ZzzSmileYzzZ Posted June 23, 2019 Share Posted June 23, 2019 I'm working on a project and want to change the harvest drop from animal, so it's match my new food system. If you take the stag for instance, it drop foodrawmeat. I would like to change the foodrawmeat for venisonrawmeat. I know how to do it by changing the entityclass file directly, but I would prefer to set it as modlets and don't know how. If someone willing to help me out, producing the coding for it I would appreciated, thak you. Cheers Link to comment Share on other sites More sharing options...
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