arawra Posted April 12, 2019 Share Posted April 12, 2019 I was trying to add the harvesting option to zombie corpses much like animals have, but I couldn't get it to work. I tried adding these to the 'zombieMaleTemplate' but it doesn't inherit to all zombie types. <drop event="Harvest" name="foodRawMeat" count="0" tool_category="Butcher"/> <!-- this triggers the special harvesting animation like on the knife --> <drop event="Harvest" name="foodRawMeat" tag="butcherHarvest" count="30"/> <!-- animalStag --> <drop event="Harvest" name="resourceAnimalFat" tag="butcherHarvest" count="4"/> <drop event="Harvest" name="resourceFemur" tag="butcherHarvest" count="3"/> <drop event="Harvest" name="resourceFemur" tag="allToolsHarvest" count="1"/> It works in the Hawaiian Zombie block. Why doesn't it inherit to all and how would I be able to have it do that? Link to comment Share on other sites More sharing options...
xyth Posted April 16, 2019 Share Posted April 16, 2019 Lots of properties do not extend, like entity tags, deadbodyhitpoints (which is related to your issue). You will probably need to add your edits to every zed type you want to harvest. Link to comment Share on other sites More sharing options...
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