Jump to content

(A19) bdubyah's modlets


bdubyah

Recommended Posts

Already made my list, just haven't released it as I have some more POIs being added. The one included with the mod will be updated when the mod is. I can't keep up with all of his changes. Lol. 

Link to comment
Share on other sites

On 8/19/2021 at 12:12 AM, Apaseall said:

I have my patch & mod working well thank you for your help. I now have a new vehicle, with all the trimmings, like books, recipes etc.

You would not believe the mad map I was handed by the generator. Sooo many hills and mountains.

 

Anyways...I have another question, oh great vehicle maker. What property would I be looking at to change, in order to get a bit more air?

I mean, going over a bump, or slight ramp, I leave the ground, but only spend a little time in the air.

What I am looking for is a bit more height, leading to longer in air, or just plain a little more in the air.

I have already messed with the steering to make changing direction a little more responsive.

Any thoughts?

I have an answer for this based on using the hop feature, since I've seen it used in another vehicle mod to great effect. It also works beautifully on the Dirt Bike which is my vehicle of choice when I am using the Wasteland Mod. It can get some very nice air time and lift even at full speed. In fact, you'll be able to jump over obstacles such a vehicles at will.

 

In the vehicles.xml with the Dirt Bike as a test, change:

<property name="hopForce" value="1, 1"/> to <property name="hopForce" value="8, .1"/>

 

It may give you the effect you are looking for even without a ramp, and with a ramp it should be all the more interesting.

 

20210902015041_1.thumb.jpg.f00170b8eebc5221f41408bd342adfe0.jpg

Link to comment
Share on other sites

On 2/24/2019 at 1:25 AM, bdubyah said:

Oyujo8T.jpg

 

Coming soon! Still gotta tweak the mesh and how it drives as it's currently a drifting machine. Haha.

...so with this jeep - beware the storage!!  I loaded this jeep up so I can go to the Traders and sell - logged out and when I came back all my items from the jeep disappeared...
FYI

Link to comment
Share on other sites

I need help trying to install the vehicle mod I have tried placing it in different location and followed steps I have read online and I still can't figure out how to get this to work. I have it installed at the same location both client and server side.spacer.png

Link to comment
Share on other sites

...\7 Days To Die\Mods\Bdubs Vehicles is what it should look like. And when you open the Bdubs Vehicles folder there should be Config, Resources, and UIAtlases folders. So make sure it's in the right folder, and that it doesn't contain any extra layers of folders.

Link to comment
Share on other sites

5 hours ago, Leon Kyros said:

That is exactly how I have it. Both on server and client side.spacer.png

Make sure that the right side (the server computer I am assuming) is the exact same as the left side.  Make sure that when you click on Bdubs Vehicles that you don't have another nested folder inside of it.  On the left side, you clicked the actual mod folder and it shows the files.  Make sure you see the same file structure on the right side (and also that there is a ModInfo.xml file in that folder).  Your error code is saying that a mod was not loaded properly and these 2 things mention are usually the reason why

 

Also would be great to see the startup logs on both.  That way we can see if there are any errors when loading up the mods.

Edited by BFT2020 (see edit history)
Link to comment
Share on other sites

44 minutes ago, zorelix said:

https://ibb.co/3Wg7jjk
can anyone help me with my problem? spent 1hr trying to fix it didnt work hope u guys can help me

Can you confirm all of these things:-

 

- This version is running in the Vanilla 7D2D and not an overhaul.
- Any zipped folders were appropriately unzipped.
- You have created a 'Mods' folder in the main player game directory.
- You have placed Bdubs Vehicles inside the 'Mods' folder.
- Bdubs Vehicles folder is the top layer folder and the next layer of content is a 'Config, Prefabs, Resources, UIAtlases' folder and 'ModInfo and NitroGenPOIinfo' file.
- You have installed Bdubs Vehicles in both the server and player game folders if you are attempting to join a server and receiving this error. (The server cannot push this content to each player and needs to be manually installed).

Link to comment
Share on other sites

13 minutes ago, arramus said:

Can you confirm all of these things:-

 

- This version is running in the Vanilla 7D2D and not an overhaul.
- Any zipped folders were appropriately unzipped.
- You have created a 'Mods' folder in the main player game directory.
- You have placed Bdubs Vehicles inside the 'Mods' folder.
- Bdubs Vehicles folder is the top layer folder and the next layer of content is a 'Config, Prefabs, Resources, UIAtlases' folder and 'ModInfo and NitroGenPOIinfo' file.
- You have installed Bdubs Vehicles in both the server and player game folders if you are attempting to join a server and receiving this error. (The server cannot push this content to each player and needs to be manually installed).

i was just trying to join a public server. i did put the files correctly. maybe there is something wrong on the server itself but i saw there was 2 player currently playing on the server i was trying to join.  there are alot of mods require to join on this server such as https://ibb.co/BggyD02 but i tried to find the 'boxtruckhostess_b but no luck

Link to comment
Share on other sites

It clearly says the mod isn't loaded. So I'd check your install and make sure it is correct. Can you play SP with it? Otherwise I'd try and contact the server and make sure what version they are using. I know War3z used to distribute my AIO alongside his, but not sure if that's still the case. So no idea what version it might have if it's still included.

Link to comment
Share on other sites

3 hours ago, bdubyah said:

It clearly says the mod isn't loaded. So I'd check your install and make sure it is correct. Can you play SP with it? Otherwise I'd try and contact the server and make sure what version they are using. I know War3z used to distribute my AIO alongside his, but not sure if that's still the case. So no idea what version it might have if it's still included.

 i tried your suggestion to play Single Player sir it work fine i was able to play single player. so there is a problem with their server is that correct?

Link to comment
Share on other sites

The Wasteland Mod Test Version has received some very interesting updates that further enhance the nature of each biome and allow players to choose how much of a challenge they really want to face. If you head into the Wasteland you are going to meet a giant mutant scorpion, and this image is one of the low level ones that practically sucks the life out of you.

 

20210912224552_1.thumb.jpg.d431fcc1efc2d3361e5f048c18942cfd.jpg

 

And if it's not giant mutant scorpions, it'll possibly be the armadillo looking mutant dogs. The Wasteland biome just got a whole heap more deadly.

20210912033852_1.thumb.jpg.c07bcb8aac9dbef937c6f68f9beca9a9.jpg

  • Thanks 1
Link to comment
Share on other sites

On 9/5/2021 at 10:35 PM, bdubyah said:

Never heard of that happening. It uses the same storage as the vanilla 4x4.

So - after I logged out and came back later - everything was there. I don't know what happened - maybe just a glitch. It has worked correctly every time afterwards.

Thanks for the response!

Sorry for the scare :)

Link to comment
Share on other sites

Questing with the Wasteland Test update version has been interesting with an expansion on standard type zombies. There are a lot of first responder type zombies; enforcement, military, and medical, and some regulars as well. Vanilla zombies are great but repetition is frequent and gives the appearance of a cloning experiment disaster. The addition of a range of regular type zombies helps to break up the repetition and keep it much more dynamic. It'll be time to name them all next for localisation since a lot of servers like to use the HUD name/health bar for entities these days.

 

20210913013235_1.thumb.jpg.5a9df0440c1d5107ac1da57929d5f3ec.jpg

 

I found a UFO and naturally the next step was all about collecting the loot but there was a kind of attack I haven't experienced before as I was heading up the outer shell.

20210913015009_1.thumb.jpg.5b6e28991c559c9448daf984e8f34f2d.jpg

 

Without giving anything away for now, you can just make out a tasing cattleprod type weapon on the lower right of the image. I didn't last long after this because there was more than one. Those UFOs are not easy pickings any more.

20210913014436_1.thumb.jpg.de5601e33f732fbdeb3e88cc4469d79f.jpg

Link to comment
Share on other sites

I am just not a fan of health bars. I just don't like the clutter. But I am also for being able to remove the XP popup on death as well. Lol.

 

Working on getting these guys finished up, adding them all biomes, with a low spawn rate. Just gotta get their sounds sorted out.

hunter1.png

  • Like 3
Link to comment
Share on other sites

On 9/13/2021 at 8:55 AM, bdubyah said:

I am just not a fan of health bars. I just don't like the clutter. But I am also for being able to remove the XP popup on death as well. Lol.

 

Working on getting these guys finished up, adding them all biomes, with a low spawn rate. Just gotta get their sounds sorted out.

hunter1.png

im having ptsd. dear god @%$#ING NOOOOO

CAZA@%$#YOUDORES! NOOOOOO! 

 

looking forward to suffering! XD 

  • Haha 1
Link to comment
Share on other sites

The Old M1911 has taken to the mod very nicely and I don't know how long it tool to tweak the modifier settings for the reflex mod but it looks and responds superbly.

20210917145829_1.thumb.jpg.3c725750d3e320e9ae5daf3b09456b7b.jpg

 

20210917145824_1.thumb.jpg.fc59955b363c37a5219c74c8d06df7ec.jpg

 

Low level for sure, but it holds its ground to the Tier 2 Maria and I shall be using it for head popping in the first Blood Moon on this server.

Link to comment
Share on other sites

Just on the testing repo version.

20210917170209_1.thumb.jpg.084f85c664879939fd549c527eafbb0d.jpg

 

And aptly named as you venture further in.

20210917171256_1.thumb.jpg.735003ce089b66a39193084f130b8a03.jpg

 

It never used to be this challenging to obtain a laser pistol though. The new radiation field particle effect is superb.

20210917171334_1.thumb.jpg.252b475399ece871123a63b3ef3fe537.jpg

 

Missed a couple on the way in.

20210917171457_1.thumb.jpg.ee9de3211d50749a8c76bf99d638f7f8.jpg

 

Yep, the test updates give a more polished feel on top of the abundance of extras.

Link to comment
Share on other sites

On 9/12/2021 at 10:01 AM, arramus said:

The Wasteland Mod Test Version has received some very interesting updates that further enhance the nature of each biome and allow players to choose how much of a challenge they really want to face. If you head into the Wasteland you are going to meet a giant mutant scorpion, and this image is one of the low level ones that practically sucks the life out of you.

 

...

And if it's not giant mutant scorpions, it'll possibly be the armadillo looking mutant dogs. The Wasteland biome just got a whole heap more deadly.

20210912033852_1.thumb.jpg.c07bcb8aac9dbef937c6f68f9beca9a9.jpg

Uhhhh, looks like a mole rat to me...  👍

Outstanding stuff here!

 

  • Like 1
Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...