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Economic Value for Mods

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lol i created a modlet to append the item_modifier.xml with economic prices, didn't work. in testing, i realized they already had sell prices, except the muzzle break, offhand i didnt see any data in the csharp dll relating to this. and the modlet i made did not change the price.

hours wasted, but hey, it was fun.

so sorry, no luck on my end.

i assume your goal is to increase the price of the mods?

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