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Spawning first time together


knarox

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Hi all,

 

a little idea for cooperate gameplay.

 

Adding an option to spawn together, so you dont have to search for eachother.

Searching is nice but sometimes it would be more nice just to start together.

 

Technical the following player will spawn at the same location or very close to the host.

 

You could go one step deeper and say you can make n groups and you can select a group where you want to spawn.

 

This spawning will only be working when joining the first time or/and maybe the firt n minutes.

 

 

How do you guys like this idea?

 

Greetings

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As an idea, it's nice. You would need a way to premake the groups, or at least have a "pick your spawn point" dialog in the first login. Wouldn't oppose at face value.

 

If you want to edit it in into your friendly peer-to-peer game, you can quite easily. You can edit the spawnpoints.xml of your world, remove all entries but one and you should be spawning there. (For my linux it's under share/Steam/steamapps/common/7 Days to Die/Data/Worlds/<worldName>

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  • 2 weeks later...

This feature would allow to edit the spawning within regular gaming option and not have to use admin commands.

The other option to add n numbers where you can choose your random start location is some additional idead.

 

For example n=4

The game create for each n a starting location (maybe with and minimum distance to all) and the player can use at first start only (or usable only firt x minutes etc.). This option would be fine for group pvp. Each team picks their number etc.

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This feature would allow to edit the spawning within regular gaming option and not have to use admin commands.

The other option to add n numbers where you can choose your random start location is some additional idead.

 

For example n=4

The game create for each n a starting location (maybe with and minimum distance to all) and the player can use at first start only (or usable only firt x minutes etc.). This option would be fine for group pvp. Each team picks their number etc.

 

You can since A17 allready set own spawnpoints on RWG maps

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It should be spawnpoints.xml, just like for Navezgane.

 

One of the Big Deal features is that once the world is generated it works exactly as Navezgane.

 

You have the one game mode, the generated map, and an adjustable number of other players that can join.

No more separate special snowflake code bases.

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  • 1 month later...
Hi all,

 

a little idea for cooperate gameplay.

 

Adding an option to spawn together, so you dont have to search for eachother.

Searching is nice but sometimes it would be more nice just to start together.

 

Technical the following player will spawn at the same location or very close to the host.

 

You could go one step deeper and say you can make n groups and you can select a group where you want to spawn.

 

This spawning will only be working when joining the first time or/and maybe the firt n minutes.

 

 

How do you guys like this idea?

 

Greetings

 

This is a big yes. Please make players spawn next to each other upon starting new map. It’s so crap that we start a billion miles away and have to run to each other and most of the time die few times in the process and spawn even further away

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