Feycat Posted October 17, 2019 Share Posted October 17, 2019 All of a sudden, every graphic that's not new is complete garbage. Doors are blurry messes. Bedroll is a lump. New wood texture is crisp, but the workbench next to it looks like poo. None of my settings changed. Is this on purpose? A new bug? Anyone else find this? Link to comment Share on other sites More sharing options...
gamerchriss Posted October 17, 2019 Share Posted October 17, 2019 Pictures? Link to comment Share on other sites More sharing options...
Fox Posted October 17, 2019 Share Posted October 17, 2019 Did you load a new map or is this an old save file? Also, what are your graphics settings set to? Link to comment Share on other sites More sharing options...
quyxkh Posted October 17, 2019 Share Posted October 17, 2019 I'm getting the same thing, I have [ATTACH=CONFIG]29827[/ATTACH] and those settings on b143 looked great, now the nests and rocks and cars and plants look like garbage. Yes, this is a complete wipe-and-restart. Link to comment Share on other sites More sharing options...
Morloc Posted October 17, 2019 Share Posted October 17, 2019 MM had said something about resetting your settings to Default to avoid conflicts between versions (and presumably adjusting them to taste after that). I have no idea if it applies here, but it couldn't hurt...much. -Morloc Link to comment Share on other sites More sharing options...
quyxkh Posted October 17, 2019 Share Posted October 17, 2019 MM had said something about resetting your settings to Default to avoid conflicts between versions (and presumably adjusting them to taste after that). I have no idea if it applies here, but it couldn't hurt...much. -Morloc Didn't help. Seems there's no way to ask for working texture settings any more. nvidia-smi says the game's using 1573MB (and everything else is using about 500MB total, even with the browser running), there's plenty of headroom, making half main and full item textures impossible to even ask for has to be a mistake of some kind.. Link to comment Share on other sites More sharing options...
Fengeir Posted October 17, 2019 Share Posted October 17, 2019 Glad I"m not the only one with this weirdness. I did a clean reinstall of my video driver, verified files through steam, did a game clean through the launcher, and set it to the medium preset in-game before loading into a new world, and this is what I ended up with. Things were quite a bit less smudgy in 143. Maybe it's an oops, or maybe my potato's catching up with me. Why not both! Edit: For comparison's sake, here's the same setup, but I relaunched the game, turned the textures up from the main menu, then loaded back in. Link to comment Share on other sites More sharing options...
quyxkh Posted October 17, 2019 Share Posted October 17, 2019 Yah, even on full textures high uma the backpacks and everything is garbage. Link to comment Share on other sites More sharing options...
Laz Man Posted October 17, 2019 Share Posted October 17, 2019 I'm seeing this on medium texture settings. Link to comment Share on other sites More sharing options...
Adam the Waster Posted October 17, 2019 Share Posted October 17, 2019 i really dont mine it its still fun! Link to comment Share on other sites More sharing options...
Feycat Posted October 17, 2019 Author Share Posted October 17, 2019 Yup, wiped my settings, set to default, restarted, set the graphics in the main menu. Still cars, forges, paintings, ground etc is super blurry, but the new textures are nice and crisp. Link to comment Share on other sites More sharing options...
Guppycur Posted October 17, 2019 Share Posted October 17, 2019 I think that's intended? Wasn't it in the patch notes? It's forcing lower end cards with low vram to use lower textures, so that you don't have other, bigger issues. Link to comment Share on other sites More sharing options...
quyxkh Posted October 17, 2019 Share Posted October 17, 2019 I think that's intended? Wasn't it in the patch notes? It's forcing lower end cards with low vram to use lower textures, so that you don't have other, bigger issues. It's doing it wrong. nvidia-smi reports the game's using 1573MB. Even with a bunch of browser tabs up that leaves almost a full GB of vram available -- as in, idle, unused -- on my poky little 1060 3GB. This looks like some dumb little oversight in the initialization code that slipped through the cracks, not a considered choice. Link to comment Share on other sites More sharing options...
ZombieSurvivor Posted October 17, 2019 Share Posted October 17, 2019 Try setting the default graphics via main menu to high then apply. jump in game, then change indivdual graphic settings. If that does not work you can try deleting the settings file via 7d2d game launcher. Link to comment Share on other sites More sharing options...
quyxkh Posted October 17, 2019 Share Posted October 17, 2019 Okay, it's the screen size. Anything less than 1080p on my rig and high uma gets ignored. So I'm paying a 15fps penalty to get equivalent quality, 720p isn't smack-you-in-the-face worse, anything less than high uma is. Link to comment Share on other sites More sharing options...
Fengeir Posted October 17, 2019 Share Posted October 17, 2019 Hit every default the main menu had for me, set video preset to High, even reset through the launcher. Everything's still muddy. Don't get me wrong, I know I have an old card; I don't expect my 4g, 770 to be pushing high or ultra settings. But with concessions in other areas, I was running medium textures at 60fps, with dips in problem areas, and it looked better on certain objects (like cars, portraits, and item crates) than it does now, with better performance. It may be that this is intended, but based on the visuals at high, and the perfomance being about the same for looking so much worse in areas, I highly doubt it. Link to comment Share on other sites More sharing options...
ZombieSurvivor Posted October 17, 2019 Share Posted October 17, 2019 Hit every default the main menu had for me, set video preset to High, even reset through the launcher. Everything's still muddy. Don't get me wrong, I know I have an old card; I don't expect my 4g, 770 to be pushing high or ultra settings. But with concessions in other areas, I was running medium textures at 60fps, with dips in problem areas, and it looked better on certain objects (like cars, portraits, and item crates) than it does now, with better performance. It may be that this is intended, but based on the visuals at high, and the perfomance being about the same for looking so much worse in areas, I highly doubt it. try turning off texture streaming in main menu jump in game and see if the textures are fixed. if so turn streaming back on and see what happens Link to comment Share on other sites More sharing options...
Boidster Posted October 17, 2019 Share Posted October 17, 2019 Just started a new game (Navezgane) on my piddly little GTX 960M. Can confirm poo graphics. I tried setting to Ultra (side note - the game is actually playable on Ultra with my piddly gfx card; good job TFP), but no change. Went back to Medium and turned off Texture Streaming. Bird's nest is less poo now: Turning Texture Streaming back on while in game did NOT result in poo again. However exiting the game and restarting (no change to settings), brought back the poo: There was no poo in previous build, that I can recall. Link to comment Share on other sites More sharing options...
ZombieSurvivor Posted October 17, 2019 Share Posted October 17, 2019 Yeah I have a feeling it has to do with texture streaming. It happened to me a couple of times, a simple restart fixes it for me. Something breaks the texture streaming for some objects, like trees, bird nestsm paintings etc. Link to comment Share on other sites More sharing options...
Fengeir Posted October 17, 2019 Share Posted October 17, 2019 Eureka! It's something with texture streaming. Turned it off (from the main menu), and everything looked nice and shiny like before. Turned it back on in game, and things start coming up Khalua. Mudslides everywhere. Here's before and afters; note that I turned settings back to medium preset, as that's closest to my usual play settings: Edit: Restarted PC, and texture streaming still borks things. What's worse, after enabling and disabling it in game, the textures on cars and things broke and got stuck as their muddy versions, and wouldn't improve until I relaunched the game. Link to comment Share on other sites More sharing options...
ZombieSurvivor Posted October 17, 2019 Share Posted October 17, 2019 Cool. glad I could help, lets see how long until someone reports it and the tfp figures out its streaming. Link to comment Share on other sites More sharing options...
quyxkh Posted October 17, 2019 Share Posted October 17, 2019 leaving texture streaming on and doing `gfx st budget 2560` on the console did it for me, the game now looks as good and performs substantially better than it did in b143. according to nvidia-smi i'm still only using 2724/3012 vram (and the game's only using 2244 of its budget so it's pretty happy too). Link to comment Share on other sites More sharing options...
Silver Werewolf Posted October 17, 2019 Share Posted October 17, 2019 Try gfx af 1 on the console Link to comment Share on other sites More sharing options...
Ttocs Posted October 17, 2019 Share Posted October 17, 2019 I was getting this and wonderd what happened too, was using an old save from older build so chalked it up to that, glad to see that other people making new saves didnt rectify ot so i know i havnt wasted time doing it myself lol. Link to comment Share on other sites More sharing options...
warmer Posted October 18, 2019 Share Posted October 18, 2019 It has A LOT to do with your GPU ram. I personally am not experiencing this due to having 6GB of VRAM, but people that rely on texture streaming are experiencing this, and that is what the main purpose of the new stable build from what I read. Link to comment Share on other sites More sharing options...
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