Synvastian Posted October 17, 2019 Share Posted October 17, 2019 Is it just me, or is having to find PARTS to each vehicle as a schematic a bit...annoying? or Single seed recipes? I would love to see vehicle schematics renamed (and put together) as something like {examples} <Jeeps!> (4X4 schematics) or <Restore an Indian!> (unlocks the motorcycle schematics) and I heard a few people say "why not a farmer's almanac to unlock all seeds" and while I kind of agree, I think it should be broken up into maybe 3 books <Fruits and Flowers> <Desert living> <A Guide to Profit Farming> Fruits and Flowers- Unlocks Blueberry/Goldenrod/Chrysanthemum/Cotton Desert Living- Unlocks Yucca/Aloe/Hops A Guide to Profit Farming- Unlocks Corn/Coffee/Mushrooms/Potatoes Legend: <Titles> as for the "Restore an Indian! title, its in reference to a movie title about motorcycles "The World's Fastest Indian" These seem like good ideas to me, what does everyone else think? Link to comment Share on other sites More sharing options...
Psychodabble Posted October 17, 2019 Share Posted October 17, 2019 Consolidate seeds, yes. Consolidate vehicles, no. Collecting each seed individually is just tedious and nobody really gets excited about it. Vehicles, however, are one of the big QoL stages of the game and shouldn't be cheapened, IMO. If you have to have that vehicle right away, you spend perk points and build it. If you can stand to wait, you might get lucky with the schematics or a trader sale. Both of those are big events that provide excitement to a player and can define a playthrough. In my game, the trader had a motorcycle for sale early on, so I made it my personal mission to drop everything and dedicate all my time to earning Dukes so I could afford it before the restock. When I was able to buy it just before closing time on the last day before restock, I felt a huge sense of accomplishment. That's the upside of keeping vehicles hard(er) to obtain. Link to comment Share on other sites More sharing options...
Synvastian Posted October 18, 2019 Author Share Posted October 18, 2019 I see your point, vehicles are in high demand as there is only so much daylight in a day, but seeds need it XD if not 1 book for all, 2-3 with some in each Link to comment Share on other sites More sharing options...
Limdood Posted October 18, 2019 Share Posted October 18, 2019 I don't mind either of them being separate. I definitely agree keeping vehicle parts separate. Cheapening the expenditure of those points in grease monkey, already significantly into intelligence is rough....as it is, I've been saving up in my game, selling EVERYTHING I can find...I have 3 days to earn 19000 (or less if i can find another grandpa's awesomesauce) for a motorcycle at the trader. I love that vehicles can be bought, as I disliked spending skill point after skill point to get to a decent vehicle. I don't mind seeds being separate either though...I can perk into living off the land (which is already "unexciting") and get all the seed recipes in 2 groups....or I can find single recipes at a time, and it becomes somewhat roguelike...in this playthrough I have potatoes, blueberries, and goldenrod. Maybe the next playthrough I'll find Yucca, corn, and coffee early. And even then, that's only for mass producing those crops...you still find individual seeds scattered and slowly throughout any given game....the seed recipes are just for mass production and consistency. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.