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(A21) bdubyah's modlets


bdubyah

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@bdubyah@arramus

 

The new game is going well, and NitroGen was really helpful both for the mod and in general.  Thanks again for the tips.

 

We're curious if there's a known bug with NPCs sometimes not giving XP, or at least the XP not being noted onscreen.

 

Also bdubyah asked everyone about their game-frequency of legendary drops, and so far by level ~20 in this game, we don't have a legendary drop.  We're not concerned with this, but apparently there's enough variability to see the first one by day 2 in one game, and then zero of them much later on in the second game.

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Sounds about right then. RNG doing its job. Haven't noticed any XP issues. I do know sometimes when enemies die to bleeding, you don't seem to get XP. Happens even on vanilla zeds. Maybe happen from fire too, haven't paid enough attention to it.

 

Geoff, I gave shpereii a shout and he took a look at it, and the launcher wasn't picking them up for some reason. He tried adding them but they still weren't showing up. He said he'd take a closer look in the morning. So hopefully it gets sorted then.

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Just a little change: All separate vehicle mods are back on GitHub, everything else will stay on GitLab. Sphereii said it was something with GitLab only showing 20 folders in a repo. So I decided to move them back as they won't be changing much, if at all. The links *should* be right. I hope. Lol. Found a few on here and a bunch on Nexus that either linked to A18 repos, or the original repo I made in the beginning that no longer exists.

 

I do not plan on updating all the individual vehicle mods any longer as it's just way too much of a pain to deal with, especially when a new alpha drops. So any new vehicles and tweaks or changes made from here on out will probably only be in the AIO.

 

Right now it looks like all GitHub mods are on the launcher, but sphereii was still testing stuff with GitLab, so they aren't on there at the moment. I assume they will be there shortly.

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Google it. I know Khaine has install vids for DF, so check his thread. Process should be mostly the same for client/server.

 

And do let me know how it goes once you get it setup. I just removed the DF patch from Nexus and will unlink it from here soon as I've gotten nothing but complaints about it. I really feel like there's nothing wrong with it, as Mythix made the patch and I would think they know what they are doing, and that it's just people being idiots. But I got more bug posts and complaints in the short time I had it on Nexus than I have in a looong time. Ain't nobody got time to listen to that mess. Lol. So let me know if it all works so I can just ignore them.

Edited by bdubyah (see edit history)
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4 hours ago, bdubyah said:

And do let me know how it goes once you get it setup.

Just for double checking, I did a manual install of DF (Gitlab) and the vehicles (Gitlab compatible for DF version) linked from 7daystodiemods. I believe I installed correctly.

 

Copied Vanilla files

df1.jpg.b4796be40b3aae11fe65439fedd132ea.jpg

 

Added requisite DF files to their appropriate folders.

df2.thumb.jpg.3584c82c06c9c2e2eb474a341fbfbc35.jpg

 

Brought the DF vehicles over to the Mods folder.

df3.thumb.jpg.d528a80ae025fd1607635be867031b62.jpg

 

And launched DF.

df4.thumb.jpg.39c3702a0d5255068550f3b796636ef4.jpg

 

And won't show a picture of the command line output for fear of causing a seizure.

But here is the log showing a few issues with items/loot. It may be my end but I purposely kept DF to vanilla with just the vehicles as the only mod.

 

Spoiler

Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die - DF/7DaysToDie_Data/Managed'
Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die - DF/MonoBleedingEdge/etc'
Initialize engine version: 2019.2.17f1 (8e603399ca02)
[XR] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die - DF/7DaysToDie_Data/UnitySubsystems
Forcing GfxDevice: Direct3D 11
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.1]
    Renderer: AMD Radeon RX 5600 XT (ID=0x731f)
    Vendor:   
    VRAM:     6103 MB
    Driver:   27.20.15003.1004
Begin MonoManager ReloadAssembly
- Completed reload, in  0.069 seconds
<RI> Initializing input.

XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 0.297000 ms
2021-05-01T16:53:54 0.008 INF Start harmony loading: C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die - DF/7DaysToDie_Data/../Mods
2021-05-01T16:53:54 0.014 INF DLL found: C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die - DF/7DaysToDie_Data/../Mods\0-DarknessFallsCore/Harmony/Harmony-0-DarknessFallsCore.dll
2021-05-01T16:53:54 0.031 INF DLL found: C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die - DF/7DaysToDie_Data/../Mods\2-SphereIICore/Harmony/Harmony-0-SphereIICore.dll
2021-05-01T16:53:54 0.032 INF DLL found: C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die - DF/7DaysToDie_Data/../Mods\Redbeardt-ActiveIngredients/Harmony/Harmony-ActiveIngredients.dll
2021-05-01T16:53:54 0.033 INF DLL found: C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die - DF/7DaysToDie_Data/../Mods\ScoutsMod/Harmony/Harmony-ScoutsMod.dll
2021-05-01T16:53:54 0.033 INF DLL found: C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die - DF/7DaysToDie_Data/../Mods\TE_MenuMusic/Harmony/Harmony-TE_MenuMusic.dll
2021-05-01T16:53:54 0.034 INF DLL found: C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die - DF/7DaysToDie_Data/../Mods\TE_NewBlockTextures/Harmony/Harmony-TE_NewBlockTextures.dll
2021-05-01T16:53:54 0.042 INF Found harmony interfaces: 8
 Loading Patch: DFCore_Init
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die - DF/7DaysToDie_Data/Mono/data-000001D30B570F30.dll
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die - DF/7DaysToDie_Data/Mono/data-000001D31166E980.dll
Adjusting 20 to 100
Done with 20 to 100
Adjusting 1 to 10
Done with 1 to 10
Adjusting 2 to 1
Done with 2 to 1
Adjusting 2 to 1
Done with 2 to 1
Adjusting 3 to 1
Done with 3 to 1
Patching...
Patch done
Patching...
Patch done
Patching UpdateWheelsCollision()
Patching...
Adjusting 6500 to 13000
Done With Patching UpdateWheelsCollision()
Patching OnCollisionForward ()
Patching...
Adjusting 0.8 to 10
Done With Patching OnCollisionForward ()
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die - DF/7DaysToDie_Data/Mono/data-000001D30B6A5050.dll
Patch 1
Patching...
Patch done
Patch 2
Patching...
Patch done
Patch 3
Patching...
Patch done
Patch 5
Patching...
Patch done
Patch 6
Patching...
Patch done
Patch 7
Patching...
Patch done
Patch 8
Patching...
Patch done
Patch 9
Patching...
Patch done
Patching PUBLIC_SLOTS()
Adjusting 10 to 15
Adjusting 20 to 30
Done With Patching PUBLIC_SLOTS()
Patching PlayerMoveController.Update for shift and number on 15 slot toolbelt
Done with patching PlayerMoveController.Update
 Loading Patch: SphereIICore_Init
Patching PlayerMoveController.Update for shift and number on 15 slot toolbelt
Done with patching PlayerMoveController.Update
Patching PlayerMoveController.Update for shift and number on 15 slot toolbelt
Done with patching PlayerMoveController.Update
 Loading Patch: SphereII_CaveProject+SphereII_CaveProject_Init
Patching PlayerMoveController.Update for shift and number on 15 slot toolbelt
Done with patching PlayerMoveController.Update
Patching PlayerMoveController.Update for shift and number on 15 slot toolbelt
Done with patching PlayerMoveController.Update
 Loading Patch: SphereII_RemoveTraderProtection+SphereII_RemoveTraderProtection_Start
2021-05-01T16:53:56 1.425 INF Pre-initiliazing configuration values
2021-05-01T16:53:56 1.425 INF C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - DF
2021-05-01T16:53:56 1.427 WRN  Loading Patch: mythixscoutsmod+scoutsmod
2021-05-01T16:53:56 1.429 WRN @1
Scoutsmod patch 2
Patching...
Patch done
2021-05-01T16:53:56 1.629 INF [Steamworks.NET] SteamAPI_Init() ok
2021-05-01T16:53:56 1.734 INF Localization language: english
2021-05-01T16:53:56 1.747 INF Texture quality is set to 1
2021-05-01T16:53:56 1.747 INF Precaching...
2021-05-01T16:53:56 1.748 INF Precaching file: 7DaysToDie_Data/resources.assets
2021-05-01T16:53:56 1.803 INF [EAC] Not loading, not started from launcher
2021-05-01T16:53:56 1.841 INF TE_MenuMusic - Attempting to load the mod menu background music...
2021-05-01T16:53:56 1.927 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
2021-05-01T16:53:56 1.996 INF TE_MenuMusic - Loading new menu background music: zombiemainmusic.ogg (UnityEngine.AudioClip)
2021-05-01T16:53:56 2.061 INF Precaching file: Data/Bundles/blocktextureatlases
2021-05-01T16:53:56 2.268 INF Precaching file: Data/Bundles/terraintextures
2021-05-01T16:53:57 2.458 INF Precaching done
2021-05-01T16:53:58 3.411 INF Loading main scene
Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.939100 ms
2021-05-01T16:53:58 3.454 INF [GSM] Singleton Initialized...
2021-05-01T16:53:58 3.459 INF Awake IsFocused: True
2021-05-01T16:53:58 3.459 INF Awake
2021-05-01T16:53:58 3.465 INF Version: Alpha 19.4 (b7) Compatibility Version: Alpha 19.4, Build: Windows 64 Bit
2021-05-01T16:53:58 3.466 INF System information:
2021-05-01T16:53:58 3.466 INF    OS: Windows 10  (10.0.0) 64bit
2021-05-01T16:53:58 3.466 INF    CPU: Intel(R) Core(TM) i7-10700 CPU @ 2.90GHz (cores: 16)
2021-05-01T16:53:58 3.466 INF    RAM: 32687 MB
2021-05-01T16:53:58 3.466 INF    GPU: AMD Radeon RX 5600 XT (6103 MB)
2021-05-01T16:53:58 3.466 INF    Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
2021-05-01T16:53:58 3.466 INF Last played version: Alpha 19.4
2021-05-01T16:53:58 3.466 INF Local UTC offset: 9 hours
2021-05-01T16:53:58 3.468 INF Command line arguments: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - DF\7DaysToDie.exe -force-d3d11 -logfile C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - DF\7DaysToDie_Data\output_log__2021-05-01__16-53-53.txt
2021-05-01T16:53:58 3.469 INF Not running in Big Picture Mode, no on-screen keyboard available
2021-05-01T16:53:58 3.469 INF Starting PlayerInputManager...
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die - DF/7DaysToDie_Data/Mono/XInputInterface32
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die - DF/7DaysToDie_Data/Mono/XInputInterface32.dll
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die - DF/7DaysToDie_Data/Mono/XInputInterface32
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die - DF/7DaysToDie_Data/Mono/libXInputInterface32
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die - DF/7DaysToDie_Data/Mono/libXInputInterface32.dll
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die - DF/7DaysToDie_Data/Mono/libXInputInterface32
2021-05-01T16:53:58 3.586 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True)
2021-05-01T16:53:58 3.599 INF Starting UserProfileManager...
2021-05-01T16:53:58 3.658 INF Occlusion: Awake
2021-05-01T16:53:58 3.664 INF ApplyAllOptions streaming budget 5492.7 MB
2021-05-01T16:53:58 3.664 INF ApplyAllOptions current screen 1920 x 1080, 75hz, window 1366 x 768, fullscreen False Windowed
2021-05-01T16:53:58 3.665 INF SetResolution was screen 1920 x 1080, 75hz, window 1366 x 768, fullscreen False Windowed
2021-05-01T16:53:58 3.665 INF SetResolution to window 1366 x 768, fullscreen False
2021-05-01T16:53:58 3.665 INF Texture quality is set to 1
2021-05-01T16:53:58 3.665 INF ApplyTextureFilter 1, AF Enable
2021-05-01T16:53:58 3.666 INF ApplyTerrainOptions 3
2021-05-01T16:53:58 3.838 INF [MODS] Start loading
2021-05-01T16:53:58 3.839 INF [MODS] Trying to load from folder: 0-DarknessFallsCore
2021-05-01T16:53:58 3.859 INF [MODS] Loaded Mod: Darkness Falls Core (3.4)
2021-05-01T16:53:58 3.859 INF [MODS] Trying to load from folder: 1-DarknessFallsConfig
2021-05-01T16:53:58 3.862 INF [MODS] Loaded Mod: Darkness Falls Config (1.8)
2021-05-01T16:53:58 3.862 INF [MODS] Trying to load from folder: 2-SphereIICore
2021-05-01T16:53:58 3.863 INF [MODS] Loaded Mod: 0-SphereIICore (19.0.0.1187)
2021-05-01T16:53:58 3.863 INF [MODS] Trying to load from folder: Bdubs Vehicles DF patch
2021-05-01T16:53:58 3.864 INF [MODS] Loaded Mod: Bdubs Vehicles DF patch (1.1)
2021-05-01T16:53:58 3.864 INF [MODS] Trying to load from folder: Redbeardt-ActiveIngredients
2021-05-01T16:53:58 3.864 WRN Unknown element found: DMT (file C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die - DF/7DaysToDie_Data/../Mods\Redbeardt-ActiveIngredients/ModInfo.xml, line 10)
2021-05-01T16:53:58 3.864 INF [MODS] Loaded Mod: Active Ingredients (1.0.0.0)
2021-05-01T16:53:58 3.864 INF [MODS] Trying to load from folder: ScoutsMod
2021-05-01T16:53:58 3.865 INF [MODS] Loaded Mod: ScoutsMod (1.0)
2021-05-01T16:53:58 3.865 INF [MODS] Trying to load from folder: TE_MenuMusic
2021-05-01T16:53:58 3.865 WRN Unknown element found: DMT (file C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die - DF/7DaysToDie_Data/../Mods\TE_MenuMusic/ModInfo.xml, line 10)
2021-05-01T16:53:58 3.865 INF [MODS] Loaded Mod: TE_MenuMusic (1)
2021-05-01T16:53:58 3.865 INF [MODS] Trying to load from folder: TE_NewBlockTextures
2021-05-01T16:53:58 3.865 WRN Unknown element found: DMT (file C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die - DF/7DaysToDie_Data/../Mods\TE_NewBlockTextures/ModInfo.xml, line 10)
2021-05-01T16:53:58 3.865 INF [MODS] Loaded Mod: TE_NewBlockTextures (A19 b177)
2021-05-01T16:53:58 3.865 INF [MODS] Initializing mod code
2021-05-01T16:53:58 3.865 INF [MODS] Loading done
2021-05-01T16:53:58 4.176 INF Pack 116237 us
2021-05-01T16:53:58 4.185 INF Pack 2361 us
2021-05-01T16:53:58 4.187 INF [MODS] Loading localization from mod: Darkness Falls Core
2021-05-01T16:53:58 4.227 INF [MODS] Loading localization from mod: 0-SphereIICore
2021-05-01T16:53:58 4.227 INF [MODS] Loading localization from mod: Bdubs Vehicles DF patch
2021-05-01T16:53:59 4.310 INF Loading permissions file at 'C:\Users\arramus\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
2021-05-01T16:53:59 4.315 INF Loading permissions file done.
2021-05-01T16:53:59 4.351 INF Looking for mods dll at C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - DF\7DaysToDie_Data\Managed/Mods.dll
2021-05-01T16:53:59 4.351 INF Trying to add mods.dll
2021-05-01T16:53:59 4.361 INF GameSense server not found (no props file), disabling
2021-05-01T16:53:59 4.361 INF Awake done in 901 ms
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die - DF/7DaysToDie_Data/Mono/libc
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die - DF/7DaysToDie_Data/Mono/libc.dll
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die - DF/7DaysToDie_Data/Mono/libc

Unloading 579 unused Assets to reduce memory usage. Loaded Objects now: 4343.
Total: 17.633400 ms (FindLiveObjects: 0.258300 ms CreateObjectMapping: 0.129100 ms MarkObjects: 16.920500 ms  DeleteObjects: 0.325300 ms)

2021-05-01T16:53:59 4.463 INF User joined: arramus
2021-05-01T16:53:59 4.586 INF Updated culture for display texts
2021-05-01T16:53:59 4.825 INF UMA Overlay loading took 165 ms
2021-05-01T16:53:59 4.826 INF UMA Slot loading took 1 ms
2021-05-01T16:53:59 5.058 INF Reloading serveradmin.xml
2021-05-01T16:53:59 5.058 INF Loading permissions file at 'C:\Users\arramus\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
2021-05-01T16:53:59 5.059 INF Loading permissions file done.
2021-05-01T16:54:00 5.711 INF LoadTextureArraysForQuality quality -1 to 1, reload False
0|Load new texture arrays complete.  Elapsed time: 00:00:04.9969084
2021-05-01T16:54:05 11.159 INF [GSM] GameSparks Connected
2021-05-01T16:54:09 14.517 INF WorldStaticData.Init() needed 9.495s
2021-05-01T16:54:09 14.599 INF [GSM] Device Authentication suceeded ...
2021-05-01T16:54:09 14.647 INF [Steamworks.NET] Login ok.
Clearing SphereCache...
Clearing SphereCache...
2021-05-01T16:54:09 15.019 INF AchievementManager: Received stats and achievements from Steam
2021-05-01T16:54:10 15.394 INF AchievementManager.UserStatsStored_Callback, result=k_EResultOK
2021-05-01T16:55:22 87.916 INF NET: Starting server protocols
2021-05-01T16:55:22 87.924 INF NET: LiteNetLib server started
2021-05-01T16:55:22 87.925 INF [Steamworks.NET] NET: Server started
2021-05-01T16:55:22 87.925 INF Started thread SteamNetworkingServer
2021-05-01T16:55:22 87.926 INF StartGame
2021-05-01T16:55:22 87.926 INF NetPackageManager Init
2021-05-01T16:55:22 87.981 INF Persistent GamePrefs saved
GamePref.AdminFileName = serveradmin.xml
GamePref.AirDropFrequency = 72
GamePref.AirDropMarker = False
GamePref.AutopilotMode = 0
GamePref.BedrollDeadZoneSize = 30
GamePref.BedrollExpiryTime = 60
GamePref.BlockDamageAI = 100
GamePref.BlockDamageAIBM = 100
GamePref.BlockDamagePlayer = 100
GamePref.BloodMoonEnemyCount = 8
GamePref.BloodMoonFrequency = 7
GamePref.BloodMoonRange = 0
GamePref.BloodMoonWarning = 8
GamePref.BuildCreate = False
GamePref.ConnectToServerIP = 23.92.73.170
GamePref.ConnectToServerPort = 41311
GamePref.ControlPanelEnabled = False
GamePref.ControlPanelPort = 8080
GamePref.CraftTimer =
GamePref.CreateLevelDim = 8
GamePref.CreateLevelName = My Level
GamePref.CreativeMenuEnabled = False
GamePref.DayCount = 3
GamePref.DayLightLength = 18
GamePref.DayNightLength = 60
GamePref.DebugMenuEnabled = False
GamePref.DebugMenuShowTasks = False
GamePref.DebugStopEnemiesMoving = False
GamePref.DropOnDeath = 0
GamePref.DropOnQuit = 0
GamePref.DynamicSpawner =
GamePref.EACEnabled = False
GamePref.EnemyDifficulty = 0
GamePref.EnemySpawnMode = True
GamePref.FavoriteServersList =
GamePref.FragLimit = 20
GamePref.GameDifficulty = 1
GamePref.GameGuidClient =
GamePref.GameMode = GameModeSurvival
GamePref.GameName = nav
GamePref.GameNameClient = My Game
GamePref.GameVersion = Alpha 19.4
GamePref.GameWorld = Navezgane
GamePref.HideCommandExecutionLog = 0
GamePref.JoiningOptions = True
GamePref.LandClaimCount = 1
GamePref.LandClaimDeadZone = 30
GamePref.LandClaimDecayMode = 0
GamePref.LandClaimExpiryTime = 7
GamePref.LandClaimOfflineDelay = 0
GamePref.LandClaimOfflineDurabilityModifier = 0
GamePref.LandClaimOnlineDurabilityModifier = 0
GamePref.LandClaimSize = 41
GamePref.LastGameResetRevision = 13
GamePref.LastLoadedPrefab = ImpTreadertele
GamePref.LastLoadedPrefabSize = 27,7,21
GamePref.LastLoadingTipRead = 8
GamePref.LootAbundance = 100
GamePref.LootRespawnDays = 30
GamePref.LootTimer =
GamePref.MatchLength = 10
GamePref.MaxSpawnedAnimals = 50
GamePref.MaxSpawnedZombies = 64
GamePref.MaxUncoveredMapChunksPerPlayer = 524288
GamePref.NoGraphicsMode = False
GamePref.OptionsAllowController = True
GamePref.OptionsAmbientVolumeLevel = 0.3103448
GamePref.OptionsAudioOcclusion = False
GamePref.OptionsBackgroundGlobalOpacity = 0.75
GamePref.OptionsControllerVibration = True
GamePref.OptionsControlsResetRevision = 3
GamePref.OptionsDisableChunkLODs = False
GamePref.OptionsDynamicMusicDailyTime = 0.45
GamePref.OptionsDynamicMusicEnabled = False
GamePref.OptionsForegroundGlobalOpacity = 1
GamePref.OptionsGfxAA = 1
GamePref.OptionsGfxBloom = True
GamePref.OptionsGfxBrightness = 0.5
GamePref.OptionsGfxDOF = False
GamePref.OptionsGfxDynamicMinFPS = 30
GamePref.OptionsGfxDynamicMode = 0
GamePref.OptionsGfxDynamicScale = 1
GamePref.OptionsGfxFOV = 65
GamePref.OptionsGfxGrassDistance = 1
GamePref.OptionsGfxLODDistance = 0.5
GamePref.OptionsGfxMotionBlur = 1
GamePref.OptionsGfxObjQuality = 3
GamePref.OptionsGfxOcclusion = True
GamePref.OptionsGfxQualityPreset = 2
GamePref.OptionsGfxReflectQuality = 1
GamePref.OptionsGfxReflectShadows = False
GamePref.OptionsGfxResetRevision = 1
GamePref.OptionsGfxResolution = 0
GamePref.OptionsGfxShadowDistance = 1
GamePref.OptionsGfxSSAO = True
GamePref.OptionsGfxSSReflections = 1
GamePref.OptionsGfxStreamMipmaps = True
GamePref.OptionsGfxSunShafts = True
GamePref.OptionsGfxTerrainQuality = 3
GamePref.OptionsGfxTexFilter = 1
GamePref.OptionsGfxTexQuality = 1
GamePref.OptionsGfxTreeDistance = 4
GamePref.OptionsGfxUMATexQuality = 1
GamePref.OptionsGfxViewDistance = 6
GamePref.OptionsGfxVsync = 1
GamePref.OptionsGfxWaterPtlLimiter = 0.5
GamePref.OptionsGfxWaterQuality = 1
GamePref.OptionsHudOpacity = 1
GamePref.OptionsHudSize = 1
GamePref.OptionsInterfaceSensitivity = 0.75
GamePref.OptionsInvertMouse = False
GamePref.OptionsJournalPopup = True
GamePref.OptionsMenuMusicVolumeLevel = 0
GamePref.OptionsMicVolumeLevel = 0.75
GamePref.OptionsMouseSensitivity = 0.5
GamePref.OptionsMusicVolumeLevel = 0.1163793
GamePref.OptionsOverallAudioVolumeLevel = 0.09999999
GamePref.OptionsPlayChanceFrequency = 3
GamePref.OptionsPlayChanceProbability = 0.983
GamePref.OptionsPlayerModel = playerMale
GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
GamePref.OptionsPOICulling = 1
GamePref.OptionsScreenBoundsValue = 1
GamePref.OptionsShowCompass = True
GamePref.OptionsShowCrosshair = True
GamePref.OptionsStabSpawnBlocksOnGround = True
GamePref.OptionsTempCelsius = False
GamePref.OptionsUiFpsScaling = 1
GamePref.OptionsVoiceChatEnabled = True
GamePref.OptionsVoiceVolumeLevel = 0.75
GamePref.OptionsZoomMouseSensitivity = 0.5
GamePref.PartySharedKillRange = 500
GamePref.PersistentPlayerProfiles = True
GamePref.PlayerAutologin = False
GamePref.PlayerId = 76561197990135415
GamePref.PlayerKillingMode = 0
GamePref.PlayerName = arramus
GamePref.PlayerSafeZoneHours = 7
GamePref.PlayerSafeZoneLevel = 5
GamePref.PlayerToken =
GamePref.RebuildMap = False
GamePref.SaveGameFolder = C:\Users\arramus\AppData\Roaming/7DaysToDie/Saves
GamePref.SelectionContextMode = 0
GamePref.SelectionOperationMode = 0
GamePref.ServerAdminSlots = 0
GamePref.ServerAdminSlotsPermission = 0
GamePref.ServerDescription =
GamePref.ServerDisabledNetworkProtocols =
GamePref.ServerIP =
GamePref.ServerIsPublic = True
GamePref.ServerLoginConfirmationText =
GamePref.ServerMaxAllowedViewDistance = 12
GamePref.ServerMaxPlayerCount = 8
GamePref.ServerMaxWorldTransferSpeedKiBs = 512
GamePref.ServerName = Default Server
GamePref.ServerPort = 26900
GamePref.ServerReservedSlots = 0
GamePref.ServerReservedSlotsPermission = 100
GamePref.ServerVisibility = 1
GamePref.ServerWebsiteURL =
GamePref.ShowFriendPlayerOnMap = True
GamePref.TelnetEnabled = False
GamePref.TelnetFailedLoginLimit = 10
GamePref.TelnetFailedLoginsBlocktime = 10
GamePref.TelnetPort = 25003
GamePref.TerminalWindowEnabled = True
GamePref.UNUSED_OptionsBloom =
GamePref.UNUSED_OptionsDeferredLighting =
GamePref.UNUSED_OptionsDOF =
GamePref.UNUSED_OptionsFieldOfViewNew =
GamePref.UNUSED_OptionsGamma =
GamePref.UNUSED_OptionsImageEffects =
GamePref.UNUSED_OptionsMotionBlur =
GamePref.UNUSED_OptionsObjectBlur =
GamePref.UNUSED_OptionsReflectionBounces =
GamePref.UNUSED_OptionsReflectionCullList =
GamePref.UNUSED_OptionsReflectionFarClip =
GamePref.UNUSED_OptionsReflectionRefreshMode =
GamePref.UNUSED_OptionsReflectionShadowDistance =
GamePref.UNUSED_OptionsReflectionTimeSlicingMode =
GamePref.UNUSED_OptionsSSAO =
GamePref.UNUSED_OptionsStreamingMipmapsBudget =
GamePref.UNUSED_OptionsSunShafts =
GamePref.UserDataFolder = C:\Users\arramus\AppData\Roaming/7DaysToDie
GamePref.WorldGenSeed =
GamePref.WorldGenSize = 8192
GamePref.XPMultiplier = 100
GamePref.ZombieBMMove = 3
GamePref.ZombieFeralMove = 3
GamePref.ZombieMove = 0
GamePref.ZombieMoveNight = 3
GamePref.ZombiePlayers = True
GameStat.AirDropFrequency = 0
GameStat.AirDropMarker = False
GameStat.AllowedViewDistance = 12
GameStat.AnimalCount = 0
GameStat.AutoParty = False
GameStat.BedrollExpiryTime = 45
GameStat.BlockDamagePlayer = 100
GameStat.BloodMoonDay = 0
GameStat.BloodMoonEnemyCount = 8
GameStat.BloodMoonWarning = 8
GameStat.ChunkStabilityEnabled = True
GameStat.CraftTimer =
GameStat.CurrentRoundIx = 0
GameStat.DayLightLength = 18
GameStat.DayLimitActive = False
GameStat.DayLimitThisRound = 0
GameStat.DropOnDeath = 1
GameStat.DropOnQuit = 0
GameStat.EnemyCount = 0
GameStat.EnemyDifficulty = Normal
GameStat.EnemySpawnMode = True
GameStat.FragLimitActive = False
GameStat.FragLimitThisRound = 0
GameStat.GameDifficulty = 2
GameStat.GameDifficultyBonus = 1
GameStat.GameModeId = 0
GameStat.GameState = 0
GameStat.GlobalMessageToShow =
GameStat.IsCreativeMenuEnabled = False
GameStat.IsFlyingEnabled = False
GameStat.IsPlayerCollisionEnabled = True
GameStat.IsPlayerDamageEnabled = True
GameStat.IsResetMapOnRestart = False
GameStat.IsSaveSupplyCrates = True
GameStat.IsSpawnEnemies = True
GameStat.IsSpawnNearOtherPlayer = False
GameStat.IsTeleportEnabled = False
GameStat.IsVersionCheckDone = True
GameStat.LandClaimCount = 1
GameStat.LandClaimDeadZone = 30
GameStat.LandClaimDecayMode = 0
GameStat.LandClaimExpiryTime = 3
GameStat.LandClaimOfflineDelay = 0
GameStat.LandClaimOfflineDurabilityModifier = 32
GameStat.LandClaimOnlineDurabilityModifier = 32
GameStat.LandClaimSize = 41
GameStat.LoadScene =
GameStat.LootTimer =
GameStat.OptionsPOICulling = 0
GameStat.PartySharedKillRange = 100
GameStat.PlayerKillingMode = KillStrangersOnly
GameStat.ScoreDiedMultiplier = -5
GameStat.ScorePlayerKillMultiplier = 1
GameStat.ScoreZombieKillMultiplier = 1
GameStat.ShowAllPlayersOnMap = False
GameStat.ShowFriendPlayerOnMap = True
GameStat.ShowSpawnWindow = False
GameStat.ShowWindow =
GameStat.ShowZombieCounter = False
GameStat.TimeLimitActive = False
GameStat.TimeLimitThisRound = 0
GameStat.TimeOfDayIncPerSec = 20
GameStat.XPMultiplier = 100
GameStat.ZombieHordeMeter = False
2021-05-01T16:55:22 88.015 INF StartAsServer
WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
2021-05-01T16:55:23 88.429 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray_1 (UnityEngine.Texture2DArray)
2021-05-01T16:55:23 88.429 INF Set Microsplat normals: MicroSplatConfig_normal_tarray_1 (UnityEngine.Texture2DArray)
2021-05-01T16:55:23 88.429 INF Set Microsplat smooth:  MicroSplatConfig_smoothAO_tarray_1 (UnityEngine.Texture2DArray)
Shader 'Custom/Distortion': fallback shader 'Effects/Distortion/Free/CullOff' not found
2021-05-01T16:55:47 112.963 INF Block IDs with mapping
2021-05-01T16:55:47 112.964 INF BlockIDs from Mapping
2021-05-01T16:55:48 113.988 WRN XML patch for "items.xml" from mod "Bdubs Vehicles DF patch" did not apply: <append xpath="//item[@name='BDUBS VEHICLES DF PATCH NOTE - Intended warnings from the original mod: 3x loot, 4x progression and 2x trader. If this patch has any please let me know.']"
2021-05-01T16:55:48 113.992 WRN XML patch for "items.xml" from mod "Bdubs Vehicles DF patch" did not apply: <append xpath="//item[@name='meleeGolfClub']/property[@name='Tags']/@value"
2021-05-01T16:55:48 113.996 WRN XML patch for "items.xml" from mod "Bdubs Vehicles DF patch" did not apply: <remove xpath="//item[@name='meleeGolfClub']/*/passive_effect[@name='DegradationMax']"
2021-05-01T16:55:48 113.999 WRN XML patch for "items.xml" from mod "Bdubs Vehicles DF patch" did not apply: <remove xpath="//item[@name='meleeGolfClub']/*/passive_effect[@name='ModSlots']"
2021-05-01T16:55:48 114.003 WRN XML patch for "items.xml" from mod "Bdubs Vehicles DF patch" did not apply: <insertAfter xpath="//item[@name='meleeGolfClub']/*/passive_effect[@name='StaminaLoss']"
2021-05-01T16:55:48 114.008 WRN XML patch for "items.xml" from mod "Bdubs Vehicles DF patch" did not apply: <set xpath="//item[contains(@name, 'GolfCartplaceable')]/*/passive_effect[@name='ModSlots']/@value"
2021-05-01T16:55:48 114.013 WRN XML patch for "items.xml" from mod "Bdubs Vehicles DF patch" did not apply: <set xpath="//item[contains(@name, 'Junkerplaceable')
  or contains(@name, 'Ratplaceable')
  or contains(@name, 'Cruiserplaceable')
  or contains(@name, 'DirtBikeplaceable')]/*/passive_effect[@name='ModSlots']/@value"
2021-05-01T16:55:48 114.034 WRN XML patch for "items.xml" from mod "Bdubs Vehicles DF patch" did not apply: <append xpath="//item[contains(@name, 'GolfCart')]"
2021-05-01T16:55:48 114.037 WRN XML patch for "items.xml" from mod "Bdubs Vehicles DF patch" did not apply: <append xpath="//item[contains(@name, 'Junker')]"
2021-05-01T16:55:48 114.044 WRN XML patch for "items.xml" from mod "Bdubs Vehicles DF patch" did not apply: <append xpath="//item[contains(@name, 'Cruiser')]"
2021-05-01T16:55:48 114.048 WRN XML patch for "items.xml" from mod "Bdubs Vehicles DF patch" did not apply: <append xpath="//item[contains(@name, 'DirtBike')]"
2021-05-01T16:55:48 114.058 WRN XML patch for "items.xml" from mod "Bdubs Vehicles DF patch" did not apply: <append xpath="//item[not(contains(@name, 'Schematic'))
  and contains(@name, 'BoxTruck')
  or contains(@name, 'Buggy')
  or contains(@name, 'Humvee')
  or contains(@name, 'HotRod')
  or contains(@name, 'SHERP')
  or contains(@name, 'Charger')
  or contains(@name, 'Stallion')
  or contains(@name, 'WorkTruck')
  or contains(@name, 'Nova')
  or contains(@name, 'Pickup')
  or contains(@name, 'GNX')
  or contains(@name, 'UAZ452')
  or contains(@name, 'WillyJeep')]"
2021-05-01T16:55:48 114.062 WRN XML patch for "items.xml" from mod "Bdubs Vehicles DF patch" did not apply: <remove xpath="//item[contains(@name, 'MD500')
  or contains(@name, 'Duster')
  or contains(@name, 'UH60')]/property[@name='UnlockedBy']"
2021-05-01T16:55:48 114.067 WRN XML patch for "items.xml" from mod "Bdubs Vehicles DF patch" did not apply: <append xpath="//item[contains(@name, 'BRDM2')
  or contains(@name, 'MRAP')
  or contains(@name, 'Marauder')]"
2021-05-01T16:56:42 167.460 INF Item IDs with mapping
2021-05-01T16:56:42 167.460 INF ItemIDs from Mapping
WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
2021-05-01T16:56:43 168.867 WRN XML patch for "recipes.xml" from mod "Bdubs Vehicles DF patch" did not apply: <remove xpath="//recipe[@name='vehicleDusterchassis']"
2021-05-01T16:56:43 168.868 WRN XML patch for "recipes.xml" from mod "Bdubs Vehicles DF patch" did not apply: <remove xpath="//recipe[@name='vehicleDusteraccessories']"
2021-05-01T16:56:43 168.869 WRN XML patch for "recipes.xml" from mod "Bdubs Vehicles DF patch" did not apply: <remove xpath="//recipe[@name='vehicleUH60chassis']"
2021-05-01T16:56:43 168.871 WRN XML patch for "recipes.xml" from mod "Bdubs Vehicles DF patch" did not apply: <remove xpath="//recipe[@name='vehicleUH60accessories']"
2021-05-01T16:56:43 168.872 WRN XML patch for "recipes.xml" from mod "Bdubs Vehicles DF patch" did not apply: <remove xpath="//recipe[@name='vehicleMD500chassis']"
2021-05-01T16:56:43 168.873 WRN XML patch for "recipes.xml" from mod "Bdubs Vehicles DF patch" did not apply: <remove xpath="//recipe[@name='vehicleMD500accessories']"
2021-05-01T16:56:43 168.877 WRN XML patch for "recipes.xml" from mod "Bdubs Vehicles DF patch" did not apply: <set xpath="//recipe[contains(@name, 'WillyJeep')
    or contains(@name, 'BRDM2')
    or contains(@name, 'MRAP')
    or contains(@name, 'Marauder')
    or contains(@name, 'UH60')
    or contains(@name, 'Duster')
    or contains(@name, 'MD500')]/ingredient[@name='smallEngine']/@name"
2021-05-01T16:56:43 168.879 WRN XML patch for "recipes.xml" from mod "Bdubs Vehicles DF patch" did not apply: <append xpath="//recipe[contains(@name, 'BRDM2')
    or contains(@name, 'MRAP')
    or contains(@name, 'Marauder')
    and not(contains(@tags, 'learnable'))]/@tags"
2021-05-01T16:56:43 168.975 ERR XML loader: Loading and parsing 'recipes.xml' failed
2021-05-01T16:56:43 168.975 EXC No item/block with name 'vehicleDusterchassis' existing
Exception: No item/block with name 'vehicleDusterchassis' existing
  at RecipesFromXml+<LoadRecipies>d__1.MoveNext () [0x00108] in <8acc464c86d74c55af84c07a2c0049a6>:0
  at ThreadManager+<CoroutineWrapperWithExceptionCallback>d__40.MoveNext () [0x00044] in <8acc464c86d74c55af84c07a2c0049a6>:0
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Logger:masterLogException(Exception)
Logger:Exception(Exception)
Log:Exception(Exception)
<>c__DisplayClass50_0:<loadSingleXml>b__2(Exception)
<CoroutineWrapperWithExceptionCallback>d__40:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename: <8acc464c86d74c55af84c07a2c0049a6> Line: 0)

2021-05-01T16:56:44 169.286 ERR XML loader: Loading and parsing 'loot.xml' failed
2021-05-01T16:56:44 169.286 EXC lootgroup 'GolfCartgroup' does not exist or has not been defined before being reference by lootcontainer/lootgroup id='bdubsVehicles'
Exception: lootgroup 'GolfCartgroup' does not exist or has not been defined before being reference by lootcontainer/lootgroup id='bdubsVehicles'
  at LootFromXml.parseItemList (System.String _containerId, System.Xml.XmlNodeList _childNodes, System.Collections.Generic.List`1[T] _itemList, System.Int32 minQualityBase, System.Int32 maxQualityBase) [0x000fa] in <8acc464c86d74c55af84c07a2c0049a6>:0
  at LootFromXml+<LoadLootContainers>d__1.MoveNext () [0x0052d] in <8acc464c86d74c55af84c07a2c0049a6>:0
  at ThreadManager+<CoroutineWrapperWithExceptionCallback>d__40.MoveNext () [0x00044] in <8acc464c86d74c55af84c07a2c0049a6>:0
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Logger:masterLogException(Exception)
Logger:Exception(Exception)
Log:Exception(Exception)
<>c__DisplayClass50_0:<loadSingleXml>b__2(Exception)
<CoroutineWrapperWithExceptionCallback>d__40:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename: <8acc464c86d74c55af84c07a2c0049a6> Line: 0)

2021-05-01T16:56:45 170.740 WRN XML patch for "traders.xml" from mod "Bdubs Vehicles DF patch" did not apply: <remove xpath="//trader_item_group/item[starts-with(@name, 'vehicle')
  and contains(@name, 'Schematic')]"
2021-05-01T16:56:45 170.741 WRN XML patch for "traders.xml" from mod "Bdubs Vehicles DF patch" did not apply: <set xpath="//item[@group='weaponsGunParts']/@group"
2021-05-01T16:56:45 170.742 WRN XML patch for "traders.xml" from mod "Bdubs Vehicles DF patch" did not apply: <set xpath="//item[@group='weaponsGunsT1']/@group"
2021-05-01T16:56:45 170.742 WRN XML patch for "traders.xml" from mod "Bdubs Vehicles DF patch" did not apply: <set xpath="//item[@group='weaponsGunsT2']/@group"
2021-05-01T16:56:45 170.743 WRN XML patch for "traders.xml" from mod "Bdubs Vehicles DF patch" did not apply: <set xpath="//item[contains(@group, 'weaponsGunsT3')]/@group"
2021-05-01T16:56:45 170.744 WRN XML patch for "traders.xml" from mod "Bdubs Vehicles DF patch" did not apply: <set xpath="//item[@group='groupArmorLightT2']/@group"
2021-05-01T16:56:45 170.744 WRN XML patch for "traders.xml" from mod "Bdubs Vehicles DF patch" did not apply: <set xpath="//item[@group='groupArmorHeavyT2']/@group"
2021-05-01T16:56:45 170.745 WRN XML patch for "traders.xml" from mod "Bdubs Vehicles DF patch" did not apply: <set xpath="//item[@group='vehiclePartsMixed']/@group"
2021-05-01T16:56:45 170.746 WRN XML patch for "traders.xml" from mod "Bdubs Vehicles DF patch" did not apply: <set xpath="//item[@group='perkBooks']/@group"
2021-05-01T16:56:45 170.746 WRN XML patch for "traders.xml" from mod "Bdubs Vehicles DF patch" did not apply: <setattribute xpath="//trader_info[@id='75']/*/item[@group='hazmatGear']" name="prob"
2021-05-01T16:56:45 170.828 ERR XML loader: Loading and parsing 'traders.xml' failed
2021-05-01T16:56:45 170.828 EXC Item with name 'vehicleGolfCartchassis' not found!
Exception: Item with name 'vehicleGolfCartchassis' not found!
  at TradersFromXml.parseItemList (System.String _containerId, System.Xml.XmlNodeList _childNodes, System.Collections.Generic.List`1[T] _itemList, System.Int32 minQualityBase, System.Int32 maxQualityBase) [0x0015b] in <8acc464c86d74c55af84c07a2c0049a6>:0
  at TradersFromXml.ParseTraderItemGroup (System.Xml.XmlElement e) [0x0012b] in <8acc464c86d74c55af84c07a2c0049a6>:0
  at TradersFromXml.ParseTraderItemGroups (System.Xml.XmlElement e) [0x00035] in <8acc464c86d74c55af84c07a2c0049a6>:0
  at TradersFromXml.ParseNode (System.Xml.XmlNode root) [0x0011c] in <8acc464c86d74c55af84c07a2c0049a6>:0
  at TradersFromXml+<LoadTraderInfo>d__0.MoveNext () [0x0002e] in <8acc464c86d74c55af84c07a2c0049a6>:0
  at ThreadManager+<CoroutineWrapperWithExceptionCallback>d__40.MoveNext () [0x00044] in <8acc464c86d74c55af84c07a2c0049a6>:0
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Logger:masterLogException(Exception)
Logger:Exception(Exception)
Log:Exception(Exception)
<>c__DisplayClass50_0:<loadSingleXml>b__2(Exception)
<CoroutineWrapperWithExceptionCallback>d__40:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename: <8acc464c86d74c55af84c07a2c0049a6> Line: 0)

2021-05-01T16:56:50 176.064 INF createWorld: Navezgane, nav, GameModeSurvival
2021-05-01T16:56:50 176.064 INF Occlusion: Enabled
2021-05-01T16:56:50 176.132 INF Started thread ChunkRegeneration
2021-05-01T16:56:50 176.133 INF Started thread ChunkCalc
2021-05-01T16:56:50 176.212 INF World.Load: Navezgane
2021-05-01T16:56:50 176.213 INF Loading base world file header...
2021-05-01T16:56:50 176.218 INF Loaded world file from different version: 'Alpha 19 (b109)'
2021-05-01T16:56:50 176.220 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
2021-05-01T16:56:50 176.228 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
2021-05-01T16:56:51 176.514 INF ShapeControllers: 64
2021-05-01T16:57:03 188.593 INF Started thread GenerateChunks
2021-05-01T16:57:03 188.939 INF Calculating world hashes took 335 ms (world size 177 MiB)
2021-05-01T16:57:03 188.941 INF Processing world files
2021-05-01T16:57:08 193.645 INF Calculating world hashes took 319 ms (world size 177 MiB)
2021-05-01T16:57:08 193.646 INF Loading and creating dtm raw file took 4705ms
2021-05-01T16:57:08 193.760 INF Biomes image size w= 3072, h = 3072
2021-05-01T16:57:08 193.940 INF Loading and creating biomes took 5345ms
2021-05-01T16:57:08 193.997 INF Loading and creating shader control textures took 56ms
2021-05-01T16:57:08 194.034 INF Loading and parsing of generator took 37ms
2021-05-01T16:57:08 194.047 INF Started thread SaveChunks C:\Users\arramus\AppData\Roaming/7DaysToDie/Saves/Navezgane/nav\Region
2021-05-01T16:57:10 195.359 INF [DECO] read /
2021-05-01T16:57:10 195.360 INF Decorating chunks
2021-05-01T16:57:10 195.660 INF Loading asset at #Sounds/Music?HomeDay.wav...
2021-05-01T16:57:10 195.661 INF Loading asset at #Sounds/Music?HomeNight.wav...
2021-05-01T16:57:10 195.661 INF Loading asset at #Sounds/Music?TraderBob.wav...
2021-05-01T16:57:10 195.661 INF Loading asset at #Sounds/Music?TraderHugh.wav...
2021-05-01T16:57:10 195.661 INF Loading asset at #Sounds/Music?TraderJen.wav...
2021-05-01T16:57:10 195.661 INF Loading asset at #Sounds/Music?TraderJoel.wav...
2021-05-01T16:57:10 195.661 INF Loading asset at #Sounds/Music?TraderRekt.wav...
2021-05-01T16:57:11 197.167 INF AstarManager Init
2021-05-01T16:57:15 201.201 INF Finished loading HomeDay.
2021-05-01T16:57:15 201.201 INF Casted asset HomeDay as AudioClip.
2021-05-01T16:57:15 201.201 INF Finished loading HomeNight.
2021-05-01T16:57:15 201.201 INF Casted asset HomeNight as AudioClip.
2021-05-01T16:57:15 201.201 INF Finished loading TraderBob.
2021-05-01T16:57:15 201.201 INF Casted asset TraderBob as AudioClip.
2021-05-01T16:57:15 201.201 INF Finished loading TraderHugh.
2021-05-01T16:57:15 201.201 INF Casted asset TraderHugh as AudioClip.
2021-05-01T16:57:15 201.202 INF Finished loading TraderJen.
2021-05-01T16:57:15 201.202 INF Casted asset TraderJen as AudioClip.
2021-05-01T16:57:15 201.202 INF Finished loading TraderJoel.
2021-05-01T16:57:15 201.202 INF Casted asset TraderJoel as AudioClip.
2021-05-01T16:57:15 201.202 INF Finished loading TraderRekt.
2021-05-01T16:57:15 201.202 INF Casted asset TraderRekt as AudioClip.
2021-05-01T16:57:18 203.467 INF Weather Packages Created FROM BIOMES
2021-05-01T16:57:18 203.467 INF createWorld() done
2021-05-01T16:57:18 203.469 INF Loading players.xml
2021-05-01T16:57:18 203.616 INF Created player with id=171
2021-05-01T16:57:18 203.631 INF Loaded player
2021-05-01T16:57:18 203.968 INF Setting for 'DropOnDeath' does not match the default (server will go to the modded category): current = 0, default = 1
2021-05-01T16:57:18 204.032 INF Wrong hash on Data/Config/quests.xml
2021-05-01T16:57:18 204.033 INF Wrong hash on Data/Config/rwgmixer.xml
Calling Animator.GotoState on Synchronize layer
 
(Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)

2021-05-01T16:57:19 204.708 INF Origin Reposition (0.0, 0.0, 0.0) to (1920.0, 48.0, 368.0)
Cave Spawn Area: -2608, 0, 2080 Entrance: -2568, 0, 2088
Cave Spawn Area: -2608, 0, 2080 Entrance: -2569, 0, 2152
Cave Spawn Area: -2640, 0, 1744 Entrance: -2640, 0, 1848
Cave Spawn Area: -2640, 0, 1744 Entrance: -2639, 0, 1882
Cave Spawn Area: 1440, 0, -1584 Entrance: 1470, 0, -1550
Cave Spawn Area: 1440, 0, -1584 Entrance: 1559, 0, -1431
Cave Spawn Area: 144, 0, -1904 Entrance: 190, 0, -1857
Cave Spawn Area: 144, 0, -1904 Entrance: 181, 0, -1791
Cave Spawn Area: 512, 0, 208 Entrance: 601, 0, 272
Cave Spawn Area: 512, 0, 208 Entrance: 666, 0, 229
Cave Spawn Area: -80, 0, 1424 Entrance: -7, 0, 1498
Cave Spawn Area: -80, 0, 1424 Entrance: 42, 0, 1475
Cave Spawn Area: 2032, 0, -1376 Entrance: 2040, 0, -1370
Cave Spawn Area: 2032, 0, -1376 Entrance: 2044, 0, -1371
Cave Spawn Area: 560, 0, -1312 Entrance: 656, 0, -1262
Cave Spawn Area: 560, 0, -1312 Entrance: 636, 0, -1274
Cave Spawn Area: -272, 0, -2176 Entrance: -252, 0, -2142
Cave Spawn Area: -272, 0, -2176 Entrance: -221, 0, -2098
Cave Spawn Area: -1104, 0, -1136 Entrance: -961, 0, -986
Cave Spawn Area: -1104, 0, -1136 Entrance: -1038, 0, -1070
Cave Spawn Area: 896, 0, -112 Entrance: 910, 0, -81
Cave Spawn Area: 896, 0, -112 Entrance: 963, 0, -51
Cave Spawn Area: 736, 0, 736 Entrance: 885, 0, 848
Cave Spawn Area: 736, 0, 736 Entrance: 833, 0, 809
Cave Spawn Area: 2528, 0, 2816 Entrance: 2677, 0, 2931
Cave Spawn Area: 2528, 0, 2816 Entrance: 2681, 0, 2938
Cave Spawn Area: -672, 0, 400 Entrance: -571, 0, 559
Cave Spawn Area: -672, 0, 400 Entrance: -595, 0, 525
Cave Spawn Area: -832, 0, 304 Entrance: -787, 0, 451
Cave Spawn Area: -832, 0, 304 Entrance: -769, 0, 457
Cave Spawn Area: -1200, 0, 2848 Entrance: -1108, 0, 3003
Cave Spawn Area: -1200, 0, 2848 Entrance: -1158, 0, 2988
Cave Spawn Area: 896, 0, -208 Entrance: 1014, 0, -128
Cave Spawn Area: 896, 0, -208 Entrance: 1028, 0, -197
Cave Spawn Area: -1392, 0, 2304 Entrance: -1236, 0, 2423
Cave Spawn Area: -1392, 0, 2304 Entrance: -1263, 0, 2403
Cave Spawn Area: -944, 0, 768 Entrance: -786, 0, 856
Cave Spawn Area: -944, 0, 768 Entrance: -937, 0, 810
Cave Spawn Area: 2720, 0, -1328 Entrance: 2727, 0, -1267
Cave Spawn Area: 2720, 0, -1328 Entrance: 2782, 0, -1272
Cave Spawn Area: -128, 0, 3040 Entrance: -59, 0, 3139
Cave Spawn Area: -128, 0, 3040 Entrance: -113, 0, 3180
Cave Spawn Area: 832, 0, -848 Entrance: 888, 0, -735
Cave Spawn Area: 832, 0, -848 Entrance: 929, 0, -827
Cave Spawn Area: -224, 0, -976 Entrance: -107, 0, -891
Cave Spawn Area: -224, 0, -976 Entrance: -192, 0, -820
Cave Spawn Area: -496, 0, -1536 Entrance: -410, 0, -1463
Cave Spawn Area: -496, 0, -1536 Entrance: -362, 0, -1518
Cave Spawn Area: -2016, 0, 2720 Entrance: -1867, 0, 2807
Cave Spawn Area: -2016, 0, 2720 Entrance: -1913, 0, 2788
Cave Spawn Area: -112, 0, -1792 Entrance: 27, 0, -1707
Cave Spawn Area: -112, 0, -1792 Entrance: -36, 0, -1763
Cave Spawn Area: 2464, 0, -2880 Entrance: 2609, 0, -2826
Cave Spawn Area: 2464, 0, -2880 Entrance: 2588, 0, -2868
Cave Spawn Area: 2240, 0, 560 Entrance: 2391, 0, 594
Cave Spawn Area: 2240, 0, 560 Entrance: 2358, 0, 704
Cave Spawn Area: -1728, 0, -320 Entrance: -1644, 0, -313
Cave Spawn Area: -1728, 0, -320 Entrance: -1645, 0, -168
Cave Spawn Area: 2272, 0, 1680 Entrance: 2412, 0, 1741
Cave Spawn Area: 2272, 0, 1680 Entrance: 2356, 0, 1684
Cave Spawn Area: 2144, 0, 2800 Entrance: 2287, 0, 2910
Cave Spawn Area: 2144, 0, 2800 Entrance: 2197, 0, 2871
Cave Spawn Area: 1984, 0, -2848 Entrance: 2071, 0, -2715
Cave Spawn Area: 1984, 0, -2848 Entrance: 1996, 0, -2763
Cave Spawn Area: -1648, 0, 128 Entrance: -1534, 0, 277
Cave Spawn Area: -1648, 0, 128 Entrance: -1595, 0, 207
Cave Spawn Area: -2528, 0, -816 Entrance: -2411, 0, -662
Cave Spawn Area: -2528, 0, -816 Entrance: -2451, 0, -673
Cave Spawn Area: -3040, 0, 1312 Entrance: -3018, 0, 1457
Cave Spawn Area: -3040, 0, 1312 Entrance: -2886, 0, 1314
Cave Spawn Area: 2688, 0, 2016 Entrance: 2837, 0, 2100
Cave Spawn Area: 2688, 0, 2016 Entrance: 2718, 0, 2098
Cave Spawn Area: -1824, 0, -2848 Entrance: -1698, 0, -2801
Cave Spawn Area: -1824, 0, -2848 Entrance: -1753, 0, -2769
Cave Spawn Area: 2048, 0, 912 Entrance: 2197, 0, 1053
Cave Spawn Area: 2048, 0, 912 Entrance: 2085, 0, 999
Cave Spawn Area: 2096, 0, -1472 Entrance: 2098, 0, -1373
Cave Spawn Area: 2096, 0, -1472 Entrance: 2180, 0, -1444
Cave Spawn Area: -2096, 0, 448 Entrance: -2064, 0, 453
Cave Spawn Area: -2096, 0, 448 Entrance: -1994, 0, 460
Cave Spawn Area: 256, 0, -2192 Entrance: 297, 0, -2153
Cave Spawn Area: 256, 0, -2192 Entrance: 314, 0, -2191
Cave Spawn Area: -640, 0, -496 Entrance: -499, 0, -458
Cave Spawn Area: -640, 0, -496 Entrance: -613, 0, -406
Cave Spawn Area: -2656, 0, -2480 Entrance: -2566, 0, -2380
Cave Spawn Area: -2656, 0, -2480 Entrance: -2526, 0, -2326
Cave Spawn Area: -2672, 0, 720 Entrance: -2606, 0, 802
Cave Spawn Area: -2672, 0, 720 Entrance: -2658, 0, 778
Cave Spawn Area: 608, 0, 1088 Entrance: 688, 0, 1218
Cave Spawn Area: 608, 0, 1088 Entrance: 712, 0, 1127
Cave Spawn Area: 976, 0, 2432 Entrance: 1037, 0, 2525
Cave Spawn Area: 976, 0, 2432 Entrance: 1071, 0, 2565
Cave Spawn Area: 1552, 0, -2032 Entrance: 1663, 0, -1907
Cave Spawn Area: 1552, 0, -2032 Entrance: 1629, 0, -2014
Cave Spawn Area: -416, 0, 128 Entrance: -346, 0, 176
Cave Spawn Area: -416, 0, 128 Entrance: -305, 0, 145
Cave Spawn Area: -2000, 0, 624 Entrance: -1957, 0, 766
Cave Spawn Area: -2000, 0, 624 Entrance: -1880, 0, 734
Cave Spawn Area: -2256, 0, 2688 Entrance: -2230, 0, 2716
Cave Spawn Area: -2256, 0, 2688 Entrance: -2155, 0, 2775
2021-05-01T16:57:19 204.762 INF [DECO] written 47045, in 9ms
2021-05-01T16:57:19 204.763 INF [DECO] write thread 1ms
2021-05-01T16:57:19 204.809 INF OpenSpawnWindow
2021-05-01T16:57:19 204.822 ERR No loot entry defined for loot list id 10
2021-05-01T16:57:19 204.834 ERR No loot entry defined for loot list id 65
2021-05-01T16:57:19 204.834 WRN No chunk for position 1887, 62, 346, can not add childs to pos 1888, 62, 346! Block bunkBedMessy
2021-05-01T16:57:19 204.842 ERR No loot entry defined for loot list id 10
2021-05-01T16:57:19 204.842 ERR No loot entry defined for loot list id 125
2021-05-01T16:57:19 204.842 ERR No loot entry defined for loot list id 92
2021-05-01T16:57:19 204.847 ERR No loot entry defined for loot list id 10
2021-05-01T16:57:19 204.847 ERR No loot entry defined for loot list id 48
2021-05-01T16:57:19 204.847 ERR No loot entry defined for loot list id 10
2021-05-01T16:57:19 204.847 ERR No loot entry defined for loot list id 968
2021-05-01T16:57:19 204.848 ERR No loot entry defined for loot list id 25
2021-05-01T16:57:19 204.892 ERR No loot entry defined for loot list id 25
2021-05-01T16:57:19 204.913 ERR No loot entry defined for loot list id 25
2021-05-01T16:57:19 204.919 ERR No loot entry defined for loot list id 25
2021-05-01T16:57:19 204.940 ERR No loot entry defined for loot list id 17
2021-05-01T16:57:19 204.940 ERR No loot entry defined for loot list id 8
2021-05-01T16:57:19 204.940 ERR No loot entry defined for loot list id 10
2021-05-01T16:57:19 204.940 ERR No loot entry defined for loot list id 10
2021-05-01T16:57:19 204.940 ERR No loot entry defined for loot list id 10
2021-05-01T16:57:19 204.940 ERR No loot entry defined for loot list id 47
2021-05-01T16:57:19 204.940 ERR No loot entry defined for loot list id 17
2021-05-01T16:57:19 204.940 ERR No loot entry defined for loot list id 100
2021-05-01T16:57:19 204.940 ERR No loot entry defined for loot list id 48
2021-05-01T16:57:19 204.941 ERR Exception in thread GenerateChunks:
2021-05-01T16:57:19 204.941 EXC Object reference not set to an instance of an object
NullReferenceException: Object reference not set to an instance of an object
  at BlockSecureLoot.OnBlockAdded (WorldBase world, Chunk _chunk, Vector3i _blockPos, BlockValue _blockValue) [0x00049] in <8acc464c86d74c55af84c07a2c0049a6>:0
  at Chunk.SetBlock (WorldBase _world, System.Int32 x, System.Int32 y, System.Int32 z, System.Int32 _clrIdx, BlockValue _blockValue, System.Boolean _fireBlockAddedChangedEvents) [0x00082] in <8acc464c86d74c55af84c07a2c0049a6>:0
  at Chunk.SetBlock (WorldBase _world, System.Int32 x, System.Int32 y, System.Int32 z, BlockValue _blockValue, System.Boolean _fireBlockAddedChangedEvents) [0x00000] in <8acc464c86d74c55af84c07a2c0049a6>:0
  at Prefab.CopyBlocksIntoChunkNoEntities (World _world, Chunk _chunk, Vector3i _prefabTargetPos, GameRandom _random, System.Boolean _bForceOverwriteBlocks) [0x0065c] in <8acc464c86d74c55af84c07a2c0049a6>:0
  at PrefabInstance.CopyIntoChunk (World _world, Chunk _chunk, GameRandom _random, System.Boolean _bForceOverwriteBlocks) [0x00000] in <8acc464c86d74c55af84c07a2c0049a6>:0
  at DynamicPrefabDecorator.DecorateChunk (World _world, Chunk _chunk, System.Boolean _bForceOverwriteBlocks) [0x0003c] in <8acc464c86d74c55af84c07a2c0049a6>:0
  at DynamicPrefabDecorator.DecorateChunk (World _world, Chunk _chunk) [0x00000] in <8acc464c86d74c55af84c07a2c0049a6>:0
  at ChunkProviderGenerateWorld.GenerateSingleChunk (ChunkCluster cc, System.Int64 key, System.Boolean _forceRebuild) [0x000fd] in <8acc464c86d74c55af84c07a2c0049a6>:0
  at ChunkProviderGenerateWorld.thread_GenerateChunks (ThreadManager+ThreadInfo _threadInfo) [0x0003a] in <8acc464c86d74c55af84c07a2c0049a6>:0
  at ThreadManager.myThreadInvoke (System.Object _threadInfo) [0x0005d] in <8acc464c86d74c55af84c07a2c0049a6>:0
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Logger:masterLogException(Exception)
Logger:Exception(Exception)
Log:Exception(Exception)
ThreadManager:myThreadInvoke(Object)
System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
System.Threading.ThreadPoolWorkQueue:Dispatch()
System.Threading._ThreadPoolWaitCallback:PerformWaitCallback()
 
(Filename: <8acc464c86d74c55af84c07a2c0049a6> Line: 0)

2021-05-01T16:57:19 204.942 INF Exited thread GenerateChunks
2021-05-01T16:57:19 205.085 INF StartGame done
2021-05-01T16:57:19 205.123 INF [Steamworks.NET] GameServer.Init successful
2021-05-01T16:57:20 205.725 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90146096767982602, public IP=15*.18*.21*.11*
2021-05-01T16:57:20 205.732 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypeFriendsOnly)
2021-05-01T16:57:20 205.964 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775241024495155, server SteamID=90146096767982602, server public IP=15*.18*.21*.11*, server port=26900
2021-05-01T16:57:20 205.966 INF [Steamworks.NET] Lobby entered: 109775241024495155
2021-05-01T16:57:49 234.776 INF Time: 2.53m FPS: 74.97 Heap: 1584.3MB Max: 1584.3MB Chunks: 26 CGO: 0 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1 RSS: 7545.5MB
2021-05-01T16:58:19 264.772 INF Time: 3.03m FPS: 73.97 Heap: 1525.3MB Max: 1584.3MB Chunks: 26 CGO: 0 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1 RSS: 7548.4MB
2021-05-01T16:58:49 294.784 INF Time: 3.53m FPS: 74.97 Heap: 1616.7MB Max: 1616.7MB Chunks: 26 CGO: 0 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1 RSS: 7549.5MB
2021-05-01T16:59:19 324.753 INF VehicleManager saving 0 (0 / 0)
2021-05-01T16:59:19 324.792 INF Time: 4.03m FPS: 74.97 Heap: 1530.5MB Max: 1616.7MB Chunks: 26 CGO: 0 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1 RSS: 7494.6MB
2021-05-01T16:59:49 354.804 INF Time: 4.54m FPS: 74.97 Heap: 1543.7MB Max: 1616.7MB Chunks: 26 CGO: 0 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1 RSS: 7495.6MB
2021-05-01T17:00:19 384.815 INF Time: 5.04m FPS: 74.97 Heap: 1556.9MB Max: 1616.7MB Chunks: 26 CGO: 0 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1 RSS: 7496.5MB
2021-05-01T17:00:49 414.827 INF Time: 5.54m FPS: 74.97 Heap: 1570.0MB Max: 1616.7MB Chunks: 26 CGO: 0 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1 RSS: 7496.8MB
2021-05-01T17:01:19 444.758 INF VehicleManager saving 0 (0 / 0)
2021-05-01T17:01:19 444.838 INF Time: 6.04m FPS: 74.97 Heap: 1583.2MB Max: 1616.7MB Chunks: 26 CGO: 0 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1 RSS: 7496.7MB
2021-05-01T17:01:49 474.849 INF Time: 6.54m FPS: 74.97 Heap: 1596.4MB Max: 1616.7MB Chunks: 26 CGO: 0 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1 RSS: 7497.1MB
2021-05-01T17:02:19 504.861 INF Time: 7.04m FPS: 74.97 Heap: 1609.6MB Max: 1616.7MB Chunks: 26 CGO: 0 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1 RSS: 7495.1MB
2021-05-01T17:02:49 534.872 INF Time: 7.54m FPS: 74.97 Heap: 1623.3MB Max: 1623.3MB Chunks: 26 CGO: 0 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1 RSS: 7495.3MB
2021-05-01T17:03:19 564.764 INF VehicleManager saving 0 (0 / 0)
2021-05-01T17:03:19 564.884 INF Time: 8.04m FPS: 74.97 Heap: 1637.2MB Max: 1637.2MB Chunks: 26 CGO: 0 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1 RSS: 7494.9MB
2021-05-01T17:03:49 594.895 INF Time: 8.54m FPS: 74.97 Heap: 1526.8MB Max: 1637.2MB Chunks: 26 CGO: 0 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1 RSS: 7493.8MB
2021-05-01T17:04:19 624.907 INF Time: 9.04m FPS: 74.97 Heap: 1539.3MB Max: 1637.2MB Chunks: 26 CGO: 0 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1 RSS: 7492.5MB
2021-05-01T17:04:49 654.918 INF Time: 9.54m FPS: 75.01 Heap: 1598.6MB Max: 1637.2MB Chunks: 26 CGO: 0 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1 RSS: 7492.3MB
2021-05-01T17:04:53 658.836 INF Preparing quit
2021-05-01T17:04:53 658.837 INF Disconnect
2021-05-01T17:04:53 658.841 INF [NET] ServerShutdown
2021-05-01T17:04:53 658.841 INF NET: Stopping server protocols
2021-05-01T17:04:53 658.855 INF NET: LiteNetLib server stopped
2021-05-01T17:04:53 658.860 INF Exited thread SteamNetworkingServer
2021-05-01T17:04:53 658.861 INF [Steamworks.NET] NET: Server stopped
2021-05-01T17:04:53 658.862 INF SaveAndCleanupWorld
2021-05-01T17:04:53 658.908 INF Saving 11 of chunks took 40ms
2021-05-01T17:04:53 658.914 INF [Steamworks.NET] Stopping server
2021-05-01T17:04:53 658.930 INF [Steamworks.NET] Exiting Lobby
2021-05-01T17:04:53 659.112 INF [MODS] Loading localization from mod: Darkness Falls Core
2021-05-01T17:04:53 659.153 INF [MODS] Loading localization from mod: 0-SphereIICore
2021-05-01T17:04:53 659.158 INF [MODS] Loading localization from mod: Bdubs Vehicles DF patch
Clearing SphereCache...
Clearing SphereCache...
2021-05-01T17:04:53 659.250 INF AstarManager Cleanup
2021-05-01T17:04:53 659.256 INF World.Unload
2021-05-01T17:04:53 659.263 INF Exited thread SaveChunks C:\Users\arramus\AppData\Roaming/7DaysToDie/Saves/Navezgane/nav\Region
2021-05-01T17:04:54 659.629 INF World.Cleanup
2021-05-01T17:04:54 659.631 INF Exited thread ChunkRegeneration
2021-05-01T17:04:54 659.637 INF Exited thread ChunkCalc
2021-05-01T17:04:54 659.641 INF VehicleManager saving 0 (0 / 0)

 

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Did you have the main AIO mod installed as well? I didn't see it in the log.

 

Someone else on Nexus said they had a bunch of "Did not apply" warnings as well. Just wasn't sure if the DF patch was just borked or if it was user error. On Nexus, I always assume user error first. Lol.

 

Either way, not my patch, not my problem. From looking at Mythix's mod, there is a lot more to it than I would have guessed. So I doubt I'll ever mess with making my own. Just need to know if it is the patch or user error.

Edited by bdubyah (see edit history)
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55 minutes ago, bdubyah said:

Just need to know if it is the patch or user error.

Once I installed the Base AOI files, all was fine. This was purely an oversight and user error.

 

This image shows all base vehicles placed in the preinstalled DF Navezgane in an appropriate area in the World.

bdubs.thumb.jpg.788fb30781bd74a7acc563147281b234.jpg

 

The steps I took to install were (based on only a Vanilla Darkness Falls and Bbub's Vehicles):

 

These were linked from 7daystodiemods (Like them or loathe them, they typically link directly to source and are quick about it)

1. Download Darkness Falls and follow the installation instructions or use the installer app.

2. Download a) Bdubs Vehicles AOI AND b) Darkness Falls Compatability Patch - Both Mods need to be installed.

(Ensure you get both as the 'Darkness Falls Compatability' link is only for the patch and does not include the base files. My initial oversight)

 

Upon launching I received 9 yellow warnings as follows: 3x loot, 4x progression and 2x trader.

These are all intended warnings and a message above the warnings from Mythix will state that.

 

I could place all base vehicle manually and also checked that all of their storage areas were causing no container errors. This is the most common type of error I have experienced with mods that are utilising identical properties as there can occasionally be conflicts in IDs.

 

Launching Vanilla DF and the vehicles was clean and placing and accessing the vehicles was also problem free from this experience.

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25 minutes ago, bdubyah said:

Would need to see the full log.

 

And good to know arramus. I might add it back to Nexus then and just tell people to not be dumb.

(Filename: <567df3e0919241ba98db88bec4c6696f> Line: 0)

2021-05-01T12:52:23 333.959 ERR XML loader: Loading and parsing '' failed
2021-05-01T12:52:23 333.959 EXC An item with the same key has already been added. Key: crawlerstepcloth
ArgumentException: An item with the same key has already been added. Key: crawlerstepcloth
  at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x000c1] in <567df3e0919241ba98db88bec4c6696f>:0 
  at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0 
  at AIDirectorData.AddNoisySound (System.String _name, AIDirectorData+Noise _noise) [0x00000] in <8acc464c86d74c55af84c07a2c0049a6>:0 
  at Audio.Manager.AddAudioData (Audio.XmlData _data) [0x000c2] in <8acc464c86d74c55af84c07a2c0049a6>:0 
  at SoundsFromXml.Parse (System.Xml.XmlNode node) [0x006f6] in <8acc464c86d74c55af84c07a2c0049a6>:0 
  at SoundsFromXml.ParseNode (System.String master, System.Xml.XmlNode root) [0x00035] in <8acc464c86d74c55af84c07a2c0049a6>:0 
  at SoundsFromXml+<CreateSounds>d__0.MoveNext () [0x00042] in <8acc464c86d74c55af84c07a2c0049a6>:0 
  at ThreadManager+<CoroutineWrapperWithExceptionCallback>d__40.MoveNext () [0x00044] in <8acc464c86d74c55af84c07a2c0049a6>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Logger:masterLogException(Exception)
Logger:Exception(Exception)
Log:Exception(Exception)
<>c__DisplayClass57_0:<handleReceivedConfigs>b__0(Exception)
<CoroutineWrapperWithExceptionCallback>d__40:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename: <567df3e0919241ba98db88bec4c6696f> Line: 0)

2021-05-01T12:52:23 334.074 ERR XML loader: Loading and parsing '' failed
2021-05-01T12:52:23 334.074 EXC An item with the same key has already been added. Key: crawlerstepcloth
ArgumentException: An item with the same key has already been added. Key: crawlerstepcloth
  at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x000c1] in <567df3e0919241ba98db88bec4c6696f>:0 
  at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0 
  at AIDirectorData.AddNoisySound (System.String _name, AIDirectorData+Noise _noise) [0x00000] in <8acc464c86d74c55af84c07a2c0049a6>:0 
  at Audio.Manager.AddAudioData (Audio.XmlData _data) [0x000c2] in <8acc464c86d74c55af84c07a2c0049a6>:0 
  at SoundsFromXml.Parse (System.Xml.XmlNode node) [0x006f6] in <8acc464c86d74c55af84c07a2c0049a6>:0 
  at SoundsFromXml.ParseNode (System.String master, System.Xml.XmlNode root) [0x00035] in <8acc464c86d74c55af84c07a2c0049a6>:0 
  at SoundsFromXml+<CreateSounds>d__0.MoveNext () [0x00042] in <8acc464c86d74c55af84c07a2c0049a6>:0 
  at ThreadManager+<CoroutineWrapperWithExceptionCallback>d__40.MoveNext () [0x00044] in <8acc464c86d74c55af84c07a2c0049a6>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Logger:masterLogException(Exception)
Logger:Exception(Exception)
Log:Exception(Exception)
<>c__DisplayClass57_0:<handleReceivedConfigs>b__0(Exception)
<CoroutineWrapperWithExceptionCallback>d__40:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename: <567df3e0919241ba98db88bec4c6696f> Line: 0)

2021-05-01T12:52:23 334.290 ERR XML loader: Loading and parsing '' failed
2021-05-01T12:52:23 334.290 EXC An item with the same key has already been added. Key: crawlerstepcloth
ArgumentException: An item with the same key has already been added. Key: crawlerstepcloth
  at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x000c1] in <567df3e0919241ba98db88bec4c6696f>:0 
  at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0 
  at AIDirectorData.AddNoisySound (System.String _name, AIDirectorData+Noise _noise) [0x00000] in <8acc464c86d74c55af84c07a2c0049a6>:0 
  at Audio.Manager.AddAudioData (Audio.XmlData _data) [0x000c2] in <8acc464c86d74c55af84c07a2c0049a6>:0 
  at SoundsFromXml.Parse (System.Xml.XmlNode node) [0x006f6] in <8acc464c86d74c55af84c07a2c0049a6>:0 
  at SoundsFromXml.ParseNode (System.String master, System.Xml.XmlNode root) [0x00035] in <8acc464c86d74c55af84c07a2c0049a6>:0 
  at SoundsFromXml+<CreateSounds>d__0.MoveNext () [0x00042] in <8acc464c86d74c55af84c07a2c0049a6>:0 
  at ThreadManager+<CoroutineWrapperWithExceptionCallback>d__40.MoveNext () [0x00044] in <8acc464c86d74c55af84c07a2c0049a6>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Logger:masterLogException(Exception)
Logger:Exception(Exception)
Log:Exception(Exception)
<>c__DisplayClass57_0:<handleReceivedConfigs>b__0(Exception)
<CoroutineWrapperWithExceptionCallback>d__40:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename: <567df3e0919241ba98db88bec4c6696f> Line: 0)

2021-05-01T12:52:24 334.478 ERR XML loader: Loading and parsing '' failed
2021-05-01T12:52:24 334.478 EXC An item with the same key has already been added. Key: crawlerstepcloth
ArgumentException: An item with the same key has already been added. Key: crawlerstepcloth
  at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x000c1] in <567df3e0919241ba98db88bec4c6696f>:0 
  at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0 
  at AIDirectorData.AddNoisySound (System.String _name, AIDirectorData+Noise _noise) [0x00000] in <8acc464c86d74c55af84c07a2c0049a6>:0 
  at Audio.Manager.AddAudioData (Audio.XmlData _data) [0x000c2] in <8acc464c86d74c55af84c07a2c0049a6>:0 
  at SoundsFromXml.Parse (System.Xml.XmlNode node) [0x006f6] in <8acc464c86d74c55af84c07a2c0049a6>:0 
  at SoundsFromXml.ParseNode (System.String master, System.Xml.XmlNode root) [0x00035] in <8acc464c86d74c55af84c07a2c0049a6>:0 
  at SoundsFromXml+<CreateSounds>d__0.MoveNext () [0x00042] in <8acc464c86d74c55af84c07a2c0049a6>:0 
  at ThreadManager+<CoroutineWrapperWithExceptionCallback>d__40.MoveNext () [0x00044] in <8acc464c86d74c55af84c07a2c0049a6>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Logger:masterLogException(Exception)
Logger:Exception(Exception)
Log:Exception(Exception)
<>c__DisplayClass57_0:<handleReceivedConfigs>b__0(Exception)
<CoroutineWrapperWithExceptionCallback>d__40:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename: <567df3e0919241ba98db88bec4c6696f> Line: 0)

2021-05-01T12:52:24 334.724 ERR XML loader: Loading and parsing '' failed
2021-05-01T12:52:24 334.724 EXC An item with the same key has already been added. Key: crawlerstepcloth
ArgumentException: An item with the same key has already been added. Key: crawlerstepcloth
  at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x000c1] in <567df3e0919241ba98db88bec4c6696f>:0 
  at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0 
  at AIDirectorData.AddNoisySound (System.String _name, AIDirectorData+Noise _noise) [0x00000] in <8acc464c86d74c55af84c07a2c0049a6>:0 
  at Audio.Manager.AddAudioData (Audio.XmlData _data) [0x000c2] in <8acc464c86d74c55af84c07a2c0049a6>:0 
  at SoundsFromXml.Parse (System.Xml.XmlNode node) [0x006f6] in <8acc464c86d74c55af84c07a2c0049a6>:0 
  at SoundsFromXml.ParseNode (System.String master, System.Xml.XmlNode root) [0x00035] in <8acc464c86d74c55af84c07a2c0049a6>:0 
  at SoundsFromXml+<CreateSounds>d__0.MoveNext () [0x00042] in <8acc464c86d74c55af84c07a2c0049a6>:0 
  at ThreadManager+<CoroutineWrapperWithExceptionCallback>d__40.MoveNext () [0x00044] in <8acc464c86d74c55af84c07a2c0049a6>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Logger:masterLogException(Exception)
Logger:Exception(Exception)
Log:Exception(Exception)
<>c__DisplayClass57_0:<handleReceivedConfigs>b__0(Exception)
<CoroutineWrapperWithExceptionCallback>d__40:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename: <567df3e0919241ba98db88bec4c6696f> Line: 0)

2021-05-01T12:52:24 334.954 ERR XML loader: Loading and parsing '' failed
2021-05-01T12:52:24 334.954 EXC An item with the same key has already been added. Key: crawlerstepcloth
ArgumentException: An item with the same key has already been added. Key: crawlerstepcloth
  at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x000c1] in <567df3e0919241ba98db88bec4c6696f>:0 
  at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0 
  at AIDirectorData.AddNoisySound (System.String _name, AIDirectorData+Noise _noise) [0x00000] in <8acc464c86d74c55af84c07a2c0049a6>:0 
  at Audio.Manager.AddAudioData (Audio.XmlData _data) [0x000c2] in <8acc464c86d74c55af84c07a2c0049a6>:0 
  at SoundsFromXml.Parse (System.Xml.XmlNode node) [0x006f6] in <8acc464c86d74c55af84c07a2c0049a6>:0 
  at SoundsFromXml.ParseNode (System.String master, System.Xml.XmlNode root) [0x00035] in <8acc464c86d74c55af84c07a2c0049a6>:0 
  at SoundsFromXml+<CreateSounds>d__0.MoveNext () [0x00042] in <8acc464c86d74c55af84c07a2c0049a6>:0 
  at ThreadManager+<CoroutineWrapperWithExceptionCallback>d__40.MoveNext () [0x00044] in <8acc464c86d74c55af84c07a2c0049a6>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Logger:masterLogException(Exception)
Logger:Exception(Exception)
Log:Exception(Exception)
<>c__DisplayClass57_0:<handleReceivedConfigs>b__0(Exception)
<CoroutineWrapperWithExceptionCallback>d__40:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename: <567df3e0919241ba98db88bec4c6696f> Line: 0)

2021-05-01T12:52:24 335.158 ERR XML loader: Loading and parsing '' failed
2021-05-01T12:52:24 335.158 EXC An item with the same key has already been added. Key: crawlerstepcloth
ArgumentException: An item with the same key has already been added. Key: crawlerstepcloth
  at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x000c1] in <567df3e0919241ba98db88bec4c6696f>:0 
  at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0 
  at AIDirectorData.AddNoisySound (System.String _name, AIDirectorData+Noise _noise) [0x00000] in <8acc464c86d74c55af84c07a2c0049a6>:0 
  at Audio.Manager.AddAudioData (Audio.XmlData _data) [0x000c2] in <8acc464c86d74c55af84c07a2c0049a6>:0 
  at SoundsFromXml.Parse (System.Xml.XmlNode node) [0x006f6] in <8acc464c86d74c55af84c07a2c0049a6>:0 
  at SoundsFromXml.ParseNode (System.String master, System.Xml.XmlNode root) [0x00035] in <8acc464c86d74c55af84c07a2c0049a6>:0 
  at SoundsFromXml+<CreateSounds>d__0.MoveNext () [0x00042] in <8acc464c86d74c55af84c07a2c0049a6>:0 
  at ThreadManager+<CoroutineWrapperWithExceptionCallback>d__40.MoveNext () [0x00044] in <8acc464c86d74c55af84c07a2c0049a6>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Logger:masterLogException(Exception)
Logger:Exception(Exception)
Log:Exception(Exception)
<>c__DisplayClass57_0:<handleReceivedConfigs>b__0(Exception)
<CoroutineWrapperWithExceptionCallback>d__40:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename: <567df3e0919241ba98db88bec4c6696f> Line: 0)

2021-05-01T12:52:24 335.367 ERR XML loader: Loading and parsing '' failed
2021-05-01T12:52:24 335.367 EXC An item with the same key has already been added. Key: crawlerstepcloth
ArgumentException: An item with the same key has already been added. Key: crawlerstepcloth
  at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x000c1] in <567df3e0919241ba98db88bec4c6696f>:0 
  at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0 
  at AIDirectorData.AddNoisySound (System.String _name, AIDirectorData+Noise _noise) [0x00000] in <8acc464c86d74c55af84c07a2c0049a6>:0 
  at Audio.Manager.AddAudioData (Audio.XmlData _data) [0x000c2] in <8acc464c86d74c55af84c07a2c0049a6>:0 
  at SoundsFromXml.Parse (System.Xml.XmlNode node) [0x006f6] in <8acc464c86d74c55af84c07a2c0049a6>:0 
  at SoundsFromXml.ParseNode (System.String master, System.Xml.XmlNode root) [0x00035] in <8acc464c86d74c55af84c07a2c0049a6>:0 
  at SoundsFromXml+<CreateSounds>d__0.MoveNext () [0x00042] in <8acc464c86d74c55af84c07a2c0049a6>:0 
  at ThreadManager+<CoroutineWrapperWithExceptionCallback>d__40.MoveNext () [0x00044] in <8acc464c86d74c55af84c07a2c0049a6>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Logger:masterLogException(Exception)
Logger:Exception(Exception)
Log:Exception(Exception)
<>c__DisplayClass57_0:<handleReceivedConfigs>b__0(Exception)
<CoroutineWrapperWithExceptionCallback>d__40:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 

 

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First error I see is a duplicate m16_fire sound clip name. Arramus mentioned to me before that Both mods have a sound clip named that. So that might be your problem.

 

I've fixed it in the version I'm working on atm, but it won't be out for a bit. So you'll need to fix it yourself. If you have N++ it will be easy. Just need to open sounds.xml and find m16_fire and change it, I've made it m16_fire_b in my version. Then change all entries of m16_fire to that in items.xml as well.

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On 5/1/2021 at 6:36 AM, arramus said:

"... The steps I took to install were (based on only a Vanilla Darkness Falls and Bbub's Vehicles):

 

These were linked from 7daystodiemods (Like them or loathe them, they typically link directly to source and are quick about it)

1. Download Darkness Falls and follow the installation instructions or use the installer app.

2. Download a) Bdubs Vehicles AOI AND b) Darkness Falls Compatability Patch - Both Mods need to be installed.

(Ensure you get both as the 'Darkness Falls Compatability' link is only for the patch and does not include the base files. My initial oversight) ..."

 

I followed this and when checking in creative mode I got missing items / picture of items too. Example,  spacer.png

Edited by AKMARK5000 (see edit history)
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