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War3zuk

War3zuk/Tallon Alpha 18.1 Stable Modlets GitHub

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Cool mod. Tell me how to change the texture of backpacks. (Remove the minions) thank you

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Hello Im loving this mod. Just its kicking my @%$*#!. Evan on easy mode. On none modded 7 days to die. I can adjust the damage the zombies do. On this mod I tried doing the same thing. But they are still hitting me to hard. Ive been trying to figure out what forlder these are to adjust. But what I found didn't help. Anyone know where I can look to find the right spot ty?

 

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16 hours ago, Samuel446 said:

Hello Im loving this mod. Just its kicking my @%$*#!. Evan on easy mode. On none modded 7 days to die. I can adjust the damage the zombies do. On this mod I tried doing the same thing. But they are still hitting me to hard. Ive been trying to figure out what forlder these are to adjust. But what I found didn't help. Anyone know where I can look to find the right spot ty?

 

Not sure how you get rected so hard. Been playing on SP and with friend on our server and yes, beggining is challenging considering all hostile animals and Z's but nothing that club, bow or your starting weapon given by class can't handle. As you progress, even few days in, you will get your perks up. For me thats better club and stanima perks and game became much easier. If you lower damage of Z's it will be too easy later. If I were you I will rather try my best and learn maybe new attacking technics because progress in this mode is awesome and you really can feel your character is stronger, dealing more damage, not to mention new weapons you will find or craft. On day 28 HN, friend and me did have M60, Vulkan 50, SPAS 12 for close combat, Tactical AR (prolly we can craft all weapons), all lvl6 and more then enough ammo to run around our HN base and spraying and we got ourself crafted lvl6 HD military armour set.

If anything is strange then I would say drop rate of vanilla mods and schematics. They really rarely drop. We got 8x scope just few in game days earlier. Custom, mod related schematics, are droping like flys and at this point we just sell those to trader because I don't know for what we can use research notes that you get scraping HD recepies.

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The Mod is carefully edited & balanced as well as possible to be Both hard & easy depending on how you adapt.. The Mod itself gives you ample opportunity to defend yourself even from the very beginning so if your finding it too hard my only suggestion would be you havent played enough of the base game & should start there as this Mod is designed to Punish you for your mistakes just not be horrible about it if your game play is good enough..

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Posted (edited)

I am loving most of the mod pack it is awesome but there are somethings I do not care for. Now this is just me and my play style. I am not into the HD stuff right now but could get into it later on. But I can't use the starter class packs without using the entire mod is there anyway to have a starter class pack that is vanilla friendly?

 

Nevermind it seems to be working now

Edited by Thoward
Fixed (see edit history)

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Amazing work, so many great mod, keep up the work :D

I question: I was checking out Deco Ore but I never found out what i does. Can someone explain to me what it does?

I was looking for mods that make different visuals for ores underground so I hoped this mod did that :)

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War3zuk, is there indication where you can find ores underground or is it just luck like before A17? Will need to dig for a lot of lead and driving around collecting ores on the ground is good for smaller amount or ammo but now we need more... :D Are ores spawned like in vanilla, biome specific? Any tips before I start digging is appreciated. Thanks.

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Hi, could you explain to me how the mod is installed? I think the 7dtd launcher is doing it wrong.Thanks

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Posted (edited)

Im having issues completing the HD Bruisers Prereq 5 of 5 ( kill any zombie) quest. Im killing zombies with the items i made in this quest and ive tried with guns, nothing is working. My zombie count is still at 0/100. Anyone having this issue? ive read all that i can find on this mod but see anything about this issue.  All i see when i look at the quest requirement is :RequirementGroupClub. Help lol 

Edited by Nathanfortune556 (see edit history)

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7 hours ago, Nathanfortune556 said:

Im having issues completing the HD Bruisers Prereq 5 of 5 ( kill any zombie) quest. Im killing zombies with the items i made in this quest and ive tried with guns, nothing is working. My zombie count is still at 0/100. Anyone having this issue? ive read all that i can find on this mod but see anything about this issue.  All i see when i look at the quest requirement is :RequirementGroupClub. Help lol 

You need to craft HD club and kill zombies by using it in order to finish the quest

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The Deco Ore is just 5 lumps on the surface thats respawn, Underground is still like Vanilla in the sense of resources its just you get 5 on top that respawn for ease along with most other things that respawn..

 

Iron or steel Sledge hammer

 

To install the Mod do the following....

 

1) Have you messed with your steam install with mods in anyway, If so Uninstall & delete any left over folders...

2) Install the 7 days to die mod launcher & click on my Mod which is War3zuk & install then Presync & wait till its done

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The other mods I have tried are the darkness falls and the war of the walkers and they have worked, but my doubt is if I installed them with the 7d2d or if it was manual.I manually created the mods folder and put the mods in it, but I don't know how to do it manually on your mod so I don't have to install it with 7d2d.

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Hello,

just started to play around with your Mod.

After some quick steps with cm turned on, I have to say like it so far, maybe not the Dog Puppies. But one thing drives me nuts.

Suicide Girls 007 - Who is she? What’s her name?

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On 5/21/2020 at 8:55 AM, War3zuk said:

The Deco Ore is just 5 lumps on the surface thats respawn, Underground is still like Vanilla in the sense of resources its just you get 5 on top that respawn for ease along with most other things that respawn..

 

Thanks for replying :)
Ok now I know what to look for, thanks.

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Any mod related way to find brass? Wooden barrels usuly give some brass wire to melt. I probably did miss few ways to get some more brass. 😛

In vanilla (and in war3zuk) I usully keep all that brass items and brake doors when I have perk for knobs but am interested if I did miss any war3zuk item or mechanic.

Thanks in advance.

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Posted (edited)
7 hours ago, mikey33rs said:

Any mod related way to find brass? Wooden barrels usuly give some brass wire to melt. I probably did miss few ways to get some more brass. 😛

In vanilla (and in war3zuk) I usully keep all that brass items and brake doors when I have perk for knobs but am interested if I did miss any war3zuk item or mechanic.

Thanks in advance.

Do you know about dukes smelting (vanilla way to get brass) ?

Edited by meganoth (see edit history)

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14 hours ago, meganoth said:

Do you know about dukes smelting (vanilla way to get brass) ?

Yeah, forgot to mention. My bad.

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On 5/18/2020 at 2:12 PM, War3zuk said:

The Mod is carefully edited & balanced as well as possible to be Both hard & easy depending on how you adapt..

Possibility to get krytos from a random vulture on day 1 is not something I would considered balanced. On day 13 I have found only 1 first aid kit and 2 antibiotics, so finding it is out of question and trying to get chemistry station with recipe on day 2 is also a little hard.
It's basically like getting a quest to find a safe place and commit suicide near your bedroll.
I would at least expect getting such a virus from some kind of a rare zombie which makes some loud noises before he comes to attack you. Not from an extremely common enemy that can attack you silently out of nowhere.

 

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Decided to try out the Xcalibur, and after building and equipping, it's not showing in hand, rather something unidentifiable.

Modinfo states it's v1.1, so not sure what's going on.

 

Is there anything I can fiddle with, or check on my end to get it to display properly?

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Ummm just tested & yeah Xcalibur seems broke so ill fix that now, also Brass is abundant in this mod, Dukes are worth twice as much in brass, brass wire scraps down from barrels & so on....

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Is there a discord for this mod, and are there any active servers available for a new player?

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I'm on 3.03.

 

I just wanted to say that now with the war3zuk stoggy(I like that item since beside the forge, crafting can take quite some time) , you can once again get instant crafting in the forge(as long as you close the forge ui for a few seconds) with everything that speed up crafting time.

 

Here a problem or weird interaction: with the nerdy glass and cigar equiped, in my inventory, I select the war3zuk stoggy, press the wear button, the cigar go back to inventory and war3zuk stoggy get equiped, after that I select the cigar in inventory and press wear, the cigar get equiped, but the war3zuk stoggy decided to equiped itself in the glasses equip slot and my nerdy glass no longer exist.

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On 3/17/2020 at 11:59 AM, War3zuk said:

Interesting bit of info for you, The following Viruses BrainPox , Krytos & Spattergroit are all real Viruses that killed many millions of people back in the 1600's+ lets just hope non of their relatives are on this forum as I wouldnt wish to offend haha

lmao

 

https://youtu.be/I0sqQVIQE30

 

Just uploaded a playthrough of day 1 (goes live 13:30 BST) , this MOD is brutal :D 

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On 5/30/2020 at 5:18 PM, War3zuk said:

Ummm just tested & yeah Xcalibur seems broke so ill fix that now, also Brass is abundant in this mod, Dukes are worth twice as much in brass, brass wire scraps down from barrels & so on....

Definitely no Brass Issues, but one thing is broken, when you press E to pickup a plant, it doesn't interact properly with the living off the land perk, but it does if you still punch it (1 vs 2 harvested)

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