Jugginator Posted January 28, 2019 Share Posted January 28, 2019 Now, I'm one for a challenge -- don't get me wrong there -- but after reading a couple other similar complaints, and a bit of *sigh* moments from me in my recent slowly-played run, maybe it's needed for a bit o' discussion. I've been randomly playing this save: Navs map, Survivalist difficulty, 16(? I think, whatever's close to that setting) spawns on blood moons, no air drops, everything else default. And yes, I know I'm asking for a beatdown starting the game on Survivalist, but... every damn house, since day 21-28 range, is flooded with rad-sleepers. I don't mean one or two rads and the rest normal -- or even feral -- I mean damn near all of them are rad. Sometimes there may be some ferals, but that's such a low occurrence that I'm pleasantly shocked there are ferals instead of rads. Now, I don't have much of an issue killing rads. I've bought/looted some steel armor (this is going on the day.. 25-28 range), and I was lucky to snag a 6-quality AK and a couple of mods. I can sledge down some rads, but when I get 3-6 rads on me -- especially when rad wights are included -- even being ample in tactics and gear is rough. I've died around 6 times, so my game stage did get lowered after. And that's fine in both dying (it is called 7 days to die) and the game stage lowering did reduce rad sleepers. But a day or two later, back to rad-parties. I'm on day 40 now, and I gotta be honest, I don't go inside buildings anymore unless I just direly need to. I farm for ammo out in the open as well as iron, and that's about it. To go into even a small house requires gearing up like it's hordenight, but I don't have a base to defend inside: I gotta do it inside a well-crafted trapped building, with minimal -- if any -- escape routes to get some distance (go ahead, run in a dead sprint from rad zombies in a poi smack dab into more rad sleepers to gain ground on the other rads, ain't gonna work rofl I tried). Luring out doesn't work. If you even get a few to wake up and go outside -- seemingly by bug or design -- once you kill those, rad sleepers respawn in the sleeper-spawn spot inside the poi... I don't want the game easier, to say, but I wouldn't mind seeing a slight change in the sleeper spawns in the POIs. Maybe a bit fewer rad zombies spawning in there? lol. Rad zombies feel like bosses, or should rather. Having them as common as glass-jars is a bit much and kinda kills the "Is that a... oh god it is a rad fall back!" and turns it into, "Ugh how bad do I need to loot this gas station... going to be half a dozen rads and a few rad wights inside it..." I dare not to check out most of the new POIs due to it. Fill those suckers with ferals, maybe a normal wight or something, not 99% rad zombies please lol. Btw, in that playthrough, I've seen exactly zero normal wights -- are they in the game even? It's gone from normal zombies > mostly rads with the occasional feral. I guess what I'm trying to suggest is to tier the game stages, not normal > hardest possible. Something in between for transitioning would be nice. I'd say that's because I'm on Survivalist, but I've seen people on Normal or Warrior describe similar occurances. Maybe it's bad luck or my game files are jarred up? Link to comment Share on other sites More sharing options...
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