kelkalamar Posted July 19, 2019 Share Posted July 19, 2019 I had same topic on question but nobody replied so wanted to try my chance on general discussion. My problem is with electricity.When I try to wire things and test it they disappear. Wire and batteries inside of bank. Is there a solution for it? Btw I tried to fix it with world editor after i RWG but im making trader so i put protection on prefab i did and cannot do anything on it like putting battery inside of bank etc. Help please. Link to comment Share on other sites More sharing options...
Guppycur Posted July 21, 2019 Share Posted July 21, 2019 Not currently, although I think there is a mod for that somewhere... That data is stored in the chunk, not the prefab. ...it would be awesome to have shotgun turrets waiting for people as they chopped through a door... Link to comment Share on other sites More sharing options...
ecv Posted July 24, 2019 Share Posted July 24, 2019 you can hardwire the stuff though, not requiring a power source. So a trader can have constant lighting. Don't think it works for traps currently, but lights are a simple matter to turn on in a prefab. No wires though, just magic Link to comment Share on other sites More sharing options...
warmer Posted July 24, 2019 Share Posted July 24, 2019 I imagine the only prefabs with working electricity would be traders and raider NPS. Anything else would have likely been stripped bare for the resources. I have personally seen two methheads pulling guard rails off a highway for the metal to recycle. Do you think copper is going to sit around during the apocalypse? lol Link to comment Share on other sites More sharing options...
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