Darkstardragon Posted May 20, 2019 Share Posted May 20, 2019 This is a pack of 8 free character model resources with free weapon models and animations added in unity and mixamo ready to be used in 7dtd mods. The models and weapons are under creative commons or royalty free all extended uses licenses. https://creativecommons.org/licenses/by/4.0/ The following character and weapon models were used: M249 by Dmitriy Korotkov Soldier_JSO2 by Jmisss animated_character by vannaheim shotgun by vUv Old man by Paul tosca 3D GEO Operative by Da One Who Powns Hard fumigator V2 by megatrom motoko kusanag by BosukoDev old school Colt M1911 by Sander VanderMeirer HKMP5A3 by tnnv Swat by Sapo67 police baton by b1z riot shield by Norbert Szabo metal baseball bat by Poloskov Harley Quinn by creator234 They were intended as an add on for the sdx npc mod, but can be used in any mod compiled with sdx. Xmls are not provided. Big thanks to xyth and sphere for npc mod and for being great tutors. THE MODELS HAVE BEEN taken down for now as they are being incorporated into npc mod. They will be accessed there once they have been added, with the exception of one paid asset. Link to comment Share on other sites More sharing options...
xyth Posted May 20, 2019 Share Posted May 20, 2019 Glad to see your sharing these with the community. Thanks! Link to comment Share on other sites More sharing options...
Darkstardragon Posted May 22, 2019 Author Share Posted May 22, 2019 Btw, you will need these for the xmls, my bad: ArmyGun.unity3d, ArmyDark, <property name="AttackIndexes" value="3" /> Doctor.unity3d, DoctorDark, attack indexes are 3 Drunk.unity3d, DrunkDark, attack indexes are 2 FarmGirl.unity3d, farmgirldark, attack indexes are 3 Ghost.unity3d, GhostDark, attack indexes are 3 Pest.unity3d, PestDark, attack indexes are 2 Riot.unity3d, RiotDark, attack indexes are 2 SwatGunner.unity3d, SwatGun, attack indexes are 3 If anyone needs help i can always do up some xmls, no prob. examples of companions in action Link to comment Share on other sites More sharing options...
Darkstardragon Posted May 24, 2019 Author Share Posted May 24, 2019 k, so i posted up xmls for use with npc modlet by sphere and xyth they are pinned in guppycurs discord channel in the entityalivesdx room heres the whole gang Link to comment Share on other sites More sharing options...
mr.devolver Posted May 24, 2019 Share Posted May 24, 2019 they are pinned in gups forum in the entityalivesdx room I don't get it. Where they are again? Could you give us a link please? Link to comment Share on other sites More sharing options...
Darkstardragon Posted May 25, 2019 Author Share Posted May 25, 2019 I don't get it. Where they are again? Could you give us a link please? sorry bud, fixed the post above, should have read guppycurs discord channel if you go here and scroll down there is a link to it: https://7daystodie.com/forums/showthread.php?83830-Medieval-Mod-(SDX) Link to comment Share on other sites More sharing options...
mr.devolver Posted May 25, 2019 Share Posted May 25, 2019 sorry bud, fixed the post above, should have read guppycurs discord channel if you go here and scroll down there is a link to it: https://7daystodie.com/forums/showthread.php?83830-Medieval-Mod-(SDX) Thanks for clarification. I picked them up. Link to comment Share on other sites More sharing options...
Darkstardragon Posted May 31, 2019 Author Share Posted May 31, 2019 There will be an update in the near future, xyth brought up some things to me in regards to colliders and npc sliding, so im going to be reworking the npcs and adding some new ones as well. These will likely be merged with npc mod so should be much easier to use all around as xmls/code will already be in place. new batch coming along nicely Link to comment Share on other sites More sharing options...
mr.devolver Posted May 31, 2019 Share Posted May 31, 2019 There will be an update in the near future, xyth brought up some things to me in regards to colliders and npc sliding, so im going to be reworking the npcs and adding some new ones as well. These will likely be merged with npc mod so should be much easier to use all around as xmls/code will already be in place. new batch coming along nicely Yay! Awesome news! Cool! I can't wait! Lately Ghost was my favorite companion! Maybe you could also add some girl with a rifle, or maybe even with a sniper rifle. I heard female snipers are quite common in the army. Imagine she would stand in the watchtower and cover you from above with her sniper rifle during horde nights as you slay the zombies on the ground! By the way, what is it that Steve holds in his hand? I can't identify it lol ...And with more friendly NPCs, I certainly do hope Xyth will add some more bandits to the pack too! Link to comment Share on other sites More sharing options...
Darkstardragon Posted May 31, 2019 Author Share Posted May 31, 2019 Yay! Awesome news! Cool! I can't wait! Lately Ghost was my favorite companion! Maybe you could also add some girl with a rifle, or maybe even with a sniper rifle. I heard female snipers are quite common in the army. Imagine she would stand in the watchtower and cover you from above with her sniper rifle during horde nights as you slay the zombies on the ground! By the way, what is it that Steve holds in his hand? I can't identify it lol ...And with more friendly NPCs, I certainly do hope Xyth will add some more bandits to the pack too! Its a magnum, ive added 3 female npcs including ghost, but the sniper is def doable. Any of the npcs ive added can be added to the bandit lists with the right xml. Link to comment Share on other sites More sharing options...
Darkstardragon Posted June 1, 2019 Author Share Posted June 1, 2019 Btw, i think these will do nicely for female sniper although they are paid assets so wont be included in the modders resource package, but will be included in npc mod well, pending approval from xyth and sphere anyway Link to comment Share on other sites More sharing options...
mr.devolver Posted June 1, 2019 Share Posted June 1, 2019 Btw, i think these will do nicely for female sniper although they are paid assets so wont be included in the modders resource package, but will be included in npc mod well, pending approval from xyth and sphere anyway Damn, man, that's so cool, yes this would definitely be a great addition to the pack! Those are some fine assets. Are all those things shown in the video included in the package? That would be awesome because it would allow you to create more than just one character with it, right? Anyway! Xyth and Sphereii, please do approve this pack asap, can't wait to do some exhaustive testing! Link to comment Share on other sites More sharing options...
Darkstardragon Posted June 3, 2019 Author Share Posted June 3, 2019 Consider this thread closed, any further enquiries should be directed to the appropriate thread ie. Npc Mod or Bandit Mod Link to comment Share on other sites More sharing options...
Guppycur Posted June 3, 2019 Share Posted June 3, 2019 No one closes a thread on me. Link to comment Share on other sites More sharing options...
Darkstardragon Posted June 3, 2019 Author Share Posted June 3, 2019 No one closes a thread on me. Just had to get a post in eh lol Link to comment Share on other sites More sharing options...
mr.devolver Posted June 3, 2019 Share Posted June 3, 2019 No one closes a thread on me. Link to comment Share on other sites More sharing options...
rucky Posted June 3, 2019 Share Posted June 3, 2019 #inb4closed Link to comment Share on other sites More sharing options...
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