stompbox108 Posted January 10, 2019 Share Posted January 10, 2019 this modlet increases speed of walking and running for players. It's driving me batty trying to figure why it won't work. It's entityclasses.xml <runningmod> <set xpath="/entity_classes/entity_class/[@name=playerMale]/effect_group/passive_effect[@name=WalkSpeed]/@value">4.0</set> <set xpath="/entity_classes/entity_class/[@name=playerMale]/effect_group/passive_effect[@name=RunSpeed]/@value">15.0</set> </runningmod> any help is appreciated Link to comment Share on other sites More sharing options...
Guppycur Posted January 10, 2019 Share Posted January 10, 2019 Check the Pegasus buff for syntax, and exportcurrentconfigs to see what the XML is also doing. Link to comment Share on other sites More sharing options...
stompbox108 Posted January 10, 2019 Author Share Posted January 10, 2019 Check the Pegasus buff for syntax, and exportcurrentconfigs to see what the XML is also doing. haha, I don't know what this means sorry. I am very new at this Link to comment Share on other sites More sharing options...
YerghaizVerot Posted January 10, 2019 Share Posted January 10, 2019 I'm not at all familiar with using xpath, but to my knowledge, passive effects use different operators than normal ones. In this case, should <set/> be <base_set/>? Link to comment Share on other sites More sharing options...
mjrice Posted January 10, 2019 Share Posted January 10, 2019 There are two WalkSpeed and RunSpeed effects, maybe it is modifying the swimming version since you don't specify a value for that tag. Perhaps it would work to add [@tags=''] to yours to indicate the non-swimming version. Link to comment Share on other sites More sharing options...
stompbox108 Posted January 10, 2019 Author Share Posted January 10, 2019 There are two WalkSpeed and RunSpeed effects, maybe it is modifying the swimming version since you don't specify a value for that tag. Perhaps it would work to add [@tags=''] to yours to indicate the non-swimming version. I also had concerns about that, was wondering how you use those tags to further narrow down or exclude some lines, but for now I have no problem increasing my speed while swimming, LOL. but that wasn't it. I found out what it was. I had to remove the "/" in this portion of the code entity_class/[@name=playerMale]. Syntax can be a "beeeotch" Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.