Jump to content
Sign in to follow this  
madmole

Alpha 18 Dev Diary!!

Alpha 18 Dev Diary!!  

1 member has voted

  1. 1. Alpha 18 Dev Diary!!

    • A18 Stable is Out!
      0
    • :)
      1


Recommended Posts

How long until I can max out charisma, get the animal friend perk and herd a bunch of bears and zombie bears into my base and strap auto-turrets to their faces?

 

;-)

 

Not soon enough for me!

Share this post


Link to post
Share on other sites
Honestly, I don't think a pure Int build - where you only use Int-based weapons - is viable.

 

This would block you from using fists (brawling perk, not under Int), a wooden club, bow, stone axe, any shovel, pick, or axe, etc...

 

Who would want to play like that?

 

So in A17.4 I am an INT/AGILE player so I can use maxed out Compound BOW and all the sneak/shadow/pain perks. also 5/5 in head shot and 5/5 in archery and I rock solo sneaking around almost any place and while on the run in a town I can pump out arrows fast with 5 mods on bow (Rest/Poly/Ergo/Bracer/Hunter)

Share this post


Link to post
Share on other sites
@madmole, will there ever be incentives to go out at night time and risk your life in the dark? I think a simple XP doubler would do the trick, or maybe special infected that only come out at night, or maybe night time reveals an occasional treasure that's practically invisible during the day (glow in the dark stuff)

 

I love the night, I treat it no diff than day except I carry some spikes and ladders with me. if things get crazy I ladder up something and or spike around me. Now I have 5000+ hours and have gotten good at this. at low levels I am careful and use a club until I am far up the INT/Agile tree.

 

I am sure all that changes in A18.x

Share this post


Link to post
Share on other sites
Snipped

There will be some whose favorite must have perks are split across a few attributes

 

I have gotten lucky and my 2 main weapons are in the same Attribute (Club and Shotgun) Strength. I also use a bow with my club when it is not horde night and I love to craft, mine and build the workstations with all of their glorious recipes. So, I am going to do what I can to be able to do all of that. If it is too much across too many attributes, then that is fine. But for my first play through, I am going to try it and see.

Share this post


Link to post
Share on other sites

All the influencer perks are under INT. So if you want to buy the best of the best and be armed to the teeth INT is the way to go. Not only that but you will get transportation sooner, make ammo sooner, and the junk turret takes scrap iron. If anything INT is OP.

 

I'm guessing the zombies can't rage if they're stunned so that stun baton is going to be quite nice when clearing POIs during quests

Edited by falloutcloud (see edit history)

Share this post


Link to post
Share on other sites
All the influencer perks are under INT. So if you want to buy the best of the best and be armed to the teeth INT is the way to go. Not only that but you will get transportation sooner, make ammo sooner, and the junk turret takes scrap iron. If anything INT is OP.

 

I wouldn't call it OP. Like I said earlier, Intelligence should be seen as an essential part for every character build to give you some advantage, to make good character builds even better.

Share this post


Link to post
Share on other sites

No one here is gonna storm Area 51? As I predicted it's turning into a gigantic party. Gonna be a yearly thing now. Alienfest

 

Dang, i kinda wish madmole filmed his day 14 horde, seems like it would have been funny to see.

Share this post


Link to post
Share on other sites
Mad mole . do you think that there will be a "Food chain" like Zombies attack animals and eat them and animals attack and Eat zombies?

 

They both fight each other except for prey runs from everything.

Share this post


Link to post
Share on other sites
@madmole, will there ever be incentives to go out at night time and risk your life in the dark? I think a simple XP doubler would do the trick, or maybe special infected that only come out at night, or maybe night time reveals an occasional treasure that's practically invisible during the day (glow in the dark stuff)

 

Night time is low risk, zombies can't see for crap in the dark. I harvest cars all night if I'm not mining.

Share this post


Link to post
Share on other sites
How about an arrow to the knee for those damn adventurers?

 

There are a few easter eggs.

Share this post


Link to post
Share on other sites
Night time is low risk, zombies can't see for crap in the dark. I harvest cars all night if I'm not mining.

 

wait so Zombies are nyctalopia? is this new to A18?

Share this post


Link to post
Share on other sites
I wouldn't call it OP. Like I said earlier, Intelligence should be seen as an essential part for every character build to give you some advantage, to make good character builds even better.

 

I know exactly how I would play a nearly pure INT build based on what I've seen so far and the only perk I would get outside of INT is Lucky Looter so I can make more money.

Share this post


Link to post
Share on other sites
No one here is gonna storm Area 51? As I predicted it's turning into a gigantic party. Gonna be a yearly thing now. Alienfest

 

Dang, i kinda wish madmole filmed his day 14 horde, seems like it would have been funny to see.

 

As usual you can expect the unexpected from this game. I anticipated I'd put them all to bed by 11:30, instead I was rekt by 11.

Share this post


Link to post
Share on other sites
wait so Zombies are nyctalopia? is this new to A18?

 

I don't think so, you are just scared from previous alphas (16 and below) for no reason :D

Share this post


Link to post
Share on other sites

I just Got a idea Randomly For the Books in A18

 

The One Idea i had was called "Navezgane Football league" or NFL ;)

 

the Perks

1 Training: when Running you have a 45% Chance of not using Stamina when running or Attacking

 

2 Maintenance: able to craft Z team and S team Football Gear(with Plastic Leather and Cloth) and you Get a more Stamina and 25% chance of not getting stunned

 

3 illegal Tactics: your brawling weapon (like Brass knuckles) get more Damage and When running if you Hit the Head you get a 100% chance of knocking out there Teeth and a 50% of a Knock down

 

4 true mans Drink: Able to craft Mega Crush with( Grain Alcohol , 4 coal , 2 Acid and 8 Golden Rod)

 

5: go long: Able to throw Pipe bombs , Molotov's , spears , and Grenade's farther and spears do more Damage when thrown.

 

Collector Bones: Stamina Drain is Reduced by 25% and when wearing a full set of football gear when Running you gain more speed(caped) and if your Run full speed you can tackle zombie's they get knocked down and damaged(can Work in a horde) Uses 10 stamina per Zombie

 

Just kinda bored and i thought about it lol

Share this post


Link to post
Share on other sites

Madmole. if you have found a stun baton, would you be willing to do a little vid with it clearing a poi or a wandering horde? would love to see it in action. I keep seeing the crown affect from the stun batons in the movie Demolition man in my head.

Share this post


Link to post
Share on other sites
They both fight each other except for prey runs from everything.

 

the reason i asked was i went to a POI and a wolf was in there and all the zombies were dead and then he attacked a Normal zombie and the zombie just was standing still and was being hurt "not even attacking" while the Wolf was tearing him a new one lol

Share this post


Link to post
Share on other sites
I used to look foward to them like you, then I took an arrow in the eye.

 

Let me ask you the same thing I always wanted to be able to ask the guard who told me that he took an arrow in the knee. The question is: Did it hurt?

Share this post


Link to post
Share on other sites
Let me ask you the same thing I always wanted to be able to ask the guard who told me that he took an arrow in the knee. The question is: Did it hurt?

 

It used to hurt, then he took an arrow to the spine.

Share this post


Link to post
Share on other sites
I know right.... but did ya notice some things in the back ground in the video? ;)

 

Nah mate not enough time left in the video to look at the game. Still trying to figure out how someome can have so many icons on his or her taskbar..

Share this post


Link to post
Share on other sites
Why don't we all try the INT build ourselves and then we talk about it?

 

Yeah in the meantime let us speculate why madmole is called madmole!

Share this post


Link to post
Share on other sites
Right, no pure build is viable nor intended to be.

 

Sure. Not the case here, but if you balance perks doing mixed builds then you'll never balance them to realize their true potencial and see their flaws, neither alone nor accompanied. Fact there. Obvious fact. That's why I insist on testers doing a pure build of each one off camera and compare them raw. Tedious work and TRUE testing. THEN, and only then comes the time for balancing and mixed builds.

 

And by Gazz's words+ your own words, I think you guys already did that and deemed it almost gold which is, I think, a good thing from what I've seen in the videos.

 

For example, you roleplay as a pure strenght guy but realize that the worst of its flaws is worse than, say, Fortitude but he can compensate by dps; then ok. Strenghts and weaknesses is what this is all about.

 

So , I was talking about INT pure builds only concerning the balance, and I would never use a pure build. I'm a completionist min/maxed for Moe's sake.

 

If the INT build is the best at something because it has tremendous firepower and tactic potencial, which I think It's the case, then so be it, I think that's what balancing means. Still too much milk drinking in the Craftmanship perks.

Share this post


Link to post
Share on other sites
Guest
This topic is now closed to further replies.
Sign in to follow this  

×
×
  • Create New...