Lonestarcanuck Posted July 30, 2019 Share Posted July 30, 2019 I am trying to make a new Van Helsing multishot bow and I need to tighten the spread, reduce the recoil and make for faster aiming. I don't understand most of these Group Effects. any documentation or ideas on what to change to get what I want? <effect_group name="Base Effects"> <!-- gunCrossbow --> <passive_effect name="DamageFalloffRange" operation="base_set" value="25"/> <passive_effect name="MaxRange" operation="base_set" value="100"/> <passive_effect name="MagazineSize" operation="base_set" value="25"/> <passive_effect name="ReloadSpeedMultiplier" operation="base_set" value="1"/> <!-- was .5 3.4s --> <!-- <passive_effect name="EntityDamage" operation="perc_add" value=".45"/> <passive_effect name="ProjectileVelocity" operation="perc_add" value="0.5"/> --> <passive_effect name="BlockDamage" operation="perc_add" value="0"/> <passive_effect name="SpreadDegreesVertical" operation="base_set" value="3.35"/> <passive_effect name="SpreadDegreesHorizontal" operation="base_set" value="3.35"/> <passive_effect name="SpreadMultiplierAiming" operation="base_set" value=".10"/> <passive_effect name="SpreadMultiplierCrouching" operation="base_set" value=".8"/> <passive_effect name="SpreadMultiplierWalking" operation="base_set" value="1.5"/> <passive_effect name="SpreadMultiplierRunning" operation="base_set" value="2.2"/> <passive_effect name="IncrementalSpreadMultiplier" operation="base_set" value="2"/> <passive_effect name="WeaponHandling" operation="base_set" value="0.9"/> <!-- old 0.5 crosshair reset speed --> <passive_effect name="RoundsPerMinute" operation="base_set" value="75"/> <passive_effect name="BurstRoundCount" operation="base_set" value="1"/> <passive_effect name="KickDegreesVertical" operation="base_set" value="2"/> <passive_effect name="KickDegreesHorizontal" operation="base_set" value="-1,1"/> <display_value name="dRecoil" value="20" /> <passive_effect name="DegradationMax" operation="base_set" value="600,2350" tier="1,6"/> <passive_effect name="ModSlots" operation="base_set" value="0,5" tier="1,6"/> <passive_effect name="ModPowerBonus" operation="perc_add" value="0.15" tags="EntityDamage"/> <passive_effect name="ModPowerBonus" operation="base_add" value="200" tags="EconomicValue"/> </effect_group> Link to comment Share on other sites More sharing options...
bdubyah Posted July 30, 2019 Share Posted July 30, 2019 Probably wanna reduce the SpreadDegreesVertical and Horizontal. Up WeaponHandling to make the crosshairs reset faster. KickDegrees is how much it jumps after each shot. And you probably wanna reduce the SpreadMultipliers for each line. Link to comment Share on other sites More sharing options...
Lonestarcanuck Posted July 30, 2019 Author Share Posted July 30, 2019 thanks I will try that tonight. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.