madmole Posted October 14, 2019 Author Share Posted October 14, 2019 is there a way to force spawn a max tiered/dmg item? No you can type in the name repeatedly to get a purple one. Link to comment Share on other sites More sharing options...
madmole Posted October 14, 2019 Author Share Posted October 14, 2019 @madmole how about dye + oil + glass jar +electrical component = lava lamp (colour=dye colour) No recipes slow the game down. At best we could get a colored light slider for electrical lights. Link to comment Share on other sites More sharing options...
madmole Posted October 14, 2019 Author Share Posted October 14, 2019 Eradiated Ferals at GS 113 (level 34) what the heck TFP? (Game Diff is Warrior) Sorry it took so long for them to spawn, Try Insane then. Link to comment Share on other sites More sharing options...
madmole Posted October 14, 2019 Author Share Posted October 14, 2019 The title of this picture: "I Own This World." Sort of majestic, don't you think? Or grungy. It depends on one's taste, I suppose. Awesome! Link to comment Share on other sites More sharing options...
custom_hero Posted October 14, 2019 Share Posted October 14, 2019 do you ever plan to make helmet-mounted lights, candles, torches, consumables. to make sense to use electricity. electricity for me, a very important part of the game, making the game attractive p.s I love to lay cables in 7dtd. Link to comment Share on other sites More sharing options...
MechanicalLens Posted October 14, 2019 Share Posted October 14, 2019 Awesome! Glad you liked it! I consider myself an amateur photographer at best. Link to comment Share on other sites More sharing options...
Tetrameth Posted October 14, 2019 Share Posted October 14, 2019 Augers seem to get screamers within a matter of minutes perhaps a mod for the auger/chainsaw that cuts the Heat/activity out put by 25%/50% call it "Powered Tool Coolant System" a mod for A19 idk or perhaps just a muffler Link to comment Share on other sites More sharing options...
madmole Posted October 14, 2019 Author Share Posted October 14, 2019 @Fun Pimps The Chemistry station, Workbench, and Cement mixer all feel super slow compared to the Forge with the Advanced Bellows, would you consider adding an upgrade slot and acceleration item to make them faster? Planning on some mods for workstations, 18's forge mods weren't slated until 19 but slipped through the cracks. Link to comment Share on other sites More sharing options...
madmole Posted October 14, 2019 Author Share Posted October 14, 2019 Yeah, I used to pop a bunch of forges on the hill next to my base, I would burn them 24/7 and potshot the screamers from a leisurely distance. Yeah it always baffles me to see people have issues when we give you ample tools to be creative to solve problems. I enjoy screamers coming to visit, I let her get a scream out to summon her mini horde unless I'm low health and low ammo I will smash them with melee for some practice and xp. If I get tired of them I'll build a turret and it will rattle off a couple rounds here and there and thats the end of it. Link to comment Share on other sites More sharing options...
madmole Posted October 14, 2019 Author Share Posted October 14, 2019 oh lord please no. Lets not dumb down/remove stuff just because its actually a challenge and not a walk in the park. Players need to adjust there strategies and if they are not capable of doing so, thats there fault. Game should not be dumbed down for the few. Just my opinion *shruggs* No but torches shouldn't be doing 4x the heat of a campfire in nearly half the time intervals. Link to comment Share on other sites More sharing options...
FileMachete Posted October 14, 2019 Share Posted October 14, 2019 Augers seem to get screamers within a matter of minutes perhaps a mod for the auger/chainsaw that cuts the Heat/activity out put by 25%/50% call it "Powered Tool Coolant System" a mod for A19 idk In A17 holding down the trigger resulted in much less heat than constantly tapping it did. No idea if same in A18. Link to comment Share on other sites More sharing options...
DarlingCows Posted October 14, 2019 Share Posted October 14, 2019 Madmole, there is an archery book that allows me to craft AP arrows but it is not in the crafting tab. Is it a bug? Link to comment Share on other sites More sharing options...
madmole Posted October 14, 2019 Author Share Posted October 14, 2019 Some do. Others, like Nail Some Chicks, still ask you to actively go out and kill 5 random chickens you spot with a nail gun. (Hey, at least they're no longer timed.) Perhaps you could consider replacing that quest (and the others like it, which are so few I cannot remember the others) with a passive quest instead? (Such as, "Kill 10 animals." Reward: 1000 bonus XP and 400 dukes at the trader.") I mean, no offense, but no one is going to scour the desert for chickens with a nail gun, even though the reward is 1 skill point. These were kind of filler content prototype, I think they are kind of pointless and need to be improved or replaced with something better. Jen's/Stephan's treasure digs are fantastic, these others are just odd feeling to me. Link to comment Share on other sites More sharing options...
Maglore Posted October 14, 2019 Share Posted October 14, 2019 I must have told you a million times - do not exaggerate! Just out of curiosity...was that a quote by Rick from the Young Ones? 'Cuz if it was...wow. LOL! It's how I heard it in my head. Link to comment Share on other sites More sharing options...
madmole Posted October 14, 2019 Author Share Posted October 14, 2019 Which build? We are are at b143 now, so hopefully soon? I hate playing at half texture quality but it's the only thing i can do atm to keep playing. A lot of my optimizations went out in b143, but there are more coming, not as much, but it might help some. We optimized the terrain atlases too, so there should be some gains for people that were vram bound. Link to comment Share on other sites More sharing options...
MechanicalLens Posted October 14, 2019 Share Posted October 14, 2019 These were kind of filler content prototype, I think they are kind of pointless and need to be improved or replaced with something better. Jen's/Stephan's treasure digs are fantastic, these others are just odd feeling to me. Now that sounds like a better idea. (: At the very least, removing/changing those very specific, situational quests would be a good start, imo. Also, on a random note, I was mistaken about my gamestage during that awfully long and daunting day 21 horde. It wasn't 110+, but only 80-something. o_o Link to comment Share on other sites More sharing options...
madmole Posted October 14, 2019 Author Share Posted October 14, 2019 Augers seem to get screamers within a matter of minutes perhaps a mod for the auger/chainsaw that cuts the Heat/activity out put by 25%/50% call it "Powered Tool Coolant System" a mod for A19 idk Or just press and hold and make 1 single heat impression per gas tank of gas. Link to comment Share on other sites More sharing options...
madmole Posted October 14, 2019 Author Share Posted October 14, 2019 Oh dear, what should that value be for torches? 0.5? I only have 4 torches lighting up my base, i only get screamers if I have two workstations running (2 forges, or 1 forge, 1 campfire) I guess Cement mixers, and workbenches don't contribute to the heatmap? All workstations are the same. I'll probably go with .5 on the torch and .25 for a candle, and set the time interval the same as campfires, so it will be much more forgiving. Link to comment Share on other sites More sharing options...
ZombieSurvivor Posted October 14, 2019 Share Posted October 14, 2019 No but torches shouldn't be doing 4x the heat of a campfire in nearly half the time intervals. Oh I most definitely agree and I pointed this very thing out to some of the QA Testers in A17. I always felt it was waaaay to high. Glad to see it will get fixed/changed. Link to comment Share on other sites More sharing options...
madmole Posted October 14, 2019 Author Share Posted October 14, 2019 do you ever plan to make helmet-mounted lights, candles, torches, consumables. to make sense to use electricity. electricity for me, a very important part of the game, making the game attractive p.s I love to lay cables in 7dtd. Helmet lights are a thing in a18. No plans to make candles run out, it turns into a bunch of constant maintenance, especially in MP where 24 game days went by after you logged out. Link to comment Share on other sites More sharing options...
SMiThaYe Posted October 14, 2019 Share Posted October 14, 2019 Hoping the replaced particle effects on digging are a placeholder until performance is addressed with A18 stable. It's quite noticeable how bad this mosaic effect is, would prefer there to be no effect in place (it did look nice in b139 with the dust etc) https://i.imgur.com/DwRUoy3.png Also, candles leave an unnatural looking trail of light right across the screen (left to right) that just doesn't look as nice as the torch as the larger flame covers the repetition. I may have found a nasty bug with torches creating more heat than forges and campfires. Player torches having such a high heatmap (4.05, same as barrels since forever) is probably why a lot of people have issues with screamers, rather than running forges, as they are a far more reasonable 1.5 and same tick. Perhaps campfires are either too high at 1.5 in comparison to forges, or cement mixers are too low at 0.5. Link to comment Share on other sites More sharing options...
madmole Posted October 14, 2019 Author Share Posted October 14, 2019 Madmole, there is an archery book that allows me to craft AP arrows but it is not in the crafting tab. Is it a bug? Steel arrows are AP. We probably need to rename one or the other to match. Link to comment Share on other sites More sharing options...
Odetta Posted October 14, 2019 Share Posted October 14, 2019 oh lord please no. Lets not dumb down/remove stuff just because its actually a challenge and not a walk in the park. Players need to adjust there strategies and if they are not capable of doing so, thats there fault. Game should not be dumbed down for the few. Just my opinion *shruggs* It's not about challenge or dumbing down the game, it's about the aesthetics. Doesn't matter cause I'll just mod it anyway. Link to comment Share on other sites More sharing options...
Hek Harris Posted October 14, 2019 Share Posted October 14, 2019 In most the pois in the bathroom/toilet the cabinet above the sink is literally above the sink how is one spose to wash their hands after using the toilet when you have a cabinet sitting on top of the basin lol Don't come in my house... Link to comment Share on other sites More sharing options...
Odetta Posted October 14, 2019 Share Posted October 14, 2019 It's not about challenge or dumbing down the game, it's about the aesthetics. Doesn't matter cause I'll just mod it anyway. Plus when you have a helmet light who needs lighting in your base anyway. Edit: Lmao, I didn't mean to quote myself. I'm crazy but not that crazy. Link to comment Share on other sites More sharing options...
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