pApA^LeGBa Posted May 19, 2019 Share Posted May 19, 2019 I get that aiming does need stamina. But first it´s going down way too fast. And secondly it is riddiculous that i can mine all day with a steel pickaxe and even refill my stamina while doing so. Fix that crap first before you implement another not properly working stamina drain. And instead of implementing such "challenges" maybe take care that we can´t go up a 89.5° hill with any vehicle. Or do jumps from any height without taking any damage to the vehicle. Link to comment Share on other sites More sharing options...
kamer1337 Posted May 19, 2019 Share Posted May 19, 2019 well the aiming stamina usage is ridiculous. you can aim for very long time in real life without getting tired, but in game we can aim few seconds lol Link to comment Share on other sites More sharing options...
wildaxeman1 Posted May 19, 2019 Share Posted May 19, 2019 well the aiming stamina usage is ridiculous. you can aim for very long time in real life without getting tired, but in game we can aim few seconds lol in real life, you get really tired with aiming. if you ever tryed to keep steady aim with rifle in standing position, you would know. but this is game and i agree, if you can mine with steel pickaxe without getting tired, then you should be able to aim without any stamina loss. Link to comment Share on other sites More sharing options...
Hollowprime Posted May 22, 2019 Share Posted May 22, 2019 I personally miss the old pickaxe with the 500 boulder damage. But I also think increasing the swing speed is the better deal . I've edited the attack speed of a pickaxe to be 2-3 times faster of what it currently is and I'm surprised at how nice it feels smashing this boulder like an anime character. It can also be rather balanced as well . Hitting faster would drain the stamina faster as well,it would require the character to stop and rest more often ,it would also make regeneration items more viable end game and it also increases the heat map if you break metal objects which brings more zombies. It's a win win situation Did I mention it looks cooler as well? The devs could definitely give it a try. Link to comment Share on other sites More sharing options...
Khulkhuum Posted May 28, 2019 Share Posted May 28, 2019 The idea behind could be that you have better stamina, strength and accuracy the more you use the weapon (compare beginning and late game), so you could be swinging faster, but it doesn't mean you wouldn't tire slower. Link to comment Share on other sites More sharing options...
warmer Posted May 28, 2019 Share Posted May 28, 2019 Aiming takes a lot of energy. Have you ever fired a 30lb draw bow? Try holding that for over 30 seconds and tell me how it feels. Hold a 5 lb weight at arms length and tell me how long you can do it? Holding it steady is actually really tough. I agree the total available stamina drain is a bit over kill, but the drain from activity makes sense to me. Just like "running" while sneaking, it takes a lot of effort to creep along quickly. Link to comment Share on other sites More sharing options...
kamer1337 Posted May 28, 2019 Share Posted May 28, 2019 i dont think bow weight 30lb. 6lb max or something. holding 5lb i would sleep before getting tired on heavy weapons that makes sense Link to comment Share on other sites More sharing options...
warmer Posted May 29, 2019 Share Posted May 29, 2019 i dont think bow weight 30lb. 6lb max or something. holding 5lb i would sleep before getting tired on heavy weapons that makes sense Hold a gallon of milk (7.5lbs) with one hand and your arm fully extended. (simulating aiming) I'll give you $20 if you can do for more than a minute without bending your elbow and getting tired to the point of pain. Link to comment Share on other sites More sharing options...
TomBodet Posted May 29, 2019 Share Posted May 29, 2019 i dont think bow weight 30lb. 6lb max or something. holding 5lb i would sleep before getting tired on heavy weapons that makes sense He said 30lb draw weight. That's the measurement of effort needed to actually pull the bowstring back. On a plain recurve bow, you're holding that draw weight for the entire time so it gets taxing very fast. Compound bow is a different animal, the actual bow weight plays into fatigue more so than the draw weight due to the cams taking the bulk of that load at full draw. Link to comment Share on other sites More sharing options...
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