MechanicalLens Posted September 8, 2019 Share Posted September 8, 2019 The Shamway Special Recipe: <recipename="foodShamwaySpecial" count="1" craft_area="campfire" craft_tool="toolCookingGrill" tags= "learnable"> <ingredient name="foodOldShamSandwich" count="1"/> <ingredient name="foodAnimalFat" count="1">/ <ingredient name="basicmaterialNitratePowder" count="10">/ <ingredient name="basicmaterialAcid" count="1">/ (Benefit: Could marginally increase the player's immunity to infection and disease for around 20 minutes, for example.) (Side Effects: 10% chance of food poisoning.) Link to comment Share on other sites More sharing options...
Astronomical Posted September 8, 2019 Share Posted September 8, 2019 Crab Cakes Description: "Something smells fishy" <recipe name="foodCrabCakes" count="1" craft_area="campfire" craft_tool="toolCookingPot" tags="learnable"> <ingredient name="foodCanCatFood" count="1"/> <ingredient name="foodEgg" count="1"/> <ingredient name="foodCornMeal" count="1"/> <ingredient name="drinkJarBoiledWater" count="1"/> </recipe> Link to comment Share on other sites More sharing options...
4sheetzngeegles Posted September 8, 2019 Share Posted September 8, 2019 Bowcraft fletching Ingredients Bowcraft fletching Ingredients Bow Primative bow Present ingredients: plant fibre and wood. Attributes shoots but plant fibre breaks constantly and not much draw strength. "Disclaimer not recommended for an apocalypse" Recomended uses Target practice, playing vertical chicken, pissing off zombies and other entities, and giving away your stealth position, and a general all around bad time. Better bow Or tradithional bow Present ingredients: plant fibre and wood Abridged from a "Mmmmmmmmooooody mody mod. Mod" "Austin Powers reference" "Medieval Mod" to be exact. Ingredients: wood and dried intestine for the cord. Opens tier possibilities L2: from friendly animals excluding chickens and rabbits so deer and wild boar. L3 buzzards. L4 dogs L5 wolves L6 Zombiebears and Wildcats. Increase "clamp" distance and damage dealt. The L1 fallback can be plant fibre or zombie intestines. Recycle repurpose reuse. Arrow Present ingredients: a rock, wood, and a feather???? Whats the binding component? Needs a binder for completion. Glue, plant fibre, any level dried intestines will do. Link to comment Share on other sites More sharing options...
Aldranon Posted September 8, 2019 Share Posted September 8, 2019 How about the zombies drop special items based on what they are: Radiation Zombies, Demo Zombie: Uranium-235 -Item for Small Nuclear generator. -Item for 5000 damage explosive device. Demo Zombie: Timer -Item for timer in any device. Set lights to only on at night. Spider zombie: Neurotransmitter -Item for Grampa's "Leaping Lizard Sauce" Player can jump 1-2 blocks further. The list can be endless, but hunting for a specific zombie could be a thing again. Link to comment Share on other sites More sharing options...
Arcticfox99 Posted September 8, 2019 Share Posted September 8, 2019 I will give it a shot, Got 4 potentials for you Chicken Tenders and Fries <recipe name="foodChickenTendersandFries" count="1" craft_area="campfire" craft_tool="toolCookngGrill" tags="learnable"> <ingredient name="foodCanChickenRation" count="1"/> <ingredient name="foodCropPotato" count="2"/> <ingredient name="foodCornMeal" count="2"/> <ingredient name="drinkJarBeer" count="1"/> <ingredient name="resourceAnimalFat" count="1"/> /recipe> Chicken Tacos <recipe name="foodChickenTacos" count="1" craft_area="campfire" craft_tool="toolCookngGrill" tags="learnable"> <ingredient name="foodCanChickenRation" count="1"/> <ingredient name="foodCornMeal" count="2"/> <ingredient name="resourceAnimalFat" count="1"/> /recipe> Sweet Pear Slushie <recipe name="foodSweetPearSlushie" count="1" craft_area="campfire" craft_tool="toolBeaker" tags="learnable"> <ingredient name="Itemsnowball" count="3"/> <ingredient name="foodCanPear" count="2"/> <ingredient name="foodBlueBerry" count="2"/> <ingredient name="drinkBottledWater" count="1"/> /recipe> Bachelor Chow. <recipe name="foodBachelorChow" count="1" craft_area="campfire" craft_tool="toolCookngPot" tags="learnable"> <ingredient name="foodCatFood" count="1"/> <ingredient name="foodDogFood" count="1"/> <ingredient name="resourceAnimalFat" count="1"/> <ingredient name="drinkJarGrainAchohol" count="1"/> /recipe> Link to comment Share on other sites More sharing options...
Roland Posted September 8, 2019 Share Posted September 8, 2019 That doesn't mean new pie in the sky recipes, it means post me a recipe using xml of a new food item using the cans we have that makes sense. The requirement for these advanced use a can recipe is that they should use 4 ingredients, otherwise the ingredient bonus won't be there and its a waste of a good can of food. Guys, some of you obviously didn’t read the rules. These are food recipe suggestions using canned food and having four ingredients. Please no crafting recipe suggestions and any food recipe listed without a canned food ingredient and/or less than four ingredients won’t be considered. Link to comment Share on other sites More sharing options...
Arcticfox99 Posted September 8, 2019 Share Posted September 8, 2019 Guys, some of you obviously didn’t read the rules. These are food recipe suggestions using canned food and having four ingredients. Please no crafting recipe suggestions and any food recipe listed without a canned food ingredient and/or less than four ingredients won’t be considered. Just a quick clarification request if you dont mind. Is that 4+ diffrent items i.e meat, egg. potato, cornmeal. Or 4 ingredients as in 2 cornmeal, 1 egg 1 meat? When i read it, i assumed at least 4 total items to make the food rather then individual items. Sorry for the dumb question but i think MMs pet zombie ate my brains after an 18 hour double shift. So i cant brain atm. Link to comment Share on other sites More sharing options...
4sheetzngeegles Posted September 8, 2019 Share Posted September 8, 2019 Roland for mine apologies, I saw recipe and didn't read. You can move mine to general forum or wishlist for continuity. Link to comment Share on other sites More sharing options...
chikorina Posted September 8, 2019 Share Posted September 8, 2019 Miso glazed pork and veggie Recipe: <recipe name="foodMisoGlazedPork" count="1" craft_area="campfire" craft_tool="toolCookingPot" tags="learnable"> <ingredient name="foodCanMiso" count="1"/> <ingredient name="foodRawMeat" count="1"/> <ingredient name="foodCropPotato" count="1"/> <ingredient name="foodCropCorn" count="1"/> </recipe> Pasta Carbonara Recipe: <recipe name="foodPastaCarbonara" count="1" craft_area="campfire" craft_tool="toolCookingPot" tags="learnable"> <ingredient name=""foodCanPasta"" count="1"/> <ingredient name="foodRawMeat" count="1"/> <ingredient name="resourceAnimalFat" count="1"/> <ingredient name="foodEgg" count="1"/> </recipe> Creamy Pear Mousse Recipe: <recipe name="foodPearMousse" count="1" craft_area="campfire" craft_tool="toolCookingPot" tags="learnable"> <ingredient name="foodCanPears" count="1"/> <ingredient name="foodCropYuccaFruit" count="2"/> <ingredient name="foodHoney" count="1"/> <ingredient name="resourceAnimalFat" count="1"/> </recipe> Pear Sherbet Recipe: <recipe name="foodPearSherbet" count="1" tags="learnable"> <ingredient name="foodCanPears" count="1"/> <ingredient name="foodCropYuccaFruit" count="2"/> <ingredient name="drinkJarEmpty" count="1"/> <ingredient name="resourceSnowBall" count="5"/> </recipe> Link to comment Share on other sites More sharing options...
Zombie_Jam Posted September 8, 2019 Share Posted September 8, 2019 Guys, some of you obviously didn’t read the rules. These are food recipe suggestions using canned food and having four ingredients. Please no crafting recipe suggestions and any food recipe listed without a canned food ingredient and/or less than four ingredients won’t be considered. I'm going to have to revisit some of mine then 🙄 Edit: Edited all of mine apart from the blueberry icecream. Link to comment Share on other sites More sharing options...
Roland Posted September 8, 2019 Share Posted September 8, 2019 Just a quick clarification request if you dont mind. Is that 4+ diffrent items i.e meat, egg. potato, cornmeal. Or 4 ingredients as in 2 cornmeal, 1 egg 1 meat? When i read it, i assumed at least 4 total items to make the food rather then individual items. Sorry for the dumb question but i think MMs pet zombie ate my brains after an 18 hour double shift. So i cant brain atm. 4 items. Quantities of those items don’t matter. I got the impression that 5 items is okay as well but less than four items won’t register as an advanced recipe. Thanks to those who revisited their recipes. Link to comment Share on other sites More sharing options...
MechanicalLens Posted September 8, 2019 Share Posted September 8, 2019 Vegetable Lasagna Recipe: <recipename="VegetableLasagna" count="1" craft_area="campfire" craft_tool="toolCookingPot" tags= "learnable"> <ingredient name="foodCanofPasta" count="4"/> <ingredient name="foodMushrooms" count="4">/ <ingredient name="foodPotato" count="4">/ <ingredient name="foodCornBread" count="2">/ </recipe> (Benefit: Fills large quantity of hunger and stamina, minor healing.) (Since there is no cheese in the game, I substituted with corn bread. Feel free to pitch in ideas/tweak the corn bread recipe if you have a better alternative. An alternative canned food type to CanofPasta is CanofPeas or CanofPears.) Lasagna Recipe: <recipename="Lasagna" count="1" craft_area="campfire" craft_tool="toolCookingPot" tags= "learnable"> <ingredient name="foodCanofStock" count="4"/> <ingredient name="foodLambRations" count="4">/ <ingredient name="foodMushrooms" count="4">/ <ingredient name="foodCornBread" count="2">/ </recipe> Link to comment Share on other sites More sharing options...
spscwby Posted September 9, 2019 Share Posted September 9, 2019 Revised my first recipe to fit the rules: S'ghetti and Meatballs Recipe: <recipe name="foodSghettiMeatballs" count="1" craft_area="campfire" craft_tool="toolCookingPot" tags="learnable"> <ingredient name="foodCanPasta" count="1"/> <ingredient name="foodCanChili" count="2"/> <ingredient name="foodRawMeat" count="3"/> <ingredient name="foodCropMushrooms" count="1"/> </recipe> And had to throw in another classic: MeatLoaf Recipe: <recipe name="foodMeatLoaf" count="1" craft_area="campfire" craft_tool="toolCookingPot" tags="learnable"> <ingredient name="foodCanBeef" count="2"/> <ingredient name="foodCanLamb" count="1"/> <ingredient name="foodCornMeal" count="1"/> <ingredient name="foodEgg" count="2"/> </recipe> Link to comment Share on other sites More sharing options...
chikorina Posted September 9, 2019 Share Posted September 9, 2019 More from me:friendly_wink: Pork pot roast Recipe: <recipe name="foodPorkPotRoast" count="1" craft_area="campfire" craft_tool="toolCookingPot" tags="learnable"> <ingredient name="foodCanofStock" count="1"/> <ingredient name="foodRawMeat" count="2"/> <ingredient name="foodCropPotato" count="2"/> <ingredient name="foodCropMushrooms" count="1"/> </recipe> Potato Salad Recipe: <recipe name="foodPotatoSalad" count="1" craft_area="campfire" craft_tool="toolCookingPot" tags="learnable"> <ingredient name="foodCanTuna" count="1"/> <ingredient name="foodEgg" count="1"/> <ingredient name="foodCropPotato" count="2"/> <ingredient name="resourceAnimalFat" count="1"/> </recipe> Herb Roasted Salmon Recipe: <recipe name="foodSalmonDinner" count="1" craft_area="campfire" craft_tool="toolCookingGrill" tags="learnable"> <ingredient name="foodCanSalmon" count="1"/> <ingredient name="resourceCropGoldenrodPlant" count="2"/> <ingredient name="resourceCropChrysanthemumPlant" count="2"/> <ingredient name="resourceYuccaFibers" count="5"/> </recipe> Link to comment Share on other sites More sharing options...
falloutcloud Posted September 9, 2019 Share Posted September 9, 2019 4 items. Quantities of those items don’t matter. I got the impression that 5 items is okay as well but less than four items won’t register as an advanced recipe. Thanks to those who revisited their recipes. Updated mine to meet the rules. The yucca fries alone though I think would make a good tier 0 level recipe for the desert. Kill a snake and get the animal fat, harvest some yucca, easy peasy. Link to comment Share on other sites More sharing options...
Odetta Posted September 9, 2019 Share Posted September 9, 2019 Blueberries and coffee don't get enough love so: <recipe name="foodBlueberryCoffeeCake" count="1" craft_area="campfire" craft_tool="toolCookingPot" tags="learnable"> <ingredient name="foodCropBlueberry" count="4"/> <ingredient name="foodCropCoffee" count="4"/> <ingredient name="foodCanMiso" count="1"/> <ingredient name="foodCornmeal" count="4" </recipe> Link to comment Share on other sites More sharing options...
TARCH26 Posted September 9, 2019 Share Posted September 9, 2019 madmole My wish. After eating a cooked dish, should remain empty dishes (jar or plate). Link to comment Share on other sites More sharing options...
TARCH26 Posted September 9, 2019 Share Posted September 9, 2019 del. Link to comment Share on other sites More sharing options...
Kattla Posted September 9, 2019 Share Posted September 9, 2019 Nail Soup: <recipe name="nailsoup" count="1" craft_area="campfire" craft_tool="toolCookingPot" tags="learnable"> <ingredient name="resourceNail" count="1"/> <ingredient name="drinkJarBoiledWater" count="1"/> </recipe> Link to comment Share on other sites More sharing options...
MechanicalLens Posted September 9, 2019 Share Posted September 9, 2019 I personally cannot think of anything, but perhaps someone could think of some food item to do with snow berries? Link to comment Share on other sites More sharing options...
khzmusik Posted September 10, 2019 Share Posted September 10, 2019 Some pear recipes. Blueberry Pear Crisp: <recipe name="foodPearPie" count="1" craft_area="campfire" craft_tool="toolCookingPot" tags="learnable"> <ingredient name="foodCanPears" count="1"/> <ingredient name="foodBlueBerry" count="2"/> <ingredient name="resourceAnimalFat" count="1"/> <ingredient name="foodCornMeal" count="1"/> </recipe> Pear Flambe: <recipe name="foodPearFlambe" count="1" craft_area="campfire" craft_tool="toolCookingPot" tags="learnable"> <ingredient name="foodCanPears" count="1"/> <ingredient name="resourceAnimalFat" count="1"/> <ingredient name="drinkJarGrainAlcohol" count="1"/> </recipe> It would be cool to add a flame effect to the model, the same as the effect added to a flaming weapon mod. The buff would be the "warm stew" buff. Pear Honey: <recipe name="foodPearHoney" count="1" craft_area="campfire" craft_tool="toolCookingPot" tags="learnable"> <ingredient name="foodCanPears" count="1"/> <ingredient name="drinkJarBoiledWater" count="1"/> </recipe> Adds the same buff(s) as honey. Because it's a reduction "IRL" it should take a long time to cook. Link to comment Share on other sites More sharing options...
khzmusik Posted September 10, 2019 Share Posted September 10, 2019 Just for fun: Stone Soup <recipe name="foodStoneSoup" count="1" craft_area="campfire" craft_tool="toolCookingPot" tags="learnable"> <ingredient name="resourceRockSmall" count="1"/> <ingredient name="foodCanStock" count="1"/> <ingredient name="foodCanDogfood" count="1"/> <ingredient name="foodCanPeas" count="1"/> <ingredient name="foodCropPotato" count="2"/> <ingredient name="foodCropCorn" count="2"/> </recipe> Link to comment Share on other sites More sharing options...
khzmusik Posted September 10, 2019 Share Posted September 10, 2019 Breakfast Burrito <recipe name="foodBreakfastBurrito" count="1" craft_area="campfire" craft_tool="toolCookingPot" tags="learnable"> <ingredient name="foodCanChili" count="1"/> <ingredient name="foodCornBread" count="1"/> <ingredient name="foodEgg" count="2"/> </recipe> (Someone might have already done this and I missed it) Link to comment Share on other sites More sharing options...
falloutcloud Posted September 10, 2019 Share Posted September 10, 2019 Breakfast Burrito <recipe name="foodBreakfastBurrito" count="1" craft_area="campfire" craft_tool="toolCookingPot" tags="learnable"> <ingredient name="foodCanChili" count="1"/> <ingredient name="foodCornBread" count="1"/> <ingredient name="foodEgg" count="2"/> </recipe> (Someone might have already done this and I missed it) Add some meat and you would get the minimum 4 items Link to comment Share on other sites More sharing options...
outhous Posted September 11, 2019 Share Posted September 11, 2019 I personally cannot think of anything, but perhaps someone could think of some food item to do with snow berries? How about a snowberry ice cream? <recipe name="foodSnowberryIceCream" count="1" craft_area="campfire" craft_tool="toolCookingPot" tags="learnable"> <ingredient name="foodCanPears" count="1"/> <ingredient name="foodBlueBerry" count="1"/> <ingredient name="foodSnowberry" count="3"/> <ingredient name="resourceSnowball" count="2"/> </recipe> **I'm not not sure of the snowball name, & I'm at work so I can't check it.** Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.