Numberz Posted February 5, 2019 Share Posted February 5, 2019 Looking to rebalance loot probabilities and loot quality levels in the loot xml and wondering if someone can give a clear explanation of how the “level” is being determined / interpreted. For the loot probability, it first seems to imply it is player level then later is has tables going to 9xx. The level for loot quality implies it is a combination of player level and gamestage. How it that calculated and what are the upper and lower bounds? Any help is appreciated. TIA Link to comment Share on other sites More sharing options...
Gazz Posted February 5, 2019 Share Posted February 5, 2019 The level is the current party gamestage plus your loot gamestage. Link to comment Share on other sites More sharing options...
Numberz Posted February 5, 2019 Author Share Posted February 5, 2019 So if the max level is 300 and max difficulty multiplier is 2.0, then the max single player gamestage would be 1200? Which at 0.2 for diminishing returns and 1.0 for a startingweight means a max party gamestage of 3600. Can you explain how loot gamestage is calculated? Is it just added to party gamestage? Link to comment Share on other sites More sharing options...
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