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Still only 1 LCB pp?


Pizzalicious

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I like the fact the LCB area blocks zombie spawns. Its better than linking it to the bed roll cause then people can just throw down a bedroll any ole place and prevent stuff.

 

I didnt mind so much the limit of 1 lcb per player, it really forces people to think about what they are doing a little more.

 

If its reverted, could be nice to have the option to decide how many a player can have, server side. :)

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I like the fact the LCB area blocks zombie spawns. Its better than linking it to the bed roll cause then people can just throw down a bedroll any ole place and prevent stuff.

 

The LCB and the bedroll have never prevented spawning. They have only ever prevented re-spawning of sleepers. Period. Before there were sleepers the bedroll prevented (poorly) respawns in the indoor POI respawn nodes. You have never in the game ever been able to throw down a bedroll to prevent initial spawning in an outdoor region or indoor POI or more recently sleeper volumes.

 

Outdoor biome zombies can still spawn regardless of a placed LCB or bedroll. These only spawn on terrain blocks though so by replacing terrain blocks with constructed blocks you can eliminate outdoor spawns. If you kill all the zombies in an area then a countdown begins keeping the area clear for a time of any additional spawning although wandering hordes can move through the area still.

 

LCB and bedrolls are really only useful for taking over a prefab that has re-spawn points for sleepers.

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sorry, patch notes said "The claim area prevents zombie respawn." - I guess I assumed that meant more than just sleepers. Thank you for the clarification!

 

Outdoor zombies are considered by the game to be spawns. POI's used to have respawn nodes and now they have sleeper volumes. When a sleeper volume has a zombie count of more than zero it will spawn a sleeper in one of several spawn locations randomly. An LCB and bedroll will keep the count at zero once that count has been reduced to zero by killing all the zombies in a volume. This prevents "respawns" from occuring.

 

The language of "zombie respawn" is just habitual from 15 alphas where it worked that way.

 

But the long and short of it is as follows:

 

POI sleepers: You must first clear the entire volume of initial spawns and then your LCB or bedroll will keep the volume zombie count at zero.

 

Outdoor Walkers: You must clear all zombies from the area to trigger the spawn mask that will last a few days. These only spawn on terrain blocks and are unaffected by the LCB or bedroll

 

The only question I have is whether screamer hordes that spawn in a circle around the screamer will still occasionally cause a zombie to spawn inside a player's base if the circumference of the spawn circle intersects with the base...

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Roland...back in the day (I have no idea when), there was a question as to what the radius of spawn protection that the bedroll provided.

 

I always built the bases from scratch in the wilderness, and determined that the protection was a 15 ft. radius around the head of the bedroll. If I built the outer defense wall one block wider than this, zombies would occasionally spawn within my base, when I built it at a 15 ft. radius...no zombies in my base. This outer wall had been in all of my standard bases over 1000's of hours of play....other than when there were temporary, known bugs on an occasion or two, I never had zombies inside. On a couple occasions where I found it convenient to place a bedroll somewhere else for a while, I'd come back to my base to find it crawling with z's.

 

Are you sure about what you're saying (maybe I'm reading it wrong?)...

 

 

-Morloc

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