RavenWits Posted January 17, 2019 Share Posted January 17, 2019 Is it possible to make player falldown(ragdoll) when stunned by a zombie? I am trying to find a way in XMLs, but no luck yet. Please someone look in to this. Link to comment Share on other sites More sharing options...
Guppycur Posted January 17, 2019 Share Posted January 17, 2019 Yeh keep looking, I know the effect is supposed to be in there, but can't recall what. Link to comment Share on other sites More sharing options...
Spider Posted January 17, 2019 Share Posted January 17, 2019 Yes you can with this action="Ragdoll" target="self" duration="3.5" you can use it with a trigger, there is a sample in the knockdown buff <triggered_effect trigger="onSelfBuffStart" action="Ragdoll" target="self" duration="3.5"/> Link to comment Share on other sites More sharing options...
stasis78 Posted January 17, 2019 Share Posted January 17, 2019 It’s bugged on dedi Link to comment Share on other sites More sharing options...
RavenWits Posted January 17, 2019 Author Share Posted January 17, 2019 Thanks for the replies guys. I will try Spider's method and inform the result. Link to comment Share on other sites More sharing options...
RavenWits Posted January 18, 2019 Author Share Posted January 18, 2019 Yes you can with this action="Ragdoll" target="self" duration="3.5" you can use it with a trigger, there is a sample in the knockdown buff <triggered_effect trigger="onSelfBuffStart" action="Ragdoll" target="self" duration="3.5"/> This method works for now. (A17.1) Confirmed and thanks a lot! Link to comment Share on other sites More sharing options...
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