuff: - the tinkerer perk seems useless as you can craft forged iron from the beginning - "handcrafted" maps are nice but dont limit the RWG too much - still not enough "no dungeon" - houses aka still too many dungeons. imo there should be at least 50% normal buildings - XP system and perks are getting better, the core attribute bonuses are still meh (especially intellect). give some bonus according to the attribute, like + 1% movement speed for 1 agility, faster crafting, learning (or whatever) for intellect etc. - not being able to cancel molotov-throws, like you can cancel arrows + i really like the hunter perk (!) + i also like those little sites (the playground, the park benches, that wildwest wagon-thing etc... makes it look less generic Be creative, i know you are. Overall i`m very pleased. Link to comment Share on other sites More sharing options...
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