ZzzSmileYzzZ Posted June 23, 2019 Share Posted June 23, 2019 I'm working on a project and want to change the harvest drop from animal, so it's match my new food system. If you take the stag for instance, it drop foodrawmeat. I would like to change the foodrawmeat for venisonrawmeat. I know how to do it by changing the entityclass file directly, but I would prefer to set it as modlets and don't know how. If someone willing to help me out, producing the coding for it I would appreciated, thak you. Cheers Link to comment Share on other sites More sharing options...
mr.devolver Posted June 23, 2019 Share Posted June 23, 2019 [video=youtube_share;wtVfBjUlSN4] Link to comment Share on other sites More sharing options...
OzHawkeye Posted June 23, 2019 Share Posted June 23, 2019 Moved to the Discussions and Requests forum room. ;-) Link to comment Share on other sites More sharing options...
ZzzSmileYzzZ Posted June 24, 2019 Author Share Posted June 24, 2019 Moved to the Discussions and Requests forum room. ;-) Sorry should have known better. Cheers, Link to comment Share on other sites More sharing options...
jerseyetr Posted June 25, 2019 Share Posted June 25, 2019 I've already got something like this made up for my server. I'll send you the info when I'm off work Link to comment Share on other sites More sharing options...
ZzzSmileYzzZ Posted June 26, 2019 Author Share Posted June 26, 2019 I've already got something like this made up for my server. I'll send you the info when I'm off work Thank You. Cheers, Link to comment Share on other sites More sharing options...
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