FringeRecall Posted January 7, 2019 Share Posted January 7, 2019 Experimenting with crafted items (recipe's) triggered_effect without success. Hoping that someone else has either already done it or can figure it out. Not sure it even works as I see no examples of it in the vanilla XML's and it also is suffixed by the comment of //Hook Up (which is not explained) Here is my attempt to make it work <triggered_effect trigger="onSelfItemCrafted" target="self" tags="learnable" action="LogMessage" message="Learnable item crafted"/> There are items in the recipes.xml that contain the tag "learnable". These are the items I'm trying to target specifically. I'm also hoping at some point I can append my own tags to be more precise in my triggered_effect tags. Thank you. Link to comment Share on other sites More sharing options...
FringeRecall Posted January 15, 2019 Author Share Posted January 15, 2019 Still unable to solve this. Been doing other things to come back to this part of my mods at a later time, which I now have. I've even tried a triggerd_effect with just onSelfItemCrafted and no tags, which doesn't seem to trigger at all when I craft anything. Also, does anyone know why some things are marked as "Hook Up" and/or what it means? onSelfItemCrafted, //Hook Up onSelfItemRepaired, //Hook Up onSelfItemLooted, //Hook Up onSelfItemLost, //Hook Up onSelfItemGained, //Hook Up onSelfItemSold, //Hook Up onSelfItemBought, //Hook Up //onSelfDiscoveredPOI, //Hook Up //onSelfDiscoveredArea, //Hook Up //onSelfEnteredPOI, //Hook Up //onSelfExitedPOI, //Hook Up //onSelfEnteredArea, //Hook Up //onSelfExitedArea, //Hook Up Also, the ones that are //commented out, are they not yet used at all? Link to comment Share on other sites More sharing options...
Gazz Posted January 15, 2019 Share Posted January 15, 2019 As a general information: A tag only does something if there is any code that reads and uses this specific tag. Link to comment Share on other sites More sharing options...
Supertint Posted June 1, 2019 Share Posted June 1, 2019 Hi, for some reason, in Ravenherst, on the farming quest, I cannot build the butcher table, I should tho, it is the next step in the quest but I get you do not know the required recipe, so I removed 'learnable' in the recipe file, but that sent the game into spasms, then CTD, I put it back but still can't learn the recipe... is there a way to move past this? Link to comment Share on other sites More sharing options...
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