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How to get 12 Q6 items per day


Onarr

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1. Max out intelect (get those nerdy glasses to save 3 points), Grease monkey and Daring adventurer. Cca lvl 25-30 (if you dont have crucible)

2. Build gyrocopter

3. Get mad piloting skills

4. Find all the traders (easy with your gyro)

5. Get LVL 5 fetch q from every trader (hopefully)

6. Fly to the PoI, start q, fly to correct lvl, land, pocket your gyro, loot the stash, jump down fly away, repeat 6 times in one day.

......??????

7.Profit! (Build Scrooge MCduck vault and swim in your new riches)

(8.Optional) Develop cripling anxiety from fear of the allmighty nerf hammer

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Ya, most recent experimental

 

"T5 clear and fetch/clear quests will have QL 6 items as a reward"

 

Well that does not imply that tier 5 q fetch Q do not exist and that they do not have chance for Q6 items. But if it is so my dreams are crashed! CRASHED! Never will I log in this game. No more fun pimps but fun police now. Estabilishemnt wins, small folk looses. End of the world is nigh! Repent! DAAAAAAMN

 

sorry I got a bit of PTSD in regards to clearing whole T5 dungeons.

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Ok new plan. Get T5 q, fly to the top loot the good stuff (pray to gods of RNG). Log out, log in. Q is reset, fly down restart it, fly back up, loot, rinse and repeat. Piss in the wind, defy the gods, break the rules. Anarchy!!!!

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Ok new plan. Get T5 q, fly to the top loot the good stuff (pray to gods of RNG). Log out, log in. Q is reset, fly down restart it, fly back up, loot, rinse and repeat. Piss in the wind, defy the gods, break the rules. Anarchy!!!!

 

this works and is actually what I first thoguht you meant by it.

Hell after you got the loot on top twice (so after you started the quest) just restart your game and I think you can activate the quest again (maybe you can only do that once you completed it though not sure)

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Or we can just play the game as intended and don't use temporary glitches. Doing that kind of stuff is the same thing as opening the creative menu. Just to say.

 

I kinda put this here so it gets fixed. It exists since A17 and still going strong. Never used it tho, I like challenge

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Why bother with the Gyro? You can do this with some wooden frames. It's just the kind of downsides you get when you have such an open game with a world you can mold. The only workaround I see would be to make quest areas no fly zones and invincible like traders. That, or some new AA zombies on the roof to deal with you, but then people would probably just make bridges or something instead. There's always a way.

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Just put the good loot in an invincible room on the roof only accessible with a key, including the supplies for the quest. The key would be located in a random spot inside the dungeon like the current supplies are now :p

 

Or just leave the loot where its at and just use the room for supplies, idk if they care about people flying in for the loot, maybe they just care about the quests.

 

Pretty sure they have already talked about doing something like this, if I remember right.

 

Well idk, if there is 0 chance for the fetch to get t6 does it really matter, either way you gotta clear the whole poi for it. Idk

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I do agree tho, in PVE or SP who cares, just cheat stuff in if you want to hard cheese so bad.

 

It would be more of a PvP balance thing if anything, which, you know the story. Not the focus atm, if ever.

 

Which still makes me sad, that used to be all I would play. Now I dont even bother. PVE is actually fun for me now though (with a18), didnt like it much for a long time.

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