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Question about custom attributes/perks

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Hello, I am trying to gate recipes behind perks, like we used to in A16. I want the option to either find a skill book that unlocks a group of recipes or spend a skill point. I do not want the various groups tiered or tied to an attribute.

Having looked at Firearms and Sorcery, it looks like creating a new group is done by appending /progression/attributes with the new category but it is not applying at runtime with errors.

Any ideas what I am doing wrong? Just the general idea is fine, I can figure out the specifics.


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