Buggi Posted October 20, 2019 Share Posted October 20, 2019 Here's a small mod I put together to bring Stainless Steel back to the upgrade path after Steel. Adds a new SteelPolish item craftable in the chemistry station. Now featuring Localization and crafting in bulk. Thanks to bodysalvage for this work! Glad to see the mod being used! https://drive.google.com/open?id=1mRR1r6S6vHaWGMcYYRC2RmKkwYOGtLe_ Google changed the drive urls, but the above one should still work, in case it doesn't here's the full new url: https://drive.google.com/file/d/1mRR1r6S6vHaWGMcYYRC2RmKkwYOGtLe_/view?usp=sharing Here is a new rebalanced version for those who like a little more challenge. Requires 4 polish to upgrade blocks now.https://drive.google.com/file/d/138oVeKbk3Nu6eNbNQy1R_lRBTQS2htmc/view?usp=sharing Also, to make it actually worth it, I made Stainless Steel blocks tougher, both in HP and explosive resistance. Those new explody zombies are brutal to a base. Unzip into your mods directory. Link to comment Share on other sites More sharing options...
MrSamuelAdam Posted October 21, 2019 Share Posted October 21, 2019 What's the HP on these blocks? Link to comment Share on other sites More sharing options...
Buggi Posted October 21, 2019 Author Share Posted October 21, 2019 20K, about 4 demolishers can go off before you need to panic. This value, naturally, can be changed in the materials.xml in the mod. Link to comment Share on other sites More sharing options...
Zyamaia Posted October 21, 2019 Share Posted October 21, 2019 Thank you for bringing this to A18. Link to comment Share on other sites More sharing options...
War3zuk Posted October 21, 2019 Share Posted October 21, 2019 This could to be added to stay in keeping with the Block for repairs from steel to the paste <append xpath="/blocks/block[@name=stainlessSteelMaster]"> <property class="RepairItems"> <property name="Steel Polish" value="10"/> </property> </append> Oh & a HUGE thankyou as im able to learn from this Mod as I was asking about a similar thing the other day with my Titanium Ingots Link to comment Share on other sites More sharing options...
rommel64 Posted October 21, 2019 Share Posted October 21, 2019 This could to be added to stay in keeping with the Block for repairs from steel to the paste <append xpath="/blocks/block[@name=stainlessSteelMaster]"> <property class="RepairItems"> <property name="Steel Polish" value="10"/> </property> </append> Oh & a HUGE thankyou as im able to learn from this Mod as I was asking about a similar thing the other day with my Titanium Ingots You go with it I like the looks of the titanium better. I'll be looking out for it. Link to comment Share on other sites More sharing options...
War3zuk Posted October 21, 2019 Share Posted October 21, 2019 This isnt my mod I was suggesting an edit cos after the upgrade with his current code you still repair the paste hardened block with steel & not paste which is used to upgrade it Link to comment Share on other sites More sharing options...
Buggi Posted October 21, 2019 Author Share Posted October 21, 2019 Looks of the Titanium? That's not even in the game. Link to comment Share on other sites More sharing options...
War3zuk Posted October 22, 2019 Share Posted October 22, 2019 Hes speaking of my mod.. Think he got a bit confused on my post.. Link to comment Share on other sites More sharing options...
Hixxydubz Posted October 22, 2019 Share Posted October 22, 2019 is there a way to make this only available to the trader like before? i dont want to be able to craft this block as it might be OP for what my server has on it, want to make it a challenge to get it Link to comment Share on other sites More sharing options...
Buggi Posted October 22, 2019 Author Share Posted October 22, 2019 Sure, remove the recipe and add the steel polish to the trader resource lists. Then add the EconomicValue property to the steel polish item and make it as expensive as you want it to be. Link to comment Share on other sites More sharing options...
Hixxydubz Posted October 22, 2019 Share Posted October 22, 2019 Sure, remove the recipe and add the steel polish to the trader resource lists. Then add the EconomicValue property to the steel polish item and make it as expensive as you want it to be. Ahhh im unfamiliar with adding stuff to xml files, is it simply a case of copy and pasting or do i need to do a bit of editing? appreciate the reply. Link to comment Share on other sites More sharing options...
Buggi Posted October 23, 2019 Author Share Posted October 23, 2019 Best way I learn is by example. Check out other mods and vanilla files and/or my tutorial video here: XML and xpath is actually easy to work with, just a little understanding of structure is all you need. Link to comment Share on other sites More sharing options...
Hixxydubz Posted October 23, 2019 Share Posted October 23, 2019 thanks for the help Link to comment Share on other sites More sharing options...
Hixxydubz Posted October 23, 2019 Share Posted October 23, 2019 Best way I learn is by example. Check out other mods and vanilla files and/or my tutorial video here: XML and xpath is actually easy to work with, just a little understanding of structure is all you need. is this tutorial up to date for alpha 18 please? Link to comment Share on other sites More sharing options...
Hixxydubz Posted October 23, 2019 Share Posted October 23, 2019 i tried to make an xml file called "traders.xml" and added in this but i got an error with it. This is the line of code i made for it <trader_item_group name="generalResources"> <!-- bundle size --> <item name="steelPolish" count="50,1000"/> <!-- 50 --> Any idea where i went wrong please? thanks. Link to comment Share on other sites More sharing options...
Hixxydubz Posted October 23, 2019 Share Posted October 23, 2019 This could to be added to stay in keeping with the Block for repairs from steel to the paste <append xpath="/blocks/block[@name=stainlessSteelMaster]"> <property class="RepairItems"> <property name="Steel Polish" value="10"/> </property> </append> Oh & a HUGE thankyou as im able to learn from this Mod as I was asking about a similar thing the other day with my Titanium Ingots which section would that go please? Link to comment Share on other sites More sharing options...
MrSamuelAdam Posted October 23, 2019 Share Posted October 23, 2019 which section would that go please? Yeah, I put the original modlet into the game, but if I want to repair it where would this go? " <append xpath="/blocks/block[@name=stainlessSteelMaster]"> <property class="RepairItems"> <property name="Steel Polish" value="10"/> </property> </append>" Link to comment Share on other sites More sharing options...
War3zuk Posted October 28, 2019 Share Posted October 28, 2019 Thats how I did mine, 1 Issue I think I found Stability Glue if its higher than 300 Theres a chance everything will fall if its within a 1 block max limit... I tested this myself & the hole lot wobbled & then fell, All blocks fell even the ones with support ? Is this an issue with the core game or with the stability glue itself, I tried 400 & 500 & both did the same, Collapsed.... Link to comment Share on other sites More sharing options...
Buggi Posted October 29, 2019 Author Share Posted October 29, 2019 is this tutorial up to date for alpha 18 please? Very little has changed between Alpha when it comes to XML modding. The only major thing that changed is where to put new icons for things. Just check out this mod for the directory structure. Link to comment Share on other sites More sharing options...
Buggi Posted October 29, 2019 Author Share Posted October 29, 2019 Thats how I did mine, 1 Issue I think I found Stability Glue if its higher than 300 Theres a chance everything will fall if its within a 1 block max limit... I tested this myself & the hole lot wobbled & then fell, All blocks fell even the ones with support ? Is this an issue with the core game or with the stability glue itself, I tried 400 & 500 & both did the same, Collapsed.... The game itself can only support 15 unsupported blocks on any side, that's a hard coded value it seems. Link to comment Share on other sites More sharing options...
gpcstargate Posted November 8, 2019 Share Posted November 8, 2019 The game itself can only support 15 unsupported blocks on any side, that's a hard coded value it seems. IS This new for A 18 .. I used to build large floating bases and had no issues in A 16 - 17 .. Today I tried your mod and everything collapsed when I started to remove 1 block on a wooden roof. Just wondering .. I was on day 28 horde and 2 hours to go .. But Now will start a new game … no since in trying to recover this game _ GS 164 on Survivalist @ 32 Bldmoon Link to comment Share on other sites More sharing options...
Buggi Posted August 17, 2020 Author Share Posted August 17, 2020 This mod still works for A19 btw. Link to comment Share on other sites More sharing options...
Warlords Welt Posted August 18, 2020 Share Posted August 18, 2020 but no Icon? Link to comment Share on other sites More sharing options...
Buggi Posted August 19, 2020 Author Share Posted August 19, 2020 Icon? The Steel Polish has an icon. Link to comment Share on other sites More sharing options...
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