Jump to content

(A21) bdubyah's modlets


bdubyah

Recommended Posts

5 hours ago, Yvels said:

image.png.b15a0921821454991d6f4e16f4e53775.png

error on price?

Update : This thing wont open 😕

It literally says "static" in the name. It's just a deco block from vanilla. I just added it to the item pool as some people like using them for decoration.

 

I looked at the blessed metal mod. Seems it is commented out in vanilla now so I'll add it back myself.

On 4/19/2023 at 3:09 PM, Yvels said:

Also, buying and reading bicycle handlebars recipe from trader does nothing; it wont even show as craftable.

Also meant to comment on this, but I'm not sure how you managed to get them as I have removed them from loot and trader item pools. Though that may have been since the last release. But it should be fine now.

Edited by bdubyah (see edit history)
Link to comment
Share on other sites

Alright, pushed a small 3.17 with a few bugfixes/changes:

 

-Changed: NPCs will no longer trample crops while hired
-Changed: Drones won't trample crops
-Changed: Disabled melee item damage degradation until it can be smoothed out more
-Fixed: Made NPCs resistant to mosquito buff that would slowly kill them
-Fixed: Removed remaining vehicle part schematics from loot/traders
-Fixed: Ignorance Is Bliss buff loc
-Fixed: Tags for drones were wrong
-Fixed: Blessed Metal mod missing from loot/recipes
-Fixed: Incorrect Quintuple Pocket Mod values

 

Link to comment
Share on other sites

image.png.51818df97dfc6e0ba803a7dc77bb540b.png

Why are all those vehicles are included as separate mods AND inside Bdubs Vehicles at the same time?
Adding those together wont let me open my save game at all. Might be an issue at my end. Plz confirm.

Update: removing all those vehicles and leaving only:
image.png.1ff90d84100263b357ffef2d4f79fb9c.png
savegame opens and containers are working too.
3.17 is a go! (I couldn't use 3.16 because of containers not opening issue). /happy

Related to logs:
image.png.2bbad1a024189edfa3aa901ba4466864.png

 

Im usure why but my logs are old af..  like from a year ago and no new logs are generated for some reason?

Update: my guards inventory is working well as well compared to 3.16 not opening at all.

 

Edited by Yvels (see edit history)
Link to comment
Share on other sites

image.png.b917e3d49921304ff9791ed3ef07adb4.png

Mip-Boy wont open. Shows only radial menu. I was using it for time instead using regular mod (Mip-Boy is more immersive tbh)
No red errors in Console. Just wont show.
I tried to "USE" Mip-Boy (I had extra laying around I looted) in-case it reset with 3.17 but I get: "You cannot use that at that time". Cheers.

Update: can still see it on my wrist:
image.png.cc32bd79c4d46b8a6320ade70a61254f.png

Edited by Yvels (see edit history)
Link to comment
Share on other sites

55 minutes ago, Yvels said:

image.png.51818df97dfc6e0ba803a7dc77bb540b.png

Why are all those vehicles are included as separate mods AND inside Bdubs Vehicles at the same time?
Adding those together wont let me open my save game at all. Might be an issue at my end. Plz confirm

 

Most likely bdubyah put them in as an option if a person only wants specific ones.  If you use the Bdubs pack, then delete all the individual ones.  If you only wanted the buggy one, you would probably should delete the pack and all of the other individual vehicles.  Probably instructions on what you should be doing is in that readme file at the bottom.

Link to comment
Share on other sites

Need to find your current logs. Those screenshots don't really help. And yeah, you either use the separate vehicles that you want, or the AIO pack. Not all of them. That was likely your looting issue. Needs logs to help further. The farming is likely the growth rate I forgot to change back from testing speeds. Will check it tonight.

Link to comment
Share on other sites

I have continued to get this error.  I just downloaded the mod today and i have everything set up per instructions but i can't loot anything and this is the errors i get in the log    https://postimg.cc/wyCFKzsy  https://postimg.cc/mhqhsDD6 https://postimg.cc/ftNpXYBg I have made sure to use the newest OScore and i have deleted and redownloaded multiple times.  I have to be missing something here.

Edited by OptimusKain (see edit history)
Link to comment
Share on other sites

1 hour ago, Yvels said:

image.png.fddf3dea0744b9991ae93d9dfd66be66.png

Hi, I got this from my traider but I don't see it in my crafting..
Also bought this:
image.png.ce68bbd1ee1dbf8141848b1fe6306863.png

 

1 hour ago, OptimusKain said:

I have continued to get this error.  I just downloaded the mod today and i have everything set up per instructions but i can't loot anything and this is the errors i get in the log    https://postimg.cc/wyCFKzsy  https://postimg.cc/mhqhsDD6 https://postimg.cc/ftNpXYBg I have made sure to use the newest OScore and i have deleted and redownloaded multiple times.  I have to be missing something here.

Alright, just uploaded a new version that should fix those issues. :)

Link to comment
Share on other sites

yesterday i installed the mod, i created a new world and when i open the game i see a couple of seconds and then the screen goes black and nothing of the environment is seen, if the belt and the compass, i also tried after deleting everything to install it in version 20.6 of the alpha but with the same result. any idea of what it could be. thank you very much.

 

Link to comment
Share on other sites

Good Evening!

 

So I was going through trying to add Wasteland with some other mods and I'm not entirely sure what the issue is. Part of me thinks there may be a compatibility issue but I can't really figure out with what. I'm able to load into my game, but no enemies spawn and when I get close, whole buildings just up and disappear. I have included my modlist (Manually done for the sake of sanity since Wastelands and it's friends doesn't wanna work in Nexus) as well as the errors I'm getting... and an image of where the buildings disappeared. I didn't react fast enough to show myself falling randomly through the map, then reappearing and being stuck (even with the use of no clip, god mode's fly and the like)

https://postimg.cc/gallery/jJYkG5c - My errors

 

My Mods:

mods-1.png

mods-2.png

 

 

Please let me know if you need anything else from me!

Edited by Zverda
forgot to put my modlist (see edit history)
Link to comment
Share on other sites

28 minutes ago, Zverda said:

Good Evening!

 

So I was going through trying to add Wasteland with some other mods and I'm not entirely sure what the issue is. Part of me thinks there may be a compatibility issue but I can't really figure out with what. I'm able to load into my game, but no enemies spawn and when I get close, whole buildings just up and disappear. I have included my modlist (Manually done for the sake of sanity since Wastelands and it's friends doesn't wanna work in Nexus) as well as the errors I'm getting... and an image of where the buildings disappeared. I didn't react fast enough to show myself falling randomly through the map, then reappearing and being stuck (even with the use of no clip, god mode's fly and the like)

https://postimg.cc/gallery/jJYkG5c - My errors

 

My Mods:

mods-1.png

mods-2.png

 

 

Please let me know if you need anything else from me!

Logs. I always need a log file. Screenshots of the console are no help. Find the log file and upload it to pastebin, then link here.

 

Just to be sure, EAC is off, correct? I don't see any mods that should have issues, but I'm not super familiar with most of them.

Link to comment
Share on other sites

10 minutes ago, bdubyah said:

Logs. I always need a log file. Screenshots of the console are no help. Find the log file and upload it to pastebin, then link here.

 

Just to be sure, EAC is off, correct? I don't see any mods that should have issues, but I'm not super familiar with most of them.

So sorry, didn't know you would need that - haven't actually done anything like this in regards to a mod before. EAC is off, made sure it was - even double checked.

https://pastebin.com/i9MQ1HEv

 

Hope this is good enough, it's my most recent log.

Link to comment
Share on other sites

24 minutes ago, Zverda said:

So sorry, didn't know you would need that - haven't actually done anything like this in regards to a mod before. EAC is off, made sure it was - even double checked.

https://pastebin.com/i9MQ1HEv

 

Hope this is good enough, it's my most recent log.

So there are a few issues, but the biggest one is NPCCore isn't loading. It says it is missing a modinfo file. Likely have an extra folder nested in there or something. There are a few other mods like the POI ones with the same issue it looks like. Several xpath warnings as well, but those aren't as big of a deal. Get NPCCore loading and go from there.

Edited by bdubyah (see edit history)
Link to comment
Share on other sites

11 minutes ago, bdubyah said:

So there are a few issues, but the biggest one is NPCCore isn't loading. It says it is missing a modinfo file. Likely have an extra folder nested in there or something. There are a few other mods like the POI ones with the same issue it looks like. Several xpath warnings as well, but those aren't as big of a deal. Get NPCCore loading and go from there.

I will definitely take a look and see if that works - I did figure out the POI thing thankfully and corrected that at the very least, I'll take a look at the NPCCore as there is a good chance I didn't double check after I unzipped it.

Link to comment
Share on other sites

2 hours ago, bdubyah said:

So there are a few issues, but the biggest one is NPCCore isn't loading. It says it is missing a modinfo file. Likely have an extra folder nested in there or something. There are a few other mods like the POI ones with the same issue it looks like. Several xpath warnings as well, but those aren't as big of a deal. Get NPCCore loading and go from there.

https://pastebin.com/Hg1AR9c4

 

New Log - So I made sure I had NPCCore downloaded right and proper and it has everything it's supposed to in the folder. No hidden paths that I know of (see image on inside the folder). I ended up removing a Prefab and relocated the ones that needed to be since I realized that I didn't have them pathing right. While I'm no longer getting a visible error from one of the prefabs (as I removed it) I am still having the disappearing building issue, the loot containers not registering and then suddenly not being able to move issue. Do you think having additional prefabs is an issue? Maybe harry's mods since it's saying that it's just not loading things?

 

https://postimg.cc/fVrMxQnL

Link to comment
Share on other sites

7 hours ago, Zverda said:

https://pastebin.com/Hg1AR9c4

 

New Log - So I made sure I had NPCCore downloaded right and proper and it has everything it's supposed to in the folder. No hidden paths that I know of (see image on inside the folder). I ended up removing a Prefab and relocated the ones that needed to be since I realized that I didn't have them pathing right. While I'm no longer getting a visible error from one of the prefabs (as I removed it) I am still having the disappearing building issue, the loot containers not registering and then suddenly not being able to move issue. Do you think having additional prefabs is an issue? Maybe harry's mods since it's saying that it's just not loading things?

 

https://postimg.cc/fVrMxQnL

Issue now is Wasteland and one of the other mods both have a sound clip with the same name: silence5. Would need to either remove the other mod, or edit one of them to change that name in all places it is used. Wouldn't be hard to do in something like NP++.

Link to comment
Share on other sites

6 hours ago, bdubyah said:

Issue now is Wasteland and one of the other mods both have a sound clip with the same name: silence5. Would need to either remove the other mod, or edit one of them to change that name in all places it is used. Wouldn't be hard to do in something like NP++.

I take it no luck knowing which mod it is?

 

edit: Nvm, I found which mod it was, was my firearms mod... though I'm not sure if that contributes to the looting issue or not. Or the buildings disappearing.

Edited by Zverda (see edit history)
Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...