Zynq Posted July 22, 2019 Share Posted July 22, 2019 There is little benefit gained from severing a zombie's arm. In fact, a zombie that is missing both arms can still deal damage. I would like to mod things so that I can apply a buff to a zombie if I blow off its arm. Ultimately, I want this mod to do the following when I take off a zombie's arm: 1. The zombie will bleed out rapidly enough to collapse (die) after a short time, taking longer based on how much health it has. 2. At the moment the zombie is dismembered, I may want it to play an animation, which could be either ragdolling, staggering/knockdown, or grabbing at its arm stump. 3. Change the zombie's walk type to 4 and/or lower its movement speed. The zombie is stunned/unable to move for a few moments after losing the arm, then begins to regain its composure enough to walk slowly towards the target. The problem is that I cannot find the appropriate trigger for dismemberment, so it is impossible for me to apply a buff to a zombie or make it take actions/play animations. I tried looking at how the code handles zombies that lose their legs and turn into crawlers, but I could not find that in the XML files. I am a bit stuck at the moment and would appreciate any feedback. Link to comment Share on other sites More sharing options...
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