Jump to content
bbh_blocked_dnftl

sculpting terrain in a prefab?


DMC

Recommended Posts

Other than bashing away at the ground with a tool is there a way to sculpt terrain? For example making a nice smooth hill as found in game, for your house or other prefab to sit upon.

Link to comment
Share on other sites

Other than bashing away at the ground with a tool is there a way to sculpt terrain? For example making a nice smooth hill as found in game, for your house or other prefab to sit upon.

 

Ive done this myself for prefabs.The easiest way i can think of as you described it would be

 

 

 

EDIT: not sure you can export from world editor, I think I actually exported from a game save, rest is the same.

 

 

 

Open world editor in any map with hills that look like what you want

 

Select a hill that you want with the blue box and export it as a prefab

 

Open prefab editor and merge your prefab to the hill

 

 

OR

 

Open world editor

 

Place the your prefab on the hill how you want it and save that as a new prefab.

 

 

I would recommend grabbing Pilles prefab editor for getting the rest of the settings like zombies, copy air or not etc.

Link to comment
Share on other sites

I am talking about making the terrain in your prefab to look like the terrain in the game... Yes i can make it snow ground if i want i can make it burnt forest etc.. but i want a faster and better method for say making a sloping driveway to a house on a hill, where the house and hill are all part of the same prefab. Does that explain it better?

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...