Jump to content

Alpha 18 Dev Diary!!


madmole

Alpha 18 Dev Diary!!  

3 members have voted

  1. 1. Alpha 18 Dev Diary!!

    • A18 Stable is Out!
      2
    • :)
      1


Recommended Posts

Madmole, How does the death penalty work now?

 

You lose 25% of what it would take to level in XP. If it goes below the start mark of the blue xp bar it turns the XP bar red and it grows outwards in red. So if you get in a death loop (die 4x times), you never lose a level, but there is still penalty to dying and you have to earn back a full bar of red before you are back in the blue and working towards the next level again.

Link to comment
Share on other sites

you lose 25% of what it would take to level in xp. If it goes below the start mark of the blue xp bar it turns the xp bar red and it grows outwards in red. So if you get in a death loop (die 4x times), you never lose a level, but there is still penalty to dying and you have to earn back a full bar of red before you are back in the blue and working towards the next level again.

 

omg so savage

Link to comment
Share on other sites

You lose 25% of what it would take to level in XP. If it goes below the start mark of the blue xp bar it turns the XP bar red and it grows outwards in red. So if you get in a death loop (die 4x times), you never lose a level, but there is still penalty to dying and you have to earn back a full bar of red before you are back in the blue and working towards the next level again.

 

Love it!

 

And broken bones/ conditions persist?

Link to comment
Share on other sites

You lose 25% of what it would take to level in XP. If it goes below the start mark of the blue xp bar it turns the XP bar red and it grows outwards in red. So if you get in a death loop (die 4x times), you never lose a level, but there is still penalty to dying and you have to earn back a full bar of red before you are back in the blue and working towards the next level again.

 

nice!

Link to comment
Share on other sites

Probably not. The loss of XP is a legit penalty I don't think we need any respawn debuffs.

 

With slower leveling this is going to hurt.

 

does this mean if i have a broken leg, i die, when i re spawn i wont have a broken leg?

 

I know a broken leg is better than have a 25% deficit on EXP but just wanting to know

Link to comment
Share on other sites

I like the videos, I would love it if there was a way to see other things like the new maps size.

Also, it sounds amazing that it can take roughly three game hours to travel from one biomes to the next.

 

Its an 8k map, I'm not sure why people pretend that is small.

Link to comment
Share on other sites

does this mean if i have a broken leg, i die, when i re spawn i wont have a broken leg?

 

I know a broken leg is better than have a 25% deficit on EXP but just wanting to know

 

Yes you will spawn a new man, just with a bit of amnesia.

Link to comment
Share on other sites

You lose 25% of what it would take to level in XP. If it goes below the start mark of the blue xp bar it turns the XP bar red and it grows outwards in red. So if you get in a death loop (die 4x times), you never lose a level, but there is still penalty to dying and you have to earn back a full bar of red before you are back in the blue and working towards the next level again.

 

 

With all the new things that sounds great, I consider myself a professional player, I die very rarely, I like the challenge

Link to comment
Share on other sites

Its an 8k map, I'm not sure why people pretend that is small.

 

Because it's mathematically much smaller than the previous alpha maps, and a lot of people play on servers, where even large maps get used up.

 

I know the argument is "the game only supports 8 players", but if the server has only 8 players on at once, but has hundreds of players who can access those 8 slots, is that supported? Or is it just 8 of the SAME players that's supported?

 

Anyway, I don't have a dog in this fight but that's why people "pretend" it's small. Because it is, in their circumstances.

Link to comment
Share on other sites

Yes you will spawn a new man, just with a bit of amnesia.

 

That made me think of something. This is in the category "fluff", but I think it is worth putting out there:

 

With the idea of waking up 'healed', but with some amnesia makes me think that, if you don't have a bedroll down then you spawn at a random trader, not the middle of nowhere. The implication being that the trader brought you to their place and took care of you while you healed.

 

Just a thought

Caz

Link to comment
Share on other sites

There's no pretence :-)

Agreed. 8k is way two small on any map running for 200 days plus. 8k is good for some casual play but on an active map with all players on at all times with a few dozen regulars on at any time, it's very small.

 

We've filled up 16k maps inside of a real time month :)

 

Without seeing the new random gen and poi distribution, it's hard to say now though.

Link to comment
Share on other sites

MM, is there a way to check the special abilities you get from books in A18? I imagine it would be good to have with some more obtuse abilities especially. (Like to remember how many meters you can fall and get no damage with Adrenaline Fall)

 

Also, anything to guide the new player into the Journal? I introduced like 5 people to 7 Days, and not a single one of them thought to look at the Journal.

Link to comment
Share on other sites

With the idea of waking up 'healed', but with some amnesia makes me think that, if you don't have a bedroll down then you spawn at a random trader, not the middle of nowhere. The implication being that the trader brought you to their place and took care of you while you healed.

 

The traders in 7 Days to die are not so kind. They would charge you for medical care and then you would have to work for them to pay your debts. :)

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...