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Help apparently the game lost my world!!


apostrophe

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20190204223305_1.thumb.jpg.431e4393ccc37129e22906a2822b5e64.jpg

 

My computer just turned off by itself while I was playing. I play singleplayer, unlisted server. I launch the game again, proceed to Continue Game and the console unusually comes down with this, and my world is not there!! I've quite and tried again and nothing! Help!!!

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Screenshot of vague error doesn't give us anything. Post the log from that session so we can see what is causing the error. There is a Sticky thread you were supposed to read....

 

voila

 

Initialize engine version: 2018.2.0f2 (787658998520)

Forcing GfxDevice: Direct3D 11

GfxDevice: creating device client; threaded=1

Direct3D:

Version: Direct3D 11.0 [level 11.0]

Renderer: NVIDIA GeForce GTX 1060 6GB (ID=0x1c03)

Vendor:

VRAM: 6030 MB

Driver: 22.21.13.8476

Begin MonoManager ReloadAssembly

- Completed reload, in 0.080 seconds

<RI> Initializing input.

 

<RI> Input initialized.

 

<RI> Initialized touch support.

 

UnloadTime: 0.358878 ms

2019-02-05T20:41:51 0.004 INF [steamworks.NET] SteamAPI_Init() ok

2019-02-05T20:41:51 0.035 INF NET: InitCallbacks

2019-02-05T20:41:51 0.045 INF Texture quality is set to 0

2019-02-05T20:41:51 0.046 INF Precaching...

2019-02-05T20:41:51 0.046 INF Precaching file: 7DaysToDie_Data/resources.assets

2019-02-05T20:41:51 0.103 INF [EAC] Not loading, not started from launcher

2019-02-05T20:41:52 0.260 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets

2019-02-05T20:41:52 0.271 INF Precaching file: Data/Bundles/blocktextureatlases

2019-02-05T20:41:52 0.618 INF Precaching file: Data/Bundles/terraintextures

2019-02-05T20:41:52 0.646 INF Precaching done

2019-02-05T20:41:54 2.213 INF Loading main scene

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)

UnloadTime: 1.524896 ms

2019-02-05T20:41:54 2.308 INF Awake

2019-02-05T20:41:54 2.332 WRN Setting global culture failed!

Localization language: English

 

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

 

2019-02-05T20:41:54 2.357 INF Version: Alpha 17.1 (b9) Compatibility Version: Alpha 17.1, Build: Windows 64 Bit

2019-02-05T20:41:54 2.357 INF System information:

2019-02-05T20:41:54 2.357 INF OS: Windows 7 (6.1.0) 64bit

2019-02-05T20:41:54 2.358 INF CPU: Intel® Core i5-7600K CPU @ 3.80GHz (cores: 4)

2019-02-05T20:41:54 2.358 INF RAM: 16326 MB

2019-02-05T20:41:54 2.358 INF GPU: NVIDIA GeForce GTX 1060 6GB (6030 MB)

2019-02-05T20:41:54 2.358 INF Graphics API: Direct3D 11.0 [level 11.0] (shader level 5.0)

2019-02-05T20:41:54 2.358 INF Last played version: Alpha 17.1

2019-02-05T20:41:54 2.358 INF Local UTC offset: -2 hours

2019-02-05T20:41:54 2.358 WRN Setting global culture failed!

2019-02-05T20:41:54 2.362 INF Command line arguments: C:\Jogos\Steam\steamapps\common\7 Days To Die\7DaysToDie.exe -force-d3d11 -logfile C:\Jogos\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2019-02-05__20-41-50.txt

2019-02-05T20:41:54 2.364 INF Not running in Big Picture Mode, no on-screen keyboard available

2019-02-05T20:41:54 2.364 INF Starting PlayerInputManager...

2019-02-05T20:41:54 2.371 INF InControl (version 1.6.17 build 9143, native module = False, XInput = True)

Fallback handler could not load library C:/Jogos/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32

Fallback handler could not load library C:/Jogos/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/.\XInputInterface32

Fallback handler could not load library C:/Jogos/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32

Fallback handler could not load library C:/Jogos/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32

Fallback handler could not load library C:/Jogos/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/.\libXInputInterface32

Fallback handler could not load library C:/Jogos/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32

2019-02-05T20:41:54 2.430 INF Starting UserProfileManager...

2019-02-05T20:41:54 2.475 INF [MODS] No mods folder found

2019-02-05T20:41:54 2.482 INF Loading permissions file at 'C:\Users\Joaquim\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'

2019-02-05T20:41:54 2.515 INF Loading permissions file done.

2019-02-05T20:41:54 2.549 INF Awake done in 241 ms

2019-02-05T20:41:54 2.836 INF Atlas reset took 282 ms

2019-02-05T20:41:54 2.836 INF Atlas load took 286 ms

Fallback handler could not load library C:/Jogos/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc

Fallback handler could not load library C:/Jogos/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/.\libc

Fallback handler could not load library C:/Jogos/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc

 

Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 3915.

Total: 7.444096 ms (FindLiveObjects: 0.917854 ms CreateObjectMapping: 0.361308 ms MarkObjects: 6.106875 ms DeleteObjects: 0.057517 ms)

 

Unloading 1 Unused Serialized files (Serialized files now loaded: 1)

 

Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 3915.

Total: 5.162017 ms (FindLiveObjects: 0.730988 ms CreateObjectMapping: 0.112875 ms MarkObjects: 4.251994 ms DeleteObjects: 0.065348 ms)

 

Unloading 0 Unused Serialized files (Serialized files now loaded: 1)

 

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 3915.

Total: 5.455817 ms (FindLiveObjects: 1.120921 ms CreateObjectMapping: 0.234121 ms MarkObjects: 4.096723 ms DeleteObjects: 0.003510 ms)

 

2019-02-05T20:41:54 3.055 INF User joined: apostrophejj

2019-02-05T20:41:55 3.230 INF Reloading serveradmin.xml

2019-02-05T20:41:55 3.230 INF Loading permissions file at 'C:\Users\Joaquim\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'

2019-02-05T20:41:55 3.230 INF Loading permissions file done.

UMA Overlay loading took 346 ms

 

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

 

UMA Slot loading took 1 ms

 

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

 

2019-02-05T20:41:56 4.631 WRN Failed loading world header file: C:\Users\Joaquim\AppData\Roaming\7DaysToDie\Saves\Zuhehi Territory\My Game/main.ttw

2019-02-05T20:41:56 4.631 INF Trying backup header: C:\Users\Joaquim\AppData\Roaming\7DaysToDie\Saves\Zuhehi Territory\My Game/main.ttw.bak

2019-02-05T20:41:56 4.631 ERR Failed loading backup header file!

2019-02-05T20:41:57 6.115 INF WorldStaticData.Init() needed 2.175s

2019-02-05T20:41:58 6.232 INF [steamworks.NET] Login ok.

2019-02-05T20:41:58 6.613 INF AchievementManager: Received stats and achievements from Steam

2019-02-05T20:41:59 7.925 WRN Failed loading world header file: C:\Users\Joaquim\AppData\Roaming\7DaysToDie\Saves\Zuhehi Territory\My Game/main.ttw

2019-02-05T20:41:59 7.925 INF Trying backup header: C:\Users\Joaquim\AppData\Roaming\7DaysToDie\Saves\Zuhehi Territory\My Game/main.ttw.bak

2019-02-05T20:41:59 7.925 ERR Failed loading backup header file!

NullReferenceException: Object reference not set to an instance of an object

at XUiC_NewContinueGame.GameModeChanged (.GameMode _newMode) [0x00000] in <filename unknown>:0

at XUiC_NewContinueGame.SavesList_OnSelectionChanged (.XUiC_ListEntry`1 _previousEntry, .XUiC_ListEntry`1 _newEntry) [0x00000] in <filename unknown>:0

at XUiC_List`1[T].OnSelectionChanged (.XUiC_ListEntry`1 _previousEntry, .XUiC_ListEntry`1 _newEntry) [0x00000] in <filename unknown>:0

at XUiC_List`1[T].set_SelectedEntry (.XUiC_ListEntry`1 value) [0x00000] in <filename unknown>:0

at XUiC_ListEntry`1[XUiC_SavegamesList+ListEntry].set_Selected (Boolean value) [0x00000] in <filename unknown>:0

at XUiC_ListEntry`1[XUiC_SavegamesList+ListEntry].XUiC_ListEntry_OnPress (.XUiController _sender, .OnPressEventArgs _e) [0x00000] in <filename unknown>:0

at XUiController.OnPressed (.OnPressEventArgs _e) [0x00000] in <filename unknown>:0

at XUiController.Pressed (Int32 mouseButton) [0x00000] in <filename unknown>:0

at XUiView.OnClick (UnityEngine.GameObject _go) [0x00000] in <filename unknown>:0

at UIEventListener.OnClick () [0x00000] in <filename unknown>:0

UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions)

UICamera:Notify(GameObject, String, Object)

UICamera:ProcessTouch(Boolean, Boolean, Boolean)

UICamera:ProcessMouse()

UICamera:ProcessTouches()

UICamera:Update()

 

(Filename: Line: -1)

 

2019-02-05T20:42:04 12.902 INF OnApplicationQuit

2019-02-05T20:42:04 12.904 INF OnApplicationQuit

Setting up 2 worker threads for Enlighten.

Thread -> id: b70 -> priority: 1

Thread -> id: b34 -> priority: 1

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While it's too bad you can't follow instructions and use Pastebin as is explained in the Sticky: IMPORTANT ---- Please Read Before Creating New Threads ----

The error is quite obvious in the wall of text however.

 

2019-02-05T20:41:56 4.631 WRN Failed loading world header file: C:\Users\Joaquim\AppData\Roaming\7DaysToDie\Saves\ Zuhehi Territory\My Game/main.ttw2019-02-05T20:41:56 4.631 INF Trying backup header: C:\Users\Joaquim\AppData\Roaming\7DaysToDie\Saves\ Zuhehi Territory\My Game/main.ttw.bak
2019-02-05T20:41:56 4.631 ERR Failed loading backup header file!

 

Your world data files are both corrupted. This could be due to a number of issues. The most common are improper shutdown, and failure to properly exclude the client from your security software.

 

Delete the following files.

C:\Users\Joaquim\AppData\Roaming\7DaysToDie\Saves\ Zuhehi Territory\My Game/main.ttw

C:\Users\Joaquim\AppData\Roaming\7DaysToDie\Saves\ Zuhehi Territory\My Game/main.ttw.bak

 

Then follow the instructions here.

Once you've got that done, verify your client files.

 

Start the game up again, and it will re-create the main.ttw file. Your game will be on Day 1, but no map or player data will be lost. The only issues you will have with the reversion to day 1 is plant growth timers and trader restock timers. You can manually put the game save back on the day it was to correct this using the console command.

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While it's too bad you can't follow instructions and use Pastebin as is explained in the Sticky: IMPORTANT ---- Please Read Before Creating New Threads ----

The error is quite obvious in the wall of text however.

 

2019-02-05T20:41:56 4.631 WRN Failed loading world header file: C:\Users\Joaquim\AppData\Roaming\7DaysToDie\Saves\ Zuhehi Territory\My Game/main.ttw2019-02-05T20:41:56 4.631 INF Trying backup header: C:\Users\Joaquim\AppData\Roaming\7DaysToDie\Saves\ Zuhehi Territory\My Game/main.ttw.bak
2019-02-05T20:41:56 4.631 ERR Failed loading backup header file!

 

Your world data files are both corrupted. This could be due to a number of issues. The most common are improper shutdown, and failure to properly exclude the client from your security software.

 

Delete the following files.

C:\Users\Joaquim\AppData\Roaming\7DaysToDie\Saves\ Zuhehi Territory\My Game/main.ttw

C:\Users\Joaquim\AppData\Roaming\7DaysToDie\Saves\ Zuhehi Territory\My Game/main.ttw.bak

 

Then follow the instructions here.

Once you've got that done, verify your client files.

 

Start the game up again, and it will re-create the main.ttw file. Your game will be on Day 1, but no map or player data will be lost. The only issues you will have with the reversion to day 1 is plant growth timers and trader restock timers. You can manually put the game save back on the day it was to correct this using the console command.

 

I managed to restore the world seed but not my character. This may be related: sometime in the past I think I erased the player profile I made for it, I don't remember what happened.

 

Well, anyway, I started a new game in Navezgane. I suppose I should get to know the base world of the game.

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