zombo Posted January 10, 2019 Share Posted January 10, 2019 What settings in the xlms do I need to change to make bloodmoons happen every 5 days? I play with long days, so this is needed. also-- What settings can I change to make the ragdolls on death more extreme. I love it when the magnum sends em flying, I want to make that even funner! Link to comment Share on other sites More sharing options...
Khelldon Posted January 11, 2019 Share Posted January 11, 2019 Bloodmoon cycle is hardcoded, you can't change it with xml. I don't know if you can make the ragdolls "funner", first thing I'd try is turning the mass down, but that just a guess, not sure this is possible either. Link to comment Share on other sites More sharing options...
zombo Posted January 11, 2019 Author Share Posted January 11, 2019 Too bad about the bloodmoon. The ragdolls must be tied in some way to weapons right? A magnum or rocket sends them flying further then a pistol. Not sure where I'd find that stuff. I did find the mass setting you spoke of however, so I'll back that xml up and give it a try and report my findings. Link to comment Share on other sites More sharing options...
zombo Posted January 11, 2019 Author Share Posted January 11, 2019 Thank you Khelldon. It works and is TOTALLY BADASS! This should be the default lol. I put everything down to like 20-60 and they go flying even if just knocked off feet from a stun. Melee combat is going to be awesome now too. Finally weapons that stun will matter more. For people wondering- go into the entityclasses.xml and press control f to find- type in mass- and click find next- change every mass entry including the male and female players down to 20 (for extreme) or 60 for more but not too extreme ragdolls and have fun! BEST MOD EVAR!!!!!!! (deep rockers voice) BRUTAL!!!! Link to comment Share on other sites More sharing options...
Khelldon Posted January 11, 2019 Share Posted January 11, 2019 Thank you Khelldon. It works and is TOTALLY BADASS! This should be the default lol. I put everything down to like 20-60 and they go flying even if just knocked off feet from a stun. Melee combat is going to be awesome now too. Finally weapons that stun will matter more. For people wondering- go into the entityclasses.xml and press control f to find- type in mass- and click find next- change everything including the male and female players down to 20 (for extreme) or 60 for more but not too extreme ragdolls and have fun! BEST MOD EVAR!!!!!!! (deep rockers voice) BRUTAL!!!! Oh nice! Glad that worked :-) Link to comment Share on other sites More sharing options...
zombo Posted January 11, 2019 Author Share Posted January 11, 2019 I also recommend people change the vehicles xml- so that you can make the vehicles faster- and make the hopforce greater. Having a blast with these changes along with the super ragdolls. More info on the ragdolls- a setting of 20 in mass is kinda like the vulture or rabbit. When they go launching into structures they can hilariously get hung into them- and dangle from boards and stuff (extremely funny). Hitting things with your vehicles also uses this mass setting so they go flying much further. Getting headshots doesn't. Because that isn't a ragdoll- it's a regular animation- they just fall down like normal. I am one happy gamer! Whole new game to me. Link to comment Share on other sites More sharing options...
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