Drconfused Posted May 21, 2019 Share Posted May 21, 2019 It appears that the objective type="ZombieKill" is unable to go above around 280 (possibly a hard 284?) before it resets to a 0 count. Is there a specific reason in the code that this happening? This is the line in question which seems to be impossible to attain because of the reset count. <objective type="ZombieKill" value="500" phase="1" /> Any help/ideas would be greatly appreciated. Link to comment Share on other sites More sharing options...
ArMaReZ Posted June 16, 2019 Share Posted June 16, 2019 I had the same problem, the exact limit is 255 then the reset the only solution found is cut the quest of 500 z killed in 2 Link to comment Share on other sites More sharing options...
Drconfused Posted June 23, 2019 Author Share Posted June 23, 2019 I had the same problem, the exact limit is 255 then the reset the only solution found is cut the quest of 500 z killed in 2 I would love to understand why it does this at this specific number! I ended up making it 100 and than it rewards the same quest. You get a quest token for each 100 kills which you can than turn into a package of a certain size to gain rewards. Would be so nice though to be able to just keep it tied to the kill number in the stats. Link to comment Share on other sites More sharing options...
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