DemiurgeRedux Posted May 17, 2019 Share Posted May 17, 2019 I've figured out how to make dyes stack to 10 by using this code in a modlet I made for the item_modifiers xml: <set xpath="/item_modifiers/item_modifier[@modifier_tags='dye']/property[@name='Stacknumber']/@value">10</set> Unfortunately, all item mods have the asterisk (*) character where the number of items in the stack should be. Is there a fix/workaround for this? I'm just starting to try some modding, so please forgive me if I'm missing something obvious. Thank you. Link to comment Share on other sites More sharing options...
backdownhipi Posted June 2, 2019 Share Posted June 2, 2019 all of the items in my item_modifiers.xml are Stacknumber" value="1". none have an asterisk where the stack value 1 is. clarification is needed, or you might be using a modified file to begin with Link to comment Share on other sites More sharing options...
bdubyah Posted June 3, 2019 Share Posted June 3, 2019 He means the * is in game. I remember people talking about this before when it came to stacking dyes. Not sure a solution was found. Link to comment Share on other sites More sharing options...
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