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AI Does Not Actively Pursue / Attack (18 b155 and above)


monty13

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Hello,

 

I'm having some issues with the AI on my server (MP - dedicated, GTXGaming 'gtxcp.uk' as the host). I'm fairly certain I'm doing something wrong, but I can't figure it out.

 

I did some Google searching, and searched the forums, and all I found was a similar issue from A 17.X where deleting the profile apparently fixed it.

 

 

Issue:

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Since a full server restart after b155 went stable, no AI in the game actively pursues / attacks / runs away (IE: deer).

If you get within melee range of an aggressive AI, it will attack.

 

 

Scenario:

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When running EXP 18 b155, everything was fine. When b155 went stable, I wiped my server, and re-loaded it to stable again just to be sure.

 

I always delete the "steamapps" folder off the server (I've had issues starting new servers before unless I delete it), and then do a Steam update to get to the latest version.

 

I also wipe out the "\..\Data\Worlds" folder to delete any remnants of the prior server / player info.

 

The map is PREGEN03. Since I've never played that one before, I flew / teleported around in admin mode to scope the map out. NOTE: wondering if moving around the map so much caused z's to spawn and maybe over-loaded the AI after the new spawning changes with 18?

 

Despite a server wipe, I noted that the map is revealed from my previous exploration, even though I deleted the "\..\Data\Worlds" folder and everything under it. I tried renaming the "GameName" also, but still seeing map revealed.

 

Anyways, I also tried updating to EXP 18.1 b4, wiped, etc. Same issue with the AI. I also deleted my local player profile and made a new one with a different name, same issue with the AI. I have several friends who play on the server too, I had each of them create new player profiles. They experienced the same issue with the AI.

 

 

MODS (worked in EXP 18 b155)

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Allocs

BCManager

HH_Starter_Items_Quest

HH_Custom_Materials

ItemIconTest

KHA18-60BBM

RussianDoodGC

RussianDoodSS

S420_SimpleUI-4DigitCraft

S420_SimpleUI-LeftHUD

S420_SimpleUI-Toolbelt

VPlus-Quest

 

 

Profit!

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I can't figure out what's going on, and it makes no sense to me that the map is still showing revealed even after deleting my individual steam ID player files (.map / .ttp).

 

I've verified in the "serverconfig.xml" that enemies are set to spawn. They obviously are b/c they show up but don't do anything. I've also spawned in enemies using admin commands, and they still just stand there.

 

Looking for the "output_log__<DATETIME>.txt" to add to the post.

 

Thanks!

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Hello,

 

I was going to start a new thread but noticed that this is the same / similar issue.

 

Updated server to Alpha 18 (b155) stable and created a new server with a new map.

The server starts normally and gets listed online, other players are able to join.

 

Running CentOS 64 bit server.

 

Problem:

- Enemies don't move around, but turn and hit still.

- Birds work normally except I killed a bird and another one came and was indestructible.

 

Any ideas what it can be or what I can try to do?

Has anyone had this problem?

 

I tried force verifying of the game files and creating a new instance of the server, EAC off or on.

Same problem every time.

 

Pastebin: https://pastebin.com/NkSBCRun

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Hey there,

 

I was able to get things working. I had found a thread for a similar issue on 17.X I believe. Someone had mentioned removing the "Allocs Server Fixes" mod. I removed that and "BCManager". and the problem was fixed.

 

I can't find the thread right now, but there was not rally any info other than "remove it". I'm guessing the company that hosts my server didn't have a version that was updated for 18.X. The weird thing is that I had the mod on the EXP version of 18 155, and I had no issues.

 

If you have that or any other mods installed, try removing them. If it fixes it, try adding them back one at a time.

 

Cheers,

 

Monty

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Hey Monty,

 

Thanks for letting me know, I got it fixed now as well.

I just deleted everything in the sdtd folder and ran updateengine on Alloc's Server Manager.

 

After everything was reinstalled I just created a new world and everything ran okay.

It's about time I cleared it out too, I had this server updated from as far back as Alpha 16 for sure.

 

The problem I had may have been from some previous files installed, I did install Alpha 18.1 Experimental then went back to Alpha 18 (b155) afterwards.

 

Have a good one,

Peter

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