MechanicalLens 954 Posted November 25, 2019 Share Posted November 25, 2019 I think LBD should come back, and zombies shouldn't be able to damage walls... uh oh, I think I got the infection from the poison... Quick, you look like a wizard, cast a cure spell plz. I have 700 gold. Let me consult Sauron first. I'll get back to you on that one. P.S. I'm an Istari, folk sent to your world to observe and aid when needed. Due to our appearances however, we're often confused with wizard-folk. Link to post Share on other sites
Jugginator 289 Posted November 25, 2019 Share Posted November 25, 2019 Let me consult Sauron first. I'll get back to you on that one. P.S. I'm an Istari, folk sent to your world to observe and aid when needed. Due to our appearances however, we're often confused with wizard-folk. Please tell Sauron I'm sorry for what I did last Tuesday. Snowdog coerced me to do it. Hey, appearances are all that makes a wizard a wizard. This is a grand need for aid - the poison is rather contagious. The database had an error just now after I posted that I got the infection. Link to post Share on other sites
MechanicalLens 954 Posted November 25, 2019 Share Posted November 25, 2019 Please tell Sauron I'm sorry for what I did last Tuesday. Snowdog coerced me to do it. Hey, appearances are all that makes a wizard a wizard. This is a grand need for aid - the poison is rather contagious. The database had an error just now after I posted that I got the infection. Sauron wishes to contact you himself. You'll need a Palantir to communicate with him. (Or what do you kids call them these days? Smartstones?) Link to post Share on other sites
beerfly 276 Posted November 25, 2019 Share Posted November 25, 2019 Go back playing guys, not spelling or complaining. *double click on 7dtd icon* Link to post Share on other sites
Gazz 703 Posted November 25, 2019 Share Posted November 25, 2019 P.S. I'm an Istari, folk sent to your world to observe and aid when needed. Due to our appearances however, we're often confused with wizard-folk. No pointy hat. No one will confuse you for a wizard. Link to post Share on other sites
Marinxar 43 Posted November 25, 2019 Share Posted November 25, 2019 No pointy hat. No one will confuse you for a wizard. That's an accepted fact on the Discworld. Link to post Share on other sites
ZombieSurvivor 35 Posted November 25, 2019 Share Posted November 25, 2019 It really isn't that bad of an idea. You ever think that some times the men in black might be ♥♥♥♥ faced on the job and accidentally have the ♥♥♥♥♥ looking thing pointed the wrong way and accidentally use it on drunk self?........ Agent K: Agent J I think you might be a little to drun.... Agent J: naw man I'm good.... Agent K: *closes eyes* Agent J: man I'm so...........https://www.youtube.com/watch?v=czI4d8ziaPA Agent K: what was that? Agent J: I don't remember........... Link to post Share on other sites
wolfbain5 199 Posted November 25, 2019 Share Posted November 25, 2019 Day 35 horde vid up for dead is dead a small tour of home, no demolishers as of yet, some cops, a few irradiated. didnt have to use much ammo https://7daystodie.com/forums/showthread.php?135043-Wolf-v-s-the-evil-dead-7day-edition Link to post Share on other sites
faatal 1,490 Posted November 25, 2019 Share Posted November 25, 2019 Sorry for sounding negative here but what good does that micro splat map bring to the table that forces a rather good gaming pc to it's knees? (I'm genuinely curious, not just old and grumpy) It supports a lot of settings and modules, but we use it for triplanar and procedural blending of 24 textures with noise variations. Bottom line, the artists like it and say it looks much better. Link to post Share on other sites
Jugginator 289 Posted November 26, 2019 Share Posted November 26, 2019 It supports a lot of settings and modules, but we use it for triplanar and procedural blending of 24 textures with noise variations. Bottom line, the artists like it and say it looks much better. Definitely don't disagree there, it makes the terrain/underground beautiful. I did find a mod that removed the microsplat, kinda making the terrain look old school. Average 70 FPS outdoors on the same settings as before on a higher resolution which previously I got 30 FPS on a lower resolution. 40 - 60 FPS on high-textures on a slightly higher resolution (1600x900). I did this on GLcore, though, haven't had time to try it out on DX11. But, previously with the microsplat there was nominal difference between GLcore and DX11, infact the GLcore had stutters every 30 seconds or so, so unsure what to do with assumptions on that info lol. Link to post Share on other sites
faatal 1,490 Posted November 26, 2019 Share Posted November 26, 2019 I added a Terrain Quality slider which will be in A18.2. Low - 3x3 terrain chunks. Simplified shader (testers have gotten up to x2 FPS and that was before the 3x3 reduction) Medium - 3x3 terrain chunks High - 4x4 terrain chunks Ultra - 5x5 terrain chunks (what you have now) Link to post Share on other sites
Jugginator 289 Posted November 26, 2019 Share Posted November 26, 2019 I added a Terrain Quality slider which will be in A18.2. Low - 3x3 terrain chunks. Simplified shader (testers have gotten up to x2 FPS and that was before the 3x3 reduction) Medium - 3x3 terrain chunks High - 4x4 terrain chunks Ultra - 5x5 terrain chunks (what you have now) You are the man, Stan. As much as I like pretty, it's good to have options for those of us that don't have beast computers Btw, your AI optmizations def do well with zombies. I spawned 75 demolishioners in my world just for funs, after the initial lag from the spawning, I maintained 30 FPS haha. Link to post Share on other sites
ZombieSurvivor 35 Posted November 26, 2019 Share Posted November 26, 2019 I added a Terrain Quality slider which will be in A18.2. Low - 3x3 terrain chunks. Simplified shader (testers have gotten up to x2 FPS and that was before the 3x3 reduction) Medium - 3x3 terrain chunks High - 4x4 terrain chunks Ultra - 5x5 terrain chunks (what you have now) Again...music to my ears. Time will tell but I'm sure I'll be able to say, good job sir. Link to post Share on other sites
Damocles 256 Posted November 26, 2019 Share Posted November 26, 2019 I think the distant texture for certain landscapes (especially forest) could use an updated version. While the desert looks nice on distant vertical surfaces, the forest texture (stone on slopes) looks very tiled, and overshadows the terrains natural diffuse shading. It makes mountain-slopes look like a tiled blob in the distance. A version with less contrast would help. Link to post Share on other sites
-Holo- 14 Posted November 26, 2019 Share Posted November 26, 2019 Definitely don't disagree there, it makes the terrain/underground beautiful. I did find a mod that removed the microsplat, kinda making the terrain look old school. Average 70 FPS outdoors on the same settings as before on a higher resolution which previously I got 30 FPS on a lower resolution. 40 - 60 FPS on high-textures on a slightly higher resolution (1600x900). I did this on GLcore, though, haven't had time to try it out on DX11. But, previously with the microsplat there was nominal difference between GLcore and DX11, infact the GLcore had stutters every 30 seconds or so, so unsure what to do with assumptions on that info lol. Ohh. Do you remember the name or where you found it? The terrain I could give less then 10 cents about how it looked and was perfectly happy with A15/16 looks Would rather have that then a GPU that runs at 99% all the times with awful framerates. Link to post Share on other sites
Jugginator 289 Posted November 26, 2019 Share Posted November 26, 2019 Ohh. Do you remember the name or where you found it? The terrain I could give less then 10 cents about how it looked and was perfectly happy with A15/16 looks Would rather have that then a GPU that runs at 99% all the times with awful framerates. It's on the discord of the darkness falls mod. Link is in their post in the modding section. I don't use discord, but I did for that occasion lol. Note, it may break your world a bit ground wise, but it shouldnt. Make a backup of your world just incase Link to post Share on other sites
-Holo- 14 Posted November 26, 2019 Share Posted November 26, 2019 It's on the discord of the darkness falls mod. Link is in their post in the modding section. I don't use discord, but I did for that occasion lol. Note, it may break your world a bit ground wise, but it shouldnt. Make a backup of your world just incase I'll take a look and see what I can figure out Thanks! Link to post Share on other sites
The-Walking-Dad 18 Posted November 26, 2019 Share Posted November 26, 2019 I encountered one of the 100-strong wandering hordes I've modded in (thanks to JaxTeller for the base modlet). Bloody hell. May need to reign in the numbers a bit (or turn blood moon hordes off and just deal with wanderers). Link to post Share on other sites
madmole 3,578 Posted November 26, 2019 Author Share Posted November 26, 2019 Alpha 19 Dev Diary here. Link to post Share on other sites
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