Morningstar Posted July 13, 2019 Share Posted July 13, 2019 So I made a build in a god mode world to test out pathfinding . It was a 6 high kill corridor with ramp at the end leading under the actual corridor underground . Where I had crafting /farm / living quarters The creative mode version worked perfectly . No matter where I was underneath they would still path the corridor to get to me . I even had the landing as iron bars I could shoot at them from at the top of the corridor or down below . Went into a real game to start this in a legit way, by day 6 I had it built exactly as I did in creative mode. Only difference is reinforced concrete in legit and concrete in creative The real game version did not path the same way . They simply tried to break through the bottom under the corridor drop point . Does the AI change or something Link to comment Share on other sites More sharing options...
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