Kinechron Posted January 10, 2019 Share Posted January 10, 2019 I ran across some articles talking about the changes in Unity's TOS relating directly to running their engine on remote / cloud servers. Specifically, section 2.4. https://unity3d.com/legal/terms-of-service/software Question is does this affect the ability to run 7DtD on private / public managed servers? Link to comment Share on other sites More sharing options...
Guppycur Posted January 10, 2019 Share Posted January 10, 2019 Fuggem. Link to comment Share on other sites More sharing options...
JaxTeller718 Posted January 11, 2019 Share Posted January 11, 2019 Fuggem. Not gonna lie I agree. All that is always meant to hold the little guy down. We arent building rockets here. Link to comment Share on other sites More sharing options...
FringeRecall Posted January 16, 2019 Share Posted January 16, 2019 Unity sounds very anti-freedom and pretty greedy. That's unfortunate. Link to comment Share on other sites More sharing options...
Prisma501 Posted January 16, 2019 Share Posted January 16, 2019 This doesnt affect dedi's. It doesnt stream the engine to the clients. Clients already have it and is licensed. Dedi's allready have it and is licensed. Cheers Link to comment Share on other sites More sharing options...
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