Maje Posted January 12, 2019 Share Posted January 12, 2019 Community - We'd like there to be some risk to hiding underground, we think players should not be 100% safe underground or be able to avoid hordes. Devs - Cool, we've destroyed underground hiding. To be safe, we've destroyed 95% of underground base iterations including active defenses. If you want to do anything underground, better make sure you get the pathing 100% perfect or you're screwed. it's fun game design. Also, to be super safe, we've overturned zombie damage to structures so it's basically impossible to stand on the same level as them and attempt to melee them. We basically want you to play one way. Stand on a tall structure with spikes around you and shoot down. This is fun game design. Be careful how you get up to your perch though. The zombies are physic. Make sure to nerd pole up, or use half blocks or hatches in a ridiculous fashion. Meticulous attention to detail regarding zombie pathing is fun game design. We know players are smart and will come up with new and cool base designs. We're very interested in the mazes players are creating to take advantage of zombie pathing. We hope to give regular updates to our rat and cheese maze simulator in the future Link to comment Share on other sites More sharing options...
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