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Ti2xGr

GEEK GAMING PVE, 10K Nitrogen A18 B4, Public, 29 modlets, Custom

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UPDATED 6/03/2020

 

NEW WORLD STARTED 5/25/20

 

Server name - A18 Geek Gaming

Server IP - 72.0.168.171

Dedicated Server: I-7 3.6 Ghz, 16GB DDR4 RAM, Samsung EVO SSD (professionally managed).

PVE: No base raiding/Thieves booted

16 player support

Map size: 10K (NITROGEN/COMPO43 294 EXTRA added POI's)

UP 24/7 except for daily Server refresh and mod updates as needed.

Discord channel link (Geek Gaming)

 

NEW:

 

7 Days to Die - Different biome soil harvest has been adjusted. added Chance to find oil shale/bones in desert/sand. Rare chance for Gold in snow. added Chance to find iron/sand/clay in rock. Coal, potassium possible in burnt biome along with rare chance for diamonds. added Forest clay - Clay, sand, rock. 

 

INTRO:

 

Bored of restarting for the umpteenth time on the same vanilla map with the same vanilla stuff and mechanics? Wanting to be challenged again? Miss some of those old features? Want new zombies that will help give the game more challenge late game? Wanting to play with some new vehicles or decor? Tired of grinding for resources just to make bullets so you can go out and loot?

 

Map/BIomes - We use a custom 10K Nitrogen map with loads of new POI's and tweak the maps to utilize the vehicles we have added. Smoother terrain, wide roads, and plenty of them. True random biome layouts that only Nitrogen can do (currently).  Weather effects have been re-implemented so clothes mean something. Particle effects have been bumped to reflect it. Soil types will have natural harvest - Sand gives chance for clay, oil shale, and slight chance for bones. Snow has rare chance for gold. Burnt biomes will give clay and chance for coal, potassium, and rare chance for diamonds. etc.

 

Zombies - You'll find more zombies than standard servers and in areas like the Wasteland and burnt biomes, endless streams of zombies with rare chances of going against the Juggernaut in the wasteland and Scorchers will burn you alive in the burnt biome. If you want to even venture into those biomes, we strongly recommend going as a group. At night, it's near impossible. Bears are tougher and can sense you from further away. Vultures glow that spit and have been buffed up, and grown in size to be feared on Bloodmoon. The new zombies added in are blended in to existing biomes/groups and make for great late gamestage bosses. All animals and zombies are constantly tweaked for balance. Wandering hordes are bigger, and there are simply more zombies, everywhere. Expect to die.

 

Ammo/Weapons - We've added some new rare weapons that can only be looted. We have katanas, semi-auto shotguns, and more. We've worked hard to ensure they are reasonably balanced to the onslaught that we have created. Most "Super weapons" won't be found until late game-stage which will be needed for the zombies that will show up. Bored of having to spend hours scrounging for brass, lead, and such just to make bullets so you can kill? You'll find enough standard ammo in the world that you should never have to grind again, unless you want to. Need a quick influx of ammo? Treasure maps lead to a stockpile of ammo that will hold you and your team for a bloodmoon experience.

 

Food - We've gone through the food recipes and have reworked almost all of them to fit the balance of the vanilla food, but with more variety and effects. Finally, an excuse for Super Corn. There are tons of recipes for those to feed their OCD. Want to plant your garden in the ground or in a box? You have the choice. 

 

Vehicles - Cars, bikes, motorcycles, planes, helicopters, boats....There's just about everything for everyone. It's downright fun to take a dinghy down a river, land a helicopter with your friends on the top of a building, or climb the hills with a dirt bike or Sherp. 

 

In short, we've added tons of variety everywhere, ramped up the difficulty in general, but stretched out the gamestages to trickle in the boss level zombies so you get to encounter them early in certain biomes when you want, or wait until later gamestages where you'll have no choice. Build where you want, grind or loot, and fear the night once again. 

 

 

DETAILS:

 

CO-OP Start point, Balanced World Gen - 10K, Smoother, Flatland with hillier terrain, Custom Biome blend - Many mountains & Rocky terrain, more burnt and Wasteland, , Standard rivers, Full Randomized, Water border, added Burned/wasteland biomes. Few Large Cities Grid, More Towns, max traders, more...well, everything. Many Wide clean roads.

Custom difficulty with minor tweaks based upon user feedback. These include larger expanded Clip mags, MANY more zombies and animals in world (avoid Wasteland/Burnt biomes until you are prepared), and more.

Horde Night: 10 days with a 4 day swing (every 6-14 days). Horde night warning - 5:00 am

Never-ending zombies in Wasteland

Respawn loot rate set aggressively.

5 Landclaim blocks available to each player due to size of map.

Horde nights last all night long.

Vultures, Snakes, and Bears are now meaner, faster, and scarier - XP adjusted accordingly

Balanced Durability on doors

Stack sizes increased

Generators can take 10000 fuel

Solar Panels max power increased to 600 (assuming you are using level 6 cells)

Batteries increased to balance Solar increase.

Craftable Sewing Kits

Craftable Blood Bags

Cement craftable in Forge or Cement mixer

Loot: Non-HP/AP ammo loot chance modified. Significant amounts available at trader and in world. All (the rest) standard loot at 100%.

XP: 100%

Harming or taking over other player bases are off-limits unless previously arranged.

Cars Auto-reseed every 15 days so wrench away!

Lots of vehicles, decor, and lights to choose from!

Any other questions, just ask an Admin. Will respond via. Discord usually within an hour.

 

MODLET DOWNLOAD:

 

For ENTIRE GEEK GAMING Modlet pack (including their associated custom zips), Download here.

 

 

CURRENT EXTERNAL MODLETS (Subject to change - Announced on Discord, & 7 Days to Die thread):

 

BDUB's Vehicles

BHW Complete collection

Boating modlet Ver 4_A18

CCTV

Claymore Stainless Steel Returns

Claymore Working Jaildoors (modified)

Donovan's Better cement (modified)

Donovan's Craftspikes

GK Texture VultureRadiated

GK Return to Old Farmland (modified)

Harry's M41

Iceberg_Baby animals (modified)

JaxTeller Increased Wilderness Zombies X5 (Currently disabled)

JaxTeller WorkingSinksAndCooler

JunctionBox

KHA Bigger Backpack 96 & UI

KHA 18 Backpack buttons

Khelidon-GetHorny

MoreCookedFoods (modified)

PHD Better lights (modified - removed Junction box)

Rabbits of Caerbannog

Sherp

Snufkin_Custom Zombies (modified)

Snufkin_Custom Weapons (modified)

SuperCornCookedFoods (modified)

Unnecessarybutbeautiful (modified - Custom working sinks, static replaced with custom video loop on TV's)

UH-60

War3Zuk HD Katanas

War3Zuk HD Truck Elevator

Valmod's Expanded Traps (modified)

ZLoot_Increase (modified)

 

Link to entire current set here

Edited by Ti2xGr
New tweaks (see edit history)

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We have bumped up the zombie count, in world. The world is now....More undead. Keep your eyes peeled, because they. are. everywhere.

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SERVER HAS BEEN UPDATED TO A18(B149)

 

Please update your client so that you can enjoy the benefits. Should help with frame rate issues.

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NEWS:

7 DAYS TO DIE HAS BEEN UPGRADED TO A18.1 B.5.

 

This weekend ONLY - XP is doubled for the Halloween Celebration. All other tweaks remain in effect. Sunday night at Midnight (PST), it goes back to normal.

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Server is back to "normal" settings for XP.

 

I have ramped up base ammo (non-HP/AP) loot possibility slightly.

Land claims now set to 5 - Was upgraded from 3. Depending on the client count, this may be throttled back down.

Zombie night speed set to Run - Throttled down from Sprint to Run.

Edited by Ti2xGr (see edit history)

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Hope your Thanksgiving was filling (in the U.S.). While some slaughtered turkeys, our players were slaughtering zombies.

 

NEW Christmas presents coming soon! Join the server to find what's wrapped for you. Stay tuned for Santa's treats!

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7 Days of Christmas - Just like with our Blood moon, you'll have to watch here for when the gifts start wandering in. Santa will be doing pre-fright checks this weekend. If your base is decorated well, The man in red may give you an early surprise!

Edited by Ti2xGr (see edit history)

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We've gone Navezgane! After over 200 days, we've decided to check out the vanilla map. Settings like extra ammo and such are boosted as part of our 7 days to Christmas program.

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NEW:

 

PVE: 10K New Nitrogen map - Lots of mega cities, few lakes, ocean border, random biomes with added wasteland and burned biomes.

 

WARNING: Significant undead in Wasteland (all the time) and Burned biomes at night. Do not recommend entering until late game. Extra Animal life in all biomes except city.

 

TO balance extra zombies, plentiful ammo found within world.

 

5 Landclaim blocks due to map size. Build a bigger base or build them across the map.

 

Horde night still on a 10 Day with a 3 day swing.

 

7 Days of Christmas is ON. Don't miss out on extra treats!!!

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Not seeing the server...

 

Server is up. A18 GEEK GAMING, IP is 72.0.168.171. Been up all day. Post back if you need help logging in. There have been two people on almost all day today. I'll be joining in an hour.

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On the 1st day of Christmas and our 10K custom map, my true Demolisher gave to me...Loot at 200%, slightly shorter nights, and some extra XP! The elves are all uptight....because tonight, it looks to be...another horde night! Scramble for weapons, scurry for ammo. Looks like Rudolph or perhaps another beast, may have just been slaughtered, prepped, and cooked for our upcoming Christmas feast. Be warned. Be aware. We cranked up the zombies in the Wasteland. The survivors they mourned. Even Santa with his two M-60's and Stun baton won't dare.

Edited by Ti2xGr (see edit history)

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Six days till Christmas and all seemed the norm. Everything was quiet, except for the wandering hordes. All of a sudden, Loot started dropping from zombies at an accelerated rate. Slaughter the zombies before it's too late. If you think that is good, Santa thought it was great! He decided to give out SIX TIMES the XP on this very special pre-Christmas date.

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Five days till Christmas and horrors await. Better make sure the person behind you is the bait. Five hours of warning is not much time. For on that hour, the red bell chimes. Santa is bringing some packages tied with bows, with FIVE TIMES THE LOOT to those who are willing to mow down those scantily clad hoes.

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Four reindeer survived the night. Santa huddled up on the roof in fright. Dasher and Dancer were scavenged for meat, as Mrs. Claus had nothing but festering vulture flesh left to eat. Me, with my cigar, were guarding down below with FOUR times the XP, and plenty of AP ammo.

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Twas the nightmare before Christmas and all through the base, all hands on deck as zombies gave chase. A splattering of joyous XP and some wrapped up presents to boot. Someone fix up that Blade trap, and load up those turrets. We have naughty elves to loot!

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The presents all shine, glistening under the tree along with oodles of Loot, and Gobs of XP. What is that I hear? The sounds of Screamers abound, you should fear. As all these doodles, ammo, and pie, will be gone in the blink of an eye. Better fill your stockings up now, Because Blood moon is looming for you to die.

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We are bringing in the New Year with a slaughterfest. All the zombies have decided to show up to our New Years Eve party! We have cranked up the population of zombies across the map. If you are new to the map, holler at someone and we can bring you to a base to get suited up. This is not an easy map, but the ammo in world is balanced to it. As an added kicker, we're giving away 2X the XP through the new year!

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Posted (edited)

NEWS:

 

New PVE (PVP Stranger on) Server started with Compopack42 Nitrogen generated with custom settings. 275 Extra user generated POI's added to the pot, over-sized world with more cities, more life in world, with more ammo and more zombies in world. Standard difficulty. Horde night...all night. 10 day with a 3 day swing. On 24/7 excluding reboots. A18 GEEK GAMING, Discord for headset - Join our channel - https://discord.gg/qEMRS58

 

You will need to download and install Compopack42. It is easy to do.

 

You will need to download Compopack42, install the Prefabs into your Prefab folder. For most, this can be found at C:\Program files (x86)\Steam\Steam Apps\Common\7 Days to Die\

Edited by Ti2xGr (see edit history)

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We have added the bigger backpack and Food/Water UI to the server. This is an easy one to add. Download here - https://gitlab.com/KhaineGB/khainemodlets/-/archive/master/khainemodlets-master.zip?path=KHA18-96BBMFW

You need to copy this folder (KHA18-96BBMFW) within the zip and put it in your mods folder located in the root folder of your game. If you need help installing it, let me know.

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We have now added Bdub's Vehicle pack and Backpack Buttons for quick sorting! If you need help with installing your mods, don't hesitate to reach out.

 

The Vehicle pack requires a clean install of the mod pack. If you already have Vehicles downloaded in another modlet, you will most likely have to remove them before installing this vehicle pack. It has everything from biplanes to bikes and everything in between. Really liking the Helicopter...just sayin'. Just copy the BDubs vehicle folder into your Mods folder located in the root of your game folder. Most people on our Discord can walk you through if an Admin isn't immediately available.

 

https://www.nexusmods.com/7daystodie/mods/342

 

Note: This is a PVE Friendly Server. If you are into casual play involving teamwork, conversation, or just wandering solo within an active world, this is the server for you. However, If you steal or threaten others, you will be booted/banned. The Server is volunteer hosted and maintained. We do not ask for donations. We just ask that you are courteous to others.

Edited by Ti2xGr
Adjusted wording of PVE Friendly server to make rules clear. (see edit history)

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UPDATE: 1/14/2020

 

Bumped up the Stack sizes on some items (ammo, food, resources)

Balanced the durability of doors.

Unlocked Advanced Rotation on Drawbridge

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