Beelzybub Posted June 27, 2019 Share Posted June 27, 2019 By what grounds you think that, us paying console customers, are not entitled to a working product, Who said you're not entitled to a working product? Link to comment Share on other sites More sharing options...
a4twenty Posted June 27, 2019 Share Posted June 27, 2019 Who said you're not entitled to a working product? no one has to say it, three years after launch we still dont have one, speaks for itself. Link to comment Share on other sites More sharing options...
SylenThunder Posted June 27, 2019 Share Posted June 27, 2019 no one has to say it, three years after launch we still dont have one, speaks for itself. Only if you play on X-Box. The main issue is limited to a problem inherent in the file system used on that platform. Link to comment Share on other sites More sharing options...
meganoth Posted June 27, 2019 Share Posted June 27, 2019 To not to be all sourpuss, I would like to offer a solution. If(Because) TFP can't(be bothered to) get the console version going again, the least they could do is offer free PC version for those who have purchased the console version. Although this would not help others like me, who have purchased the console version, because their friends mainly have consoles, it would still go long way to mediate the situation. The loss in earnings would be negligible, as opposite to the beliefs of the forum moderators and fanboys a like, no one or at least very few console gamer's would buy the PC version anyway, after how they have been treated. This is actually not a bad idea, if TFP finds no way to get out an update to the current version. The disadvantage is that half the keys will turn up on keyseller sites, so I probably wouldn't do this before 1.0 was released on PC. PS: Already your first post was full of vitriol ("Mr. PC master race","PR-Parrots") and you expect everyone to be polite to you? I as a simple forum user claim the same right of being impolite to you, or ignore you until you aquired some politeness. Link to comment Share on other sites More sharing options...
Jmaleska56374 Posted June 27, 2019 Share Posted June 27, 2019 So I'm a major 7 days to die fan I have it on pc and xbox one. I would love to see an update to happen on console versions but I know we are waiting on to see what happens. But I would also like to see more support on pc for xbox one controller cause I'm used to using a controller since I originally bought the game on xbox first but now since it hasn't been getting updates I purchased it on pc but been having troubles with controls with using a xbox one controller. Link to comment Share on other sites More sharing options...
skillz_over_9000 Posted June 27, 2019 Share Posted June 27, 2019 Only if you play on X-Box. The main issue is limited to a problem inherent in the file system used on that platform. Not true the game is unstable on PS4 as well with regular crashes, frames not loading in properly, complete lag if your using a minibike etc. Yes Xbox is in a worse state but they havent done anything to help PS4 players either - - - Updated - - - This is actually not a bad idea, if TFP finds no way to get out an update to the current version. The disadvantage is that half the keys will turn up on keyseller sites, so I probably wouldn't do this before 1.0 was released on PC. PS: Already your first post was full of vitriol ("Mr. PC master race","PR-Parrots") and you expect everyone to be polite to you? I as a simple forum user claim the same right of being impolite to you, or ignore you until you aquired some politeness. i know i would sell mine i have no interest in buying a pc just so i can play 7 days Link to comment Share on other sites More sharing options...
SylenThunder Posted June 27, 2019 Share Posted June 27, 2019 Only if you play on X-Box. The main issue is limited to a problem inherent in the file system used on that platform. Not true the game is unstable on PS4 as well with regular crashes, frames not loading in properly, complete lag if your using a minibike etc. Yes Xbox is in a worse state but they havent done anything to help PS4 players either it's semantics. The PS4 has nowhere near the crashes that the XB1 does, and you don't have your bases suddenly disappear because of the file system bug. Yes there are still performance issues on the PS4, but it's not as buggy as the X_Box version. Performance isn't the same as bugs. I've only had mine crash once, and I know the reason it crashed. Most of the issues on the PS4 are simply due to the system specs being under par for what the game demands. (I cover this in the Sticky thread, and it was my largest concern when I first heard of the port.) To not to be all sourpuss, I would like to offer a solution. If(Because) TFP can't(be bothered to) get the console version going again, the least they could do is offer free PC version for those who have purchased the console version. Although this would not help others like me, who have purchased the console version, because their friends mainly have consoles, it would still go long way to mediate the situation. The loss in earnings would be negligible, as opposite to the beliefs of the forum moderators and fanboys a like, no one or at least very few console gamer's would buy the PC version anyway, after how they have been treated. This is actually not a bad idea, if TFP finds no way to get out an update to the current version. The disadvantage is that half the keys will turn up on keyseller sites, so I probably wouldn't do this before 1.0 was released on PC. PS: Already your first post was full of vitriol ("Mr. PC master race","PR-Parrots") and you expect everyone to be polite to you? I as a simple forum user claim the same right of being impolite to you, or ignore you until you aquired some politeness. Actually, it's not a bad idea to placate console users who would be interested in switching to PC. It would have to be through a registered system handled only through submissions. The person wanting the Steam key would need to submit a request for it. They would provide the information on their PSN/XB account and ownership would need to be verified. Once that is done, a unique key could be sent to that person. It would be very similar to the current system for converting a Kickstarter key into a Steam key, except that additional interaction with Sony and MS would be required. I can see a lot of tricky legal issues behind it though. Link to comment Share on other sites More sharing options...
a4twenty Posted June 27, 2019 Share Posted June 27, 2019 Only if you play on X-Box. The main issue is limited to a problem inherent in the file system used on that platform. you mean the file system that was established long before the broken game was released? the same file system that hundreds of developers use without erasing our game saves? if xbox had moved the goal posts, then yes it would be Microsoft's doing but they didnt. the problem came from the PC version and was known to exsist long before the release of the game on console. so as I've said before, the game was broken on release, is broken to this day and will remain broken forever. sadly that is the legacy of the game and it reflects on TFP whether you want to admit it or not. Link to comment Share on other sites More sharing options...
Bulldog44 Posted June 27, 2019 Share Posted June 27, 2019 This is actually not a bad idea, if TFP finds no way to get out an update to the current version. The disadvantage is that half the keys will turn up on keyseller sites, so I probably wouldn't do this before 1.0 was released on PC. This would be an AWESOME decision, from my point of view of course. And to do it the way as SylenThunder said to have it authenticated from a purchased console copy. I had thought about possibly buying the app for Steam but avoided doing so because I have felt slighted to a degree because of the issues on the console. While I am still satisfied with my purchase of this game ( PS4 ) there are more than a few disappointments on it. Link to comment Share on other sites More sharing options...
SylenThunder Posted June 27, 2019 Share Posted June 27, 2019 you mean the file system that was established long before the broken game was released? the same file system that hundreds of developers use without erasing our game saves? if xbox had moved the goal posts, then yes it would be Microsoft's doing but they didnt. the problem came from the PC version and was known to exsist long before the release of the game on console. so as I've said before, the game was broken on release, is broken to this day and will remain broken forever. sadly that is the legacy of the game and it reflects on TFP whether you want to admit it or not. It has to do with the way the save data is handled, and the file systems interpretation. It should also be noted that almost no other game has save data as large, or as complex as 7 Days, so comparing other games is a little silly. We had the exact same issue on the PC version a couple of times, and it did not affect the newer file systems. Link to comment Share on other sites More sharing options...
skillz_over_9000 Posted June 27, 2019 Share Posted June 27, 2019 it's semantics. The PS4 has nowhere near the crashes that the XB1 does, and you don't have your bases suddenly disappear because of the file system bug. Yes there are still performance issues on the PS4, but it's not as buggy as the X_Box version. Performance isn't the same as bugs. I've only had mine crash once, and I know the reason it crashed. Most of the issues on the PS4 are simply due to the system specs being under par for what the game demands. (I cover this in the Sticky thread, and it was my largest concern when I first heard of the port.) Well no i can tell you for a fact my 7 days to dies crashes regularly, blocks that are placed dont appear, blocks that were once there dont load in, parts of the map are seemingly portals of doom because the map isn't loaded correctly, your bag disappears into the ground never to be found again etc. Those are not performance issues. I've seen your post declaring how demanding this game is but come on minecraft allows the exact same gameplay and has none of these issues. More graphically demanding games dont have this issue either. Yes i am sure youll get into voxels and so on but this game looks like its from the early 2000s and performs about as well as that too. So really either the port was poorly done and handicapped the consoles since day 1 or there are inherent issues with the game which have plagued us since the beginning. And again what are console players supposed to do with a PC version of this game? Unless we're gonna be able to register under our accounts but still be able to sell off the key this has no benefit. I mean giving someone a copy of a game they cant play because they lack a pc is only slightly better then selling a port thats broken i guess Link to comment Share on other sites More sharing options...
Spartan 117561 Posted June 27, 2019 Share Posted June 27, 2019 hey Roland since you know alot about what's going on. some of my buddies that still follow teltale are saying they put out a post stating that they lost the battle with fun pimps, and that fun pimps got the rights to 7DTD back. do you know if this is ture? Link to comment Share on other sites More sharing options...
Freestyle604 Posted June 27, 2019 Share Posted June 27, 2019 Sorry, my long winding sentences are often hard to understand. So I'll try one more time even though this point isn't really worth talking endlessly about: The value of the current console game depends on future sales. This value can only be guessed and will be different for any prospective buyer. It follows that even if a buyer values the source code similar or lower than TFP does, he could bid more for the whole package than TFP. I have already answered that question and listed a few reasons, in an answer to you no less!! No surprise you don't remember it, it was months ago. See the list further down in https://7daystodie.com/forums/showthread.php?93089-Telltale-Update&p=953380&viewfull=1#post953380 . Obviously point 2 won't be valid in this scenario, all the other reasons are still good. Even a DLC is possible, probably only in cooperation with the new owner. But the new owner would be interested in a DLC as well (as he might get a small percentage of the revenue and it would increase the value of the base game) Meganoth, I agree this point isn’t worth the long discussion we are having, but I stand by the thought that if another party is now involved the cost for TFP will go up. Regardless of the motive, or any other variables we have not discussed. I apologize, I forgot we talked back in February and I asked the question already and thank you for the link as a refresher. From your post TFP has a few reasons they might be willing to foot the bill: 1) Their name is on the line, console customers won't differentiate between telltale and TFP, especially after telltale is just distant history. Console customers already don’t differentiate between TTG and TFP already. Which I think we can both agree is the case, so I don’t believe the would be willing to foot the bill in this case. 2) The long tail This is possible, but as we both know very risky to try and guess how many additional copies will be sold vs cost of the source code. This could be the main reason for anyone to attempt to buy the source code, which would only drive the price up. 3) They might feel an obligation to all customers of their "baby" I am going to say with the lack of communication for the console side, I don’t believe they consider this their “baby” 4) Generating good will makes even bussiness sense as it might drive PC sales if word-of-mouth is good. Word-of-mouth crosses platform boundaries because console players can have PC player friends I don’t really follow you on this one. I get the word of mouth part, but don’t feel this game has a good “cross platform” communication. Plus at this point the games are very different in terms of skill points, experience, loot. 5) An addon/expansion on the console could actually generate profit in the future (but only after 1.0 on PC, I don't think console players in general would pay for alpha16 or any other alpha as a DLC) This is your best point IMO. Of course TFP don’t need the source code to do as you suggest. Your 1-4 answers I just disagree with, I do understand there might be a .00001% chance of being right. Now answer #5 once again really wouldn’t need the source code, and as I said in a previous post is the only logical path left IMO. Re-release the game after going gold for PC, and maybe with the engine upgrade they can add other parts of later PC alpha versions. Which of course brings us back to the same point we have been at since 11/2018 the TellTale Game update post. Since I own both versions I do still read the PC side. Which on 3-4-2019 Madmole (says Fun Pimp Staff) started a post with “Hey everyone we're still fixing bugs and working on Alpha 17. But some of us (artists and world builders) are moving on to Alpha 18. That said, here are a few features I can confirm. We will update this post with more content as it comes. Alpha 17 took way too long. BUT, it was a huge framework build and now we are done changing major systems and done adding framework. From here forward its optimizations, bug fixes, polish, and new content, in that order of priority.” Just a little friendly hey everyone this is what is going on and our current game plan both positive and negative. Followed by this shocker “The truth is we ran out of time with A17 and lost all our books to the new perk system.” You cannot tell me that TFP don’t know how to communicate, and when things go wrong do the right thing and tell the truth. I do hope they just re-release the game and get paid for the “new” work that could be added, along with the fixing of some plain old game killer bugs. Of course if the console side is not going to be any better even with the engine update then rip that band-aid off. Just a reminder to everyone ELSE, this isn’t TFP fault. This whole mess we are talking about right now, is because of TTG. This thread has this in the title “TellTale closure and future of console edition”. TTG created this whole mess, and unfortunately for TFP their name is only there because they let TTG use their code. So being angry at TFP because the update didn’t happen is wrong. It would still be nice to know if things look more positive or if there were setbacks based upon the last official post since Nov of last year. Or where I can go pre-order the re-release, PS4. Link to comment Share on other sites More sharing options...
Freestyle604 Posted June 27, 2019 Share Posted June 27, 2019 It has to do with the way the save data is handled, and the file systems interpretation. It should also be noted that almost no other game has save data as large, or as complex as 7 Days, so comparing other games is a little silly. We had the exact same issue on the PC version a couple of times, and it did not affect the newer file systems. This might explain why when my friends and I play the non-host players get the chance of being reset to lvl 1. Sometimes just 1 person, sometimes all 3 non-host players get reset. We like pvp. 2 vs 2 teams or solo with 4 players. PS4 for the record. Link to comment Share on other sites More sharing options...
Freestyle604 Posted June 28, 2019 Share Posted June 28, 2019 hey Roland since you know alot about what's going on. some of my buddies that still follow teltale are saying they put out a post stating that they lost the battle with fun pimps, and that fun pimps got the rights to 7DTD back. do you know if this is ture? Thanks for the info @Freestyle604. I got a reply from, Nate McOmber at Sherwood Partners, to my enquiry regarding the console rights. They are still not able to disclose the buyer but did confirm the sale of the rights. So someone in the gaming business believes the console port is worth something. Let hope it is someone how actually wants to do something with it, and that they can work out something with people who can actually do the console coding work. https://7daystodie.com/forums/showthread.php?93089-Telltale-Update&p=974017&highlight=Sherwood+Partners#post974017 There are two of us who called Sherwood Partners and listed actual names of people that worked for the company that handled the legal assignment of TellTale Games. I want to believe you, but I don’t know who your “buddies” are, and I really doubt anyone at TTG is sending out memos since the Court proceedings started back in April. http://www.proofofclaims.com/telltale/documents/Telltale-General_Assignment.pdf Link to a document required by the State of California. I can get the link to the actual California legal page if needed. I have dug pretty deep down this hole. Link to comment Share on other sites More sharing options...
meganoth Posted June 28, 2019 Share Posted June 28, 2019 And again what are console players supposed to do with a PC version of this game? At worst it is a nice but useless gesture and at best a small present. EDIT: Also streaming platforms like google stadia could make the key have some worth to console players 1) Their name is on the line, console customers won't differentiate between telltale and TFP, especially after telltale is just distant history. Console customers already don’t differentiate between TTG and TFP already. Which I think we can both agree is the case, so I don’t believe the would be willing to foot the bill in this case. Sorry, I think you misunderstand me. It is not about preventing that they get mixed up with Telltale (they have no influence on that). It is about preventing that console customers think bad of a company they (erroneously) think is responsible. 2) The long tail This is possible, but as we both know very risky to try and guess how many additional copies will be sold vs cost of the source code. This could be the main reason for anyone to attempt to buy the source code, which would only drive the price up. Making a game without knowing whether anyone will buy it is a risk too. They definitely are confident that their game is good and getting better all the time. If they won the auction this is a reason to invest money. If they didn't win the auction, they won't benefit much from the long tail and it won't be a good reason. 3) They might feel an obligation to all customers of their "baby" I am going to say with the lack of communication for the console side, I don’t believe they consider this their “baby” 4) Generating good will makes even bussiness sense as it might drive PC sales if word-of-mouth is good. Word-of-mouth crosses platform boundaries because console players can have PC player friends I don’t really follow you on this one. I get the word of mouth part, but don’t feel this game has a good “cross platform” communication. Plus at this point the games are very different in terms of skill points, experience, loot. Well, if console player Ernie talks to his PC friend Bert exitedly for weeks and months about a game and Bert finds out that Ernie's version is based on a somewhat older version and he can get the newer release version, well, that is exceptionally good "cross platform" communication. 5) An addon/expansion on the console could actually generate profit in the future (but only after 1.0 on PC, I don't think console players in general would pay for alpha16 or any other alpha as a DLC) This is your best point IMO. Of course TFP don’t need the source code to do as you suggest. You are too optimistic here, they do need the source code. I don't think TFP will ever make another version for this console generation UNLESS they got the source code that saves them 1-2 years of development time. IF TFP has lost the auction and also does not get the source code from anyone who won the auction, they have NOT ONE SINGLE LINE OF CODE that Iron Galaxy produced in about 2(??) years. They would have to pay IG again for almost 2 years to do almost the same job again. And then sell the new game to the same console players who never got that update that was promised by Telltale. If they ever do this, it will be at a time when a newer console generation with much less hardware limitations promises much less compromises on features and less porting work than the current generation. Followed by this shocker “The truth is we ran out of time with A17 and lost all our books to the new perk system.” You cannot tell me that TFP don’t know how to communicate, and when things go wrong do the right thing and tell the truth. What shocker? Are you by chance implying this is excellent communication that you want on the console side too? Excellent, because while the communication for A18 is really good, the information policy of A17 was months of silence. In June of 2018 it looked like the release of A17 was imminent, but it took another 6 months in which it was totally unclear when it would really come out. Roland made fun of it by showing a progress bar who's progress he just made up and a story told in emojis which forum readers tried to interpret as meaning something. What you quoted above was the explanation of what happened in 2018 and it seems to have been posted in spring of 2019. Hey, I don't mind much (for me it is more important that they make a great game than the quality of their forum entertainment). I think their communication is acceptable, but I'm sure you would have been unhappy with communication on the PC side too. Link to comment Share on other sites More sharing options...
Freestyle604 Posted June 28, 2019 Share Posted June 28, 2019 At worst it is a nice but useless gesture and at best a small present. EDIT: Also streaming platforms like google stadia could make the key have some worth to console players Sorry, I think you misunderstand me. It is not about preventing that they get mixed up with Telltale (they have no influence on that). It is about preventing that console customers think bad of a company they (erroneously) think is responsible. Making a game without knowing whether anyone will buy it is a risk too. They definitely are confident that their game is good and getting better all the time. If they won the auction this is a reason to invest money. If they didn't win the auction, they won't benefit much from the long tail and it won't be a good reason. Well, if console player Ernie talks to his PC friend Bert exitedly for weeks and months about a game and Bert finds out that Ernie's version is based on a somewhat older version and he can get the newer release version, well, that is exceptionally good "cross platform" communication. You are too optimistic here, they do need the source code. I don't think TFP will ever make another version for this console generation UNLESS they got the source code that saves them 1-2 years of development time. IF TFP has lost the auction and also does not get the source code from anyone who won the auction, they have NOT ONE SINGLE LINE OF CODE that Iron Galaxy produced in about 2(??) years. They would have to pay IG again for almost 2 years to do almost the same job again. And then sell the new game to the same console players who never got that update that was promised by Telltale. If they ever do this, it will be at a time when a newer console generation with much less hardware limitations promises much less compromises on features and less porting work than the current generation. What shocker? Are you by chance implying this is excellent communication that you want on the console side too? Excellent, because while the communication for A18 is really good, the information policy of A17 was months of silence. In June of 2018 it looked like the release of A17 was imminent, but it took another 6 months in which it was totally unclear when it would really come out. Roland made fun of it by showing a progress bar who's progress he just made up and a story told in emojis which forum readers tried to interpret as meaning something. What you quoted above was the explanation of what happened in 2018 and it seems to have been posted in spring of 2019. Hey, I don't mind much (for me it is more important that they make a great game than the quality of their forum entertainment). I think their communication is acceptable, but I'm sure you would have been unhappy with communication on the PC side too. Meganoth, I didn’t misunderstand you. I just disagree with your first 4 points on why TFP would want to regain the rights. Trying to re-explain to me isn’t the issue, I disagree with you. Adding more of your thoughts isn’t going to change my mind on TFP not wanting to spend money or resources on an update that will be pushed out for free. Now your 5th point with DLC or something that will cost the customers money and give TFP actual revenue I get, but I just don’t think a free update will draw that many more people to buy the game. So I don’t feel there is any point in discussing your first 4 suggestions. Your 5th suggestion I did like. The reason I said they don’t need the old source code is if the PC does go gold why could they not have IG port it over like TTG did when it was first released (Alpha 14.7?) ? Yes as a new game since the PC version is very different then the current console version, excluding obvious graphics and such that console hardware might not be able to handle. I agree same kind of game, but when I play the current PC version it is very different then the console version. So I get this suggestion as to why they would have tried to acquire the source code, even though I firmly believe re-releasing the game will pay a greater rate of return then pushing out a free update. I don’t think TFP should be afraid to re-release the game as their OWN, instead of just selling rights to some other company like they did with TTG. Plus the unknown of what issues might come from an update might lead to bigger headaches and then a real obligation to fix what is broken by the new update. As I think you and I both can agree sometimes updates make things go worse, and then TFP could be on the hook to fix whatever pops up from a new engine update. Which now that I have typed that and read it aloud makes me understand why the update is likely not going to happen. As for my shocker comment. I was pointing out that they told the PC side what happened with the books. It was “bad” news in the eyes of some that play PC, when they took the books out. There are/were quite a few people upset by things being changed in the PC versions, including removing books. So unless you actually believe that console players are un-educated as some have pointed out, then why not have the same honesty on the console side? There are almost 19 points for 2019 alone, and 13 posts from 2018, not including the two about Tell Tale Games. All kinds of info and communication, maybe not excellent communication but a gap of 5 months with silence. Console side has the two posts, sorry I don’t count the TTG posts as they never happened. TFP postsed the layoffs where it says continuing updates and supports for all platforms as best we can, and then the TTG update post which then said continuing to support PC, and contining aid to the console. I get there might not be the same number of posts for each side, but you cannot tell me 8 months down the road there isn’t anything that has changed? I get they want to continue support, but I would also understand if that cannot happen. As for your last paragraph. I totally agree with making a great game over the quaility of the forums. The only issue is TFP put it out there that they are trying to do something as of their official last post Nov 3rd, 2018. If they would say its over, then I don’t make these posts. They have kept the window open by not saying anything for whatever the reason may be, but I disagree with their communication is acceptable. As there has only been two posts and they only told us what we would have found out on our own. I have posted more info then they have and have not once been called out for it being untrue. As a matter of fact a 2nd person confirmed what I posted about Sherwood Partners saying the source code for console was sold, unfortunately the winner wanted to remain anonymous. I felt we have had decent discussions and been civil, but accusing me of being unhappy with the communication on the PC side too comment was wrong, and I have to call you out on that. The only unhappy kind of comment I remember posting on the PC side would have been to ask why they didn’t post the t-shirt merchandise on the console side, which was more confused then unhappy. I am happy with the communication on the PC side, not a big fan of the direction of the game but I keep those thoughts to myself excluding this post for reference. Link to comment Share on other sites More sharing options...
Acidspittingemu Posted June 28, 2019 Share Posted June 28, 2019 the least they could do is offer free PC version for those who have purchased the console version That wouldn't be any consolation whatsoever to me. As I have previously stated, my PC is a verifiable potato, so I couldn't play on PC anyway. Also, I can't afford to spend the money for a gaming PC right now, and wouldn't spend it anyway for just one game, even if I could afford it, regardless of how much I love the game in question. Besides, just being honest, but this would likely be the last path TFP would take, purely for sake of profit. Why give the game away for free, even to appease the console masses, when a dead console port means the possibility of more purchases of the PC version? Link to comment Share on other sites More sharing options...
Gmad03 Posted June 29, 2019 Share Posted June 29, 2019 So there was a fun pimps stream last night on twitch. They stated that there is no new news on anything console related still. They said it’s all tied up in a legal mess right now. They didn’t say if they bought the rights or if someone else bought them. So we just have to keep waiting and be patient. Link to comment Share on other sites More sharing options...
Freestyle604 Posted June 29, 2019 Share Posted June 29, 2019 So there was a fun pimps stream last night on twitch. They stated that there is no new news on anything console related still. They said it’s all tied up in a legal mess right now. They didn’t say if they bought the rights or if someone else bought them. So we just have to keep waiting and be patient. Sherwood Partners who handled the TTG assignment say differently. So TFP should post that in news and announcements rather then talk on a steam/twitch. I believe you, but don’t understand why they couldn’t post that. Link to comment Share on other sites More sharing options...
Gmad03 Posted June 29, 2019 Share Posted June 29, 2019 I don’t know. The stream lasted almost a hour. If anyone wants to watch it look up Fubar_prime. Was mainly alpha 18 news but the chat was spammed with console questions periodically. Towards the middle end I think is when they mentioned it. They briefly spoke about it Link to comment Share on other sites More sharing options...
Jeshek Posted June 30, 2019 Share Posted June 30, 2019 Sherwood Partners who handled the TTG assignment say differently. So TFP should post that in news and announcements rather then talk on a steam/twitch. I believe you, but donآ’t understand why they couldnآ’t post that. Itآ’s entirely possible that the there is an NDA in place on the part of TFPآ’s part until the mountains of paperwork are finalized. It could be contractual, it could be their lawyers saying its best not to put out any info on it yet. Just because the auction is complete does not mean that the console rights to the intellectual property snaps back to TFPآ’s immediately. It could be months before we find out anything concrete beyond that somebody made the purchase. Link to comment Share on other sites More sharing options...
Roland Posted June 30, 2019 Author Share Posted June 30, 2019 hey Roland since you know alot about what's going on. some of my buddies that still follow teltale are saying they put out a post stating that they lost the battle with fun pimps, and that fun pimps got the rights to 7DTD back. do you know if this is ture? Sorry. I have not seen such a post to be able to confirm that such a thing is true. If your buddies can provide a link that would be helpful. As of now there is to my knowledge no official announcement by any parties involved as to who currently holds the rights. On their recent stream, the developers of The Fun Pimps said there is still no news to share. Unfortunately, that is all I can say as well. Link to comment Share on other sites More sharing options...
Outlaw_187 Posted June 30, 2019 Share Posted June 30, 2019 I'm not a regular poster and despite lurking the forums for years I only recently joined in the discussion as I do have interest in the future of 7D2D console. I believe to date my posts have been fairly neutral and I've tried to be reasonable in my comments. However, I'm going to step in and defend the vocally frustrated. They are not turds and trolls. These guys have spent months or possibly years posting their questions, hopes, predictions, theories, and yes frustration. I can empathize with their position. They are clearly mega fans of the game and only want to see it improve and be the best that it can be or at the very least become a more stable experience (particularly Xbox owners). For the majority of the last six months they have generally defended TFP. It was not TFP's fault that TTG collapsed and put the future of 7D2D console was put in doubt. Most of us get that. However, it is very reasonable at this point to critize the way that TFP has handled their cone of silence approach. Do I need to be told weekly, "sorry no news" no I don't. However, they could've been at the forefront of some of the developments. Why did the fan base have to chase down information on their own? Such as Sherwood Partners is handling the asset liquidation, or that the auction would be in April, or that the auction has been completed, or that 7D2D console publishing rights and IG code was purchased, or that the buyer chose to be anonymous, etc. Those are details that TFP should've been the ones to release. There is no legal risk as it is public knowledge. They don't have to back up those statements of fact with any sort of promises or commitments. It's simply keeping the consumer aware of the situation. That is the type of "no news" that would at least convey to us the super fans, who are stilling playing the game, and taking time out of our day to care enough to continually visit these forums because we love what TFP has created. We are not trolls and turds. Close the News thread? Fine I get the reason. Should've happen months ago. Although in all fairness it really wouldn't have spun out of control if there was more official news transparency. So that culpability is as equally shared between the TFP team's approach as it is with the vocal dissenters. Lastly, Roland And Sylen are just about our only official conduit to TFP in this pocket of silence. I immensely appreciate their patience in dealing with a difficult sutuation. Having said that I would be remiss in not noting that some of the responses to the fanbase can come off as sarcastic at least lately. You guys do a great job but I caution keeping it above board and professional. We are just looking for news to a game we love. Again calling people trolls and turds because they ask questions isn't appropriate. Some of you might be content to sit and around and wait for an announcement that may never come. You do you. For myself I'm going to be more vocal, tactfully vocal than some I hope, but I'm going to ask TFP for a bone every now and then. I bought their product so yes they actually do owe me that much if they want to retain a repeat customer. That is Marketing 101. I work in Business Development and I guarantee that if I ignored my customer emails and phone calls, I would lose that business very very quickly. I owe my customers the courtesy of addressing them when queried. No different than TFP owing me, a buying customer, the same level of respect. That's all. My two cents. Thank you. Just wanted to bring this back up as i agree 100%. Well said Dernagon! Link to comment Share on other sites More sharing options...
meganoth Posted July 1, 2019 Share Posted July 1, 2019 I felt we have had decent discussions and been civil, but accusing me of being unhappy with the communication on the PC side too comment was wrong, and I have to call you out on that. The only unhappy kind of comment I remember posting on the PC side would have been to ask why they didn’t post the t-shirt merchandise on the console side, which was more confused then unhappy. I am happy with the communication on the PC side, not a big fan of the direction of the game but I keep those thoughts to myself excluding this post for reference. Sorry. My point was: If you were a PC player (just hypothetically) and did follow the PC side closely while also playing the game and therefore very interested in news and details about the new version, you probably would have been unhappy about the communication at the time of A17 development. Because a lot of people were actually unhappy and commented about it. Link to comment Share on other sites More sharing options...
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