War3zuk Posted December 6, 2019 Author Share Posted December 6, 2019 Is there a way to remove an indestructible block.....like if someone misplaced it Use the special wrench to upgrade it to the haybale then pick it up.... as for modlets yeah that will take time as theres quite a few... Link to comment Share on other sites More sharing options...
War3zuk Posted December 6, 2019 Author Share Posted December 6, 2019 Just loaded up every Modlet in the same folder & 0 errors so not sure what your talking about ? If you find an error that doesnt happen on load & ISNT a conflict with another Modlet then let me know so I can fix it, Saying there not working is about as helpful as a chocolate fireguard lol Link to comment Share on other sites More sharing options...
Sgt.Slaughter Posted December 7, 2019 Share Posted December 7, 2019 Any idea why i get these errors loading up the game? I realize only one is from your mod of course. Link to comment Share on other sites More sharing options...
stallionsden Posted December 7, 2019 Share Posted December 7, 2019 Any idea why i get these errors loading up the game?[ATTACH=CONFIG]30859[/ATTACH] I realize only one is from your mod of course. Need to download jaxs working microwaves or copy every thing in the localization-quest.txt and place in the localization.txt and remove the localization-quest.txt since tfp removed that 1 and combined it with the localization.txt - - - Updated - - - Any modlet that has localization-quest.txt will error Link to comment Share on other sites More sharing options...
Sgt.Slaughter Posted December 7, 2019 Share Posted December 7, 2019 That doesn't really explain why the Zombie Hand Adjustment mod gives an error as well. There is no localization quest file for that one. Same goes for the Pickup mod and the Find Bicycles mod. They don't even have localization files. ---Edit--- Did some of the fixes you mentioned and the game loaded up without errors this time so fingers crossed. Thanks for the help stallionsden. Link to comment Share on other sites More sharing options...
War3zuk Posted December 7, 2019 Author Share Posted December 7, 2019 Ive noticed 1 or 2 slight issues with the hand meele part too.. theres 2 that cause an ignored NRE but finding it i havent done yet... since 18.2 b5 ive also noticed reflex sight are off slightly too & will get round to that also Link to comment Share on other sites More sharing options...
stallionsden Posted December 7, 2019 Share Posted December 7, 2019 That doesn't really explain why the Zombie Hand Adjustment mod gives an error as well. There is no localization quest file for that one. Same goes for the Pickup mod and the Find Bicycles mod. They don't even have localization files. ---Edit--- Did some of the fixes you mentioned and the game loaded up without errors this time so fingers crossed. Thanks for the help stallionsden. Sometimes fixing that first error can fix the rest cause that error stops the process. Other times not so lucky lol but good luck Link to comment Share on other sites More sharing options...
War3zuk Posted December 21, 2019 Author Share Posted December 21, 2019 Added To Modlets War3zuk Zombie Tramp PBH (Replacements for the Vanilla Paintings that hang & turn to Safes) War3zuk XXX Pics (10x Zombie Tramp Paintings you craft in inventory for your base) War3zuk Suicide girls XXX (10x Suicide Girls Paintings you craft in inventory for your base) Link to comment Share on other sites More sharing options...
War3zuk Posted December 24, 2019 Author Share Posted December 24, 2019 Updated all Paintings to Full Poster Frame & Hires Pics with bumpmap diffuse & AO Link to comment Share on other sites More sharing options...
brickyman Posted December 28, 2019 Share Posted December 28, 2019 Any way you can upload your updates elsewhere? The taza hatchet is just ridiculously op atm and trying to remove it manually is a pain in the ass so i'm kinda hoping you've rebalanced it to a point where it doesn't make everything else obsolete. Link to comment Share on other sites More sharing options...
Alfacinha Posted December 30, 2019 Share Posted December 30, 2019 let's clarify the subject: Did you make the modlet? no Did you ask to modify it and share it on your page? no Just because you put the rights of others in the code or page do you think is correct what you are doing? even the modlet name has been changed, whatever you want me to think ... I've been watching a lot of other people's work lately, but since I don't know they gave them permission, I don't say anything. Now from my work I know that I did not give permission, it is in your awareness whether or not you remove the modlet of your page. Link to comment Share on other sites More sharing options...
War3zuk Posted December 30, 2019 Author Share Posted December 30, 2019 From what ive seen on the Forums the Rule to follow as far as I was aware was any Model that was Bought stated so in the XML, Back at Alpha 17.1 when the patch came out I was already using your original Modlet which got Broke & wasnt updated for some time as there was a few asking if you could.. In order for my server to keep running I had only 2 choices, Either remove the mod loosing everything that was contained within them (not just me but 15 others on the server) Or edit it & give credit which I did.. At no point was it meant to annoy anyone as ive never seen anyone loose it over someone sharing a model file so long as credit was given... anyway I edited the file & uploaded it so nothing broke.. Ive removed your mod & made my own to replace it & removed the original readme.txt giving you all the credit for your original model.. As for others using Mods be it part or models or out else ive seen plenty of this myself but havent felt the need to to rant off about it as 90% of every modlet on here was someone learning from someone else.. Link to comment Share on other sites More sharing options...
Alfacinha Posted December 30, 2019 Share Posted December 30, 2019 I will not feed this discussion anymore, I just did not find correct what you did. Having mod on a server is one thing, changing it and sharing with the whole community is another. the end Link to comment Share on other sites More sharing options...
Crater Creator Posted January 1, 2020 Share Posted January 1, 2020 Alfacinha is correct in that the modding policy specifies that "[a]ll files uploaded should have been created by the uploader or used with permission from the original author of the content before uploading the file." Giving the original author credit, and checking if they used purchased assets, are important and appreciated. But asking permission first is part of the deal, too, and should be seen as a standard courtesy in my view. I think removing Alfacinha's work from this mod adequately resolves the issue. I'll delete the posts about Tallon vs. War3zuk so it doesn't clutter the thread moving forward (TL;DR was, they're the same person). Link to comment Share on other sites More sharing options...
War3zuk Posted January 1, 2020 Author Share Posted January 1, 2020 It was My Bad.... It was also non intentional as I always give credit, I placed 2 readmes & credited the code inside the modlet.. I totally forgot when uploading it so I didnt loose it & was purely a mistake & as said Not intentional , But yeah I removed it & made my own & in all honesty the only reason I didnt make my own was because the modlet served a purpose & was made well.. Link to comment Share on other sites More sharing options...
War3zuk Posted January 9, 2020 Author Share Posted January 9, 2020 Added War3zuk HD JukeBox DubStep to Modlets Added War3zuk HD JukeBox Reggae to modlets Added War3zuk HD JukeBox 5 Finger Death Punch to Modlets Link to comment Share on other sites More sharing options...
Guest M1cromanagement Posted January 14, 2020 Share Posted January 14, 2020 Im Asking for Adding 9mm Bullet SH and the effect for shocking in the Auto Turret(SMG) can you do that ? Or can someone help me if you agree it ? Link to comment Share on other sites More sharing options...
War3zuk Posted January 15, 2020 Author Share Posted January 15, 2020 Ive kept that separate on purpose but your welcome to modify it for your own use Added War3zuk HD Pump Jack to Modlets Link to comment Share on other sites More sharing options...
Baobab Posted January 25, 2020 Share Posted January 25, 2020 Added War3zuk HD JukeBox DubStep to Modlets Added War3zuk HD JukeBox Reggae to modlets Added War3zuk HD JukeBox 5 Finger Death Punch to Modlets Cool Songs in the boxes, but i hate to punch the juke for on / off. Also missing a remote to forward or backwords the songs. Link to comment Share on other sites More sharing options...
War3zuk Posted January 25, 2020 Author Share Posted January 25, 2020 Thats the Only way it can be done without using DMT & breaking EAC Updated v2.38 to 2.39 Fixed Filesize on HD MossBerg 500 (LOL) Updated v2.37 to 2.38 Added HD Mossberg 500 (New Hires PBR Model) (PAID) Added HD Mossberg 500 Fire,Idle & Reload Animations Added HD Mac10 Auto (Hires PBR Model) Added HD Mac10 Auto Fire,Idle & Reload Animations Added HD Mac10 Auto Schematic Added HD Mac10 Auto Pics 256x256 Aligned HD Mac10 Auto Addons Added HD Spas 12 Animations Fire,Idle & Reload Added HD Spas 12 Shell Ejection Updated v2.36 to 2.37 Added HD Pump Jack (AutoMines Resources At Random For Looting) Replaced HD M134 MiniGun Anim with Full 360 Degree Spin Added HD Mega Vault (30k Health) Added Barbed Wire Added HD Colt M1911 (New Hires PBR Model) (PAID) Added HD Colt M1911 Fire,Idle & Reload Animations Added HD Colt M1911A (New Hires PBR Model) (PAID) Added HD Colt M1911A Fire,Idle & Reload Animations Updated v2.35 to 2.36 Truck Elevator ReadMe: You cant Govern were you stop without using DMT which breaks EAC so what ive done is make 2 versions that will auto stop at the distance of 5 Blocks & 10 Blocks, This atleast gives you the ability to raise the Truck or player to that level abit like an Elevator.. Ive Built a Basic platform 5 Blocks Wide, 6 Blocks Long & 7 Blocks High to account for its movement upwards.. Added HD Truck Elevator x5 Added HD Truck Elevator x10 HD JukeBoxes Can Be Picked Up Udated HD Forge Removed 4x Scope from HD Arctic Warfare Added HD Arctic Warfare Casing Ejection Updated v2.34 to 2.35 Added HD AK Hybrid (Hires New Hires Model) Aligned Scope Aligned Light Aligned Silencer New Animations Idle,Reload,Fire Added HD HK33 Hybrid (Rebuilt HybridAK Model Hires) Aligned Scope Aligned Light Aligned Silencer New Guns Use HD Custom RepairKits Saved 40Megs on old Models Added HD Samurai Set (2) Link to comment Share on other sites More sharing options...
tahrah Posted February 1, 2020 Share Posted February 1, 2020 Please help we can't get the mod to run We downloaded the zip files from here: https://7daystodiemods.com/alpha-18-mods/war3zuk-tallon-mods-all-in-one/ Opened the zip file. Copied all. Opened Local Files. Pasted All. (Was not asked to overwrite any files just FYI). We are playing by clicking Play in Steam. But NONE of the modlets in the list on https://7daystodiemods.com/alpha-18-mods/war3zuk-tallon-mods-all-in-one/ are running when we run the game. In the beginning there is no class option. Backpack is still small. Nothing is different. Where did we go wrong? We are running Alpha 18.3 B5. Should we be on an older version? Link to comment Share on other sites More sharing options...
MH123 Posted February 4, 2020 Share Posted February 4, 2020 Hi The Truck Elevator mod is brilliant, but I wondered if you could make one that dropped 30 blocks and if not much trouble extend the size to be 5 wide and 7 long, so that a BRDM 2 will fit on it, or even 10 long so that 2 powered steel garage doors can close over the hole when it descends Thank you Link to comment Share on other sites More sharing options...
War3zuk Posted February 5, 2020 Author Share Posted February 5, 2020 We downloaded the zip files from here: https://7daystodiemods.com/alpha-18-mods/war3zuk-tallon-mods-all-in-one/ Opened the zip file. Copied all. Opened Local Files. Pasted All. (Was not asked to overwrite any files just FYI). We are playing by clicking Play in Steam. But NONE of the modlets in the list on https://7daystodiemods.com/alpha-18-mods/war3zuk-tallon-mods-all-in-one/ are running when we run the game. In the beginning there is no class option. Backpack is still small. Nothing is different. Where did we go wrong? We are running Alpha 18.3 B5. Should we be on an older version? That isnt anything to do with these forums, It links to Github I assume so on downloading you open up the Rar & drag the Modlet folder to the Mods folder thats in your main games directory.... As for the Truck elevator it can be done its just if & when I have time.... - - - Updated - - - Updated v2.43 to 2.44 (HotFix For v2.43) Updated HD Forge Model (Hires PBR Model) Paid Box Colider was - Added HD PicsBench (Hires PBR Model) Paid All XXX Pic Frames are now made in here Added HD AmmoBench (All Ammo Types Made In Here) Added Localization For All Benches Updated v2.42 to 2.43 (Made an error which messed up the shotty so will upload v2.44) Fixed HD Spas 12 Damage Added HD Double Barrel (Hires PBR Model) See Videos Added HD Double Barrel Animations, Fire,Idle,Reload (Had Fun Making This One) HD Double Barrel Schematic Added 256x256 Icons Fixed HD M3 Auto Recipe Costs Fixed HD Electrolyte Value HD GunBench & HD WorkBench (In 1 Model File) HD Oven & HD Dispenser (In 1 Model File) Tweaked HD Double Barrel Reload Animation Updated v2.41 to 2.42 Added HD CheyTac M300 (Hires PBR Model) Paid Added HD CheyTac M300 Schematic Added HD CheyTac M300 Silenced Sound Added HD CheyTac M300 .408 Calibre Round Added HD CheyTac M300 Live Fire Sound Aligned HD CheyTac M300 Usable Addons Added HD Forge Model (Hires PBR Model) Paid Adjusted HD Arctic Silencer to Match (HD CheyTac M300) Updated Texture on HD Working Oven Improved The Fire Animation of the HD Colts Added HD M3 Auto SubMachine Gun (Hires PBR Model) Paid Added HD M3 Auto SubMachine Gun Ilde,Fire,Reload Animations Added HD M3 Auto Schematic Added HD M3 Auto Icons 256x256 Added HD M3 Auto Live Fire Sound Fixed HD Spas 12 Icons Adjusted Schematic Probabilities From .05 To .005 Adjusted Ammo Probabilities From .02 To .01 Adjusted RNG Slightly Fixed HD GunBench Schematic Not In Loot Added All Tool Schematics to Extra Places on Map Fixed Desert Eagle Schematic (Includes Punisher Model) Updated v2.40 to 2.41 Added HD GunBench (Paid Model) (All Weapons Are Now Built Here) Added HD GunBench Schematic Added HD WorkBench (Most Tools Are Now Built Here) Added HD WorkBench Schematic Fixed HD Range Cooker (Orientation Due To 18.4 Patch) Fixed HD Water Dispenser (Orientation Due To 18.4 Patch) (Read Carefully) (Paid PBR Models) Default Spas Uses The Zombie Skin Added HD Spas 12 Default (Click This In Game To Craft The Other 4) Added HD Spas 12 Street Added HD Spas 12 USA Added HD Spas 12 Alien Added HD Spas 12 Irish Adjusted All Weapons, Silencers to only use the HD GunBench Adjusted All HD Tools (Few Exceptions) To only use the HD WorkBench Fixed UI_Display (Thanks Sirillion) Updated For UI Patch Cleaned UI For HD Forge (Thanks Sirillion) Fixed ZombieUtility From Insta Killing Player Updated v2.39 to 2.40 (BIG Update Lots Of Changes & Stuff SO read carefully) Updated Old Desert Eagle (Upgraded with Paid Model) Adjusted Sounds Added Desert Eagle Punisher (Hires PBR Model) (Paid) Added Desert Eagle Punisher Animations Fire,Idle,Reload Aligned all its addons Added HD Spas 12 (Hires PBR Model) (Paid) (Base Model No anims yet, Was needed in order to Line up its Silencer) Added HD Mods Silencer Schematic Fixed HD MossBerg 500 Reload Time Fixed HD MossBerg 500 Shotgun Attributes Fixed HD Spas 12 Shotgun Attributes (New Model) (Aligned In Game) 75% Less Sound Added HD Colt M1911 Custom Silencer (PBR Model) Added HD Colt M1911A Custom Silencer (PBR Model) (New Model) (Aligned In Game) 75% Less Sound Added HD Desert Eagle Custom Silencer (PBR Model) Added HD Desert Eagle Punisher Custom Silencer (PBR Model) (New Model) (Aligned In Game) 75% Less Sound Added HD Mac10 Auto Custom Silencer (PBR Model) Added HD Mac10 Auto Casing Eject (New Model) (Aligned In Game) 75% Less Sound Added HD MossBerg 500 Custom Silencer (PBR Model) (New Model) (Aligned In Game) 75% Less Sound Added HD Arctic Warfare Custom Silencer (PBR Model) Link to comment Share on other sites More sharing options...
Petite Posted February 12, 2020 Share Posted February 12, 2020 There is a problem with the HD health kit when you wanna craft it, null reference…. Link to comment Share on other sites More sharing options...
Gouki Posted February 12, 2020 Share Posted February 12, 2020 There is a problem with the HD health kit when you wanna craft it, null reference…. Hi petite the problem may be in recipes.xml where it says craft time has very separate the number "5" (put it together) and, in items.xml mark that is unlocked by scheme, I think it is necessary to add the perkYeahScience that says in the progression.xml. regards Gouki Link to comment Share on other sites More sharing options...
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