beerfly Posted July 24, 2019 Share Posted July 24, 2019 I don't know about that...That can go sideways really quick. You could get angry if so, indeed. Anyway, MM shared lots of stuff is getting finished step by step, any dance will be good when A18 drops. *secret dance when you get another new alpha is not embaracing* Link to comment Share on other sites More sharing options...
Trankitas Posted July 24, 2019 Share Posted July 24, 2019 You could get angry if so, indeed. Anyway, MM shared lots of stuff is getting finished step by step, any dance will be good when A18 drops. *secret dance when you get another new alpha is not embaracing* Dance? when A18 drops I'll sip several times on some fine whiskey I have at home. SEVERAL TIMES. Link to comment Share on other sites More sharing options...
Pille Posted July 24, 2019 Share Posted July 24, 2019 Not sure if it was mentioned, but in A18 @MM, did you guys fix the horrendous gap in terrain/block combo (Laying flush with blocks next to it)? I could LITERALLY just have this fix with the new perks and be happy with A18 I'm pretty certain that MM stated that this was intended or at least near impossible to fix, since those two types of blocks are more or less completely different. But I would like an explanation as well... just so that I know if it will ever happen. The shape of terrain blocks is mainly determined by their density values and those of adjacent blocks. This feature was added when TFP implemented smooth terrain. No idea which alpha that was but the necessary basis/game mechanic has been in place for a long time. Anyway, there's a tool that allows (limited) manipulation of the densities. It can be used to make the terrain flush to cube blocks (and other non-terrain blocks). Afaik it can't be used outside the ingame or world editor though and there are some limitations that seem to have been implemented for ease of use and reasons of safety (You can break stuff by setting unusual density values). So it's definitely possible. The existing features just need to be improved and then activated for survival mode. Link to comment Share on other sites More sharing options...
Callum123456789 Posted July 24, 2019 Share Posted July 24, 2019 when alpha 18 drops my face will explode with how good it looks Link to comment Share on other sites More sharing options...
captaine Posted July 24, 2019 Share Posted July 24, 2019 when alpha 18 drops my face will explode with how good it looks When A18 drops my gfx card will explode with how good it looks Link to comment Share on other sites More sharing options...
Ezed Posted July 24, 2019 Share Posted July 24, 2019 Is there an option to bury/hide the wiring on the electrical grid? If not, any chance you will include that? I'd like to see this as well. I suggested a while back that it would be nice if you only saw the wires when you had the wire tool in hand. Probably not a big priority, but I hope it gets a polish before gold. Link to comment Share on other sites More sharing options...
Trankitas Posted July 24, 2019 Share Posted July 24, 2019 When A18 drops my gfx card will explode with how good it looks When A18 drops my ass will explode with how good it looks Link to comment Share on other sites More sharing options...
Quantum Blue Posted July 24, 2019 Share Posted July 24, 2019 We updated the buried supply quests. The tier 1's are around 300 meters away and drop a hero food item and some regular food, as well as a food recipe. I'm loving these early game. I think we tightened the radius some too so they aren't horrible to find. I don't think I've ever had mega crush or grandpa's anything before. This is much better. I haven't had an issue with treasure radius. You find limits e/w n/s, go to center, go down 2, and it's usually within a couple blocks. Also, never had issues with supply drops in deep lakes. (Never even needed hold breath perks). You learn which keys speed you down and back up. Sometimes I lose a little health getting back up, but not enough that an experienced diver worries about. But am looking super forward to experiencing the changes. Link to comment Share on other sites More sharing options...
Quantum Blue Posted July 24, 2019 Share Posted July 24, 2019 Dance? when A18 drops I'll sip several times on some fine whiskey I have at home. SEVERAL TIMES. When A18 drops I won't have any time for drinking. ANYTHING - including water. Or eating. Or sleeping. Or anything other than A18. For at least 3 days. (Hmmm... almost like 7D2D for reals...). (And unless my super loving wife delivers to the gaming area...) Link to comment Share on other sites More sharing options...
Trankitas Posted July 24, 2019 Share Posted July 24, 2019 When A18 drops I won't have any time for drinking. ANYTHING - including water. Or eating. Or sleeping. Or anything other than A18. For at least 3 days. (Hmmm... almost like 7D2D for reals...). (And unless my super loving wife delivers to the gaming area...) LOL!! You dirty dirty man. In the words of our lord and saviour "Get off your ass and do it yourself". Link to comment Share on other sites More sharing options...
madmole Posted July 24, 2019 Author Share Posted July 24, 2019 Is there an option to bury/hide the wiring on the electrical grid? If not, any chance you will include that? No. Not sure. Link to comment Share on other sites More sharing options...
madmole Posted July 24, 2019 Author Share Posted July 24, 2019 Is that Arnie? Looks good What no its Richie. The guy who mysteriosly resembles Arnie has camo paint on his face and a lot more muscle. Link to comment Share on other sites More sharing options...
madmole Posted July 24, 2019 Author Share Posted July 24, 2019 I've got a question for Joel (hope it's not OT). On Steam someone mentioned (again) the problem with "ninja zombies"... so I was thinking: will you add something in A18 to have zombies make some noise? (e.g.: dragging feet sounds, moans, and so on...) I think that would be great and also, in some way, add to the "scare factor". Imagine being in a POI and hearing a dragging feet sound from upstairs... Would also solve the ninja zombies problem everyone has been complaining about since A16. Thanks I'm not sure, but we've had both lots of annoying footsteps and none, I kind of prefer none. Its not ideal but it is the better solution until we get some sound dampening/occlusion. Link to comment Share on other sites More sharing options...
madmole Posted July 24, 2019 Author Share Posted July 24, 2019 i am guessing late July is out the question now for release and looking like August? Didn't we say about 6 weeks in our video which was filmed on the end of June? Link to comment Share on other sites More sharing options...
madmole Posted July 24, 2019 Author Share Posted July 24, 2019 Any new added dyes? i see the clothings and I THINK i saw a red comp ow you had, sorry for the badgering on this topic, but did you wash the colors out so they are not as vibrant or did you assign item quadrants/pieces to be dye only/ non dyeable? I added yellow. I might do orange. I adjusted everything. I washed them out. Link to comment Share on other sites More sharing options...
The Gaffer Posted July 24, 2019 Share Posted July 24, 2019 Didn't we say about 6 weeks in our video which was filmed on the end of June? Sorry i must have missed that Link to comment Share on other sites More sharing options...
madmole Posted July 24, 2019 Author Share Posted July 24, 2019 When A18 drops my gfx card will explode with how good it looks It might even sigh with a bit of relief. Link to comment Share on other sites More sharing options...
Blake_ Posted July 24, 2019 Share Posted July 24, 2019 Why can't you just pretend the apocalypse collapsed the bridge and drop it? Its not like I said never, its icing on the cake we need more time to make the cake. I know you and your mates. You love a grumpy argument. Bridges will be in eventually. The icing is not even expectations. Knowing TFP work methodology, bridge implementation in the game is A FACT. Though Eventually. When the cake gets done. I had low expectations with many features over the years and only those that resulted in bad or extremely unbalanced gameplay systems were deleted. The bridge is neither so it is just a matter of time.On top of that it is already in in some form. Link to comment Share on other sites More sharing options...
madmole Posted July 24, 2019 Author Share Posted July 24, 2019 I haven't had an issue with treasure radius. You find limits e/w n/s, go to center, go down 2, and it's usually within a couple blocks. Also, never had issues with supply drops in deep lakes. (Never even needed hold breath perks). You learn which keys speed you down and back up. Sometimes I lose a little health getting back up, but not enough that an experienced diver worries about. But am looking super forward to experiencing the changes. Yeah once I figured out the technique I usually drill down only 1-2 meters away from it. Link to comment Share on other sites More sharing options...
Roland Posted July 24, 2019 Share Posted July 24, 2019 Sorry i must have missed that So might they so don’t get too excited. Just an estimate. Link to comment Share on other sites More sharing options...
meganoth Posted July 24, 2019 Share Posted July 24, 2019 So might they so don’t get too excited. Just an estimate. In mathematics that number is called a lower bound Link to comment Share on other sites More sharing options...
DaVegaNL Posted July 24, 2019 Share Posted July 24, 2019 Dance? when A18 drops I'll sip several times on some fine whiskey I have at home. SEVERAL TIMES. Just don't drink and drive.. minibikes Link to comment Share on other sites More sharing options...
MajorMunchy Posted July 24, 2019 Share Posted July 24, 2019 I added yellow. I might do orange. I adjusted everything. I washed them out. omg yessssssss you are a savior! I cant tell you how many my buddies get in A17 that i use all our dyes to make myself pretty. Thanks hope to see the dye adds! Link to comment Share on other sites More sharing options...
Trankitas Posted July 24, 2019 Share Posted July 24, 2019 Just don't drink and drive.. minibikes I'll drive a rock if I want to. You can't stop me Mr.Geologist Link to comment Share on other sites More sharing options...
Lonestarcanuck Posted July 24, 2019 Share Posted July 24, 2019 Joel Can you talk about the Mods in A18? I see there are many mods in A17.4 but not being used and the art at least looks really cool! I would love to see a Cattle Prod or some other cool recopies in A18 Link to comment Share on other sites More sharing options...
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