Xtrakicking Posted July 17, 2019 Share Posted July 17, 2019 In the entityclasses.xml (zombies section) there are nodes that call for each of their corresponding meshes (Zombies/zombieStandardBoeRagdoll for example). My question is if there's a way to access these files, using tools such as Derpopo's UABE to extract them somehow. I've looked into the resources.assets file with it, but nothing. Any ideas? Link to comment Share on other sites More sharing options...
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