Kilroy83 Posted December 29, 2018 Share Posted December 29, 2018 Does the blunderbuss benefit from any of the gun perks?, as far as I know it is a rifle, but considering that it works as a shotgun, which perk does it use? Link to comment Share on other sites More sharing options...
OnlyMeiya Posted December 29, 2018 Share Posted December 29, 2018 I forgot the blunderbuss existed. Does anyone still even use that thing? Link to comment Share on other sites More sharing options...
CoolJ Posted December 29, 2018 Share Posted December 29, 2018 I forgot the blunderbuss existed. Does anyone still even use that thing? I did some brief testing with it in the early experimentals. It basically one shots just about every single normal walker around from mele range. The problem is you cannot move while it is reloading. Making it useless. Much like the crossbow. I have no problem with the reload time at all. It's the fact that it locks you into the reload cycle that makes it a liability. It is a really powerful early game weapon that will 100% get you killed. Link to comment Share on other sites More sharing options...
Kilroy83 Posted December 29, 2018 Author Share Posted December 29, 2018 I forgot the blunderbuss existed. Does anyone still even use that thing? Never used it so I'm giving it a try now, fairly easy to make ammo so yeah, yolo Link to comment Share on other sites More sharing options...
SenpaiThatIngnoresYou Posted December 29, 2018 Share Posted December 29, 2018 I did some brief testing with it in the early experimentals. It basically one shots just about every single normal walker around from mele range. The problem is you cannot move while it is reloading. Making it useless. Much like the crossbow. I have no problem with the reload time at all. It's the fact that it locks you into the reload cycle that makes it a liability. It is a really powerful early game weapon that will 100% get you killed. Hmmmm. So run and gun may make this a viable weapon? It seems to be a good "oh ♥♥♥♥!!" shot gun for the bad situations. Link to comment Share on other sites More sharing options...
Guest Posted December 29, 2018 Share Posted December 29, 2018 Hmmmm. So run and gun may make this a viable weapon? It seems to be a good "oh ♥♥♥♥!!" shot gun for the bad situations. But by the time you can have run & gun perked to any useful degree, you probably have much better options than the blunderbuss for when you get backed into a corner. I think we should be able to cancel reload animations in general. It's super frustrating to get ganged up on because you accidentally pressed fire one more time while your clip was empty, and now you can't move and have to wait for the animation to finish. Link to comment Share on other sites More sharing options...
Katitof Posted December 29, 2018 Share Posted December 29, 2018 I forgot the blunderbuss existed. Does anyone still even use that thing? I used it to show it to my new to 7d friend. It was horrible. Link to comment Share on other sites More sharing options...
Gazz Posted December 29, 2018 Share Posted December 29, 2018 Does the blunderbuss benefit from any of the gun perks?, as far as I know it is a rifle The key aspect of a rifle is the rifling. A musket has a rifled barrel, a blunderbuss does not. Link to comment Share on other sites More sharing options...
Kilroy83 Posted December 29, 2018 Author Share Posted December 29, 2018 The key aspect of a rifle is the rifling. A musket has a rifled barrel, a blunderbuss does not. So it counts as a shotgun then? Link to comment Share on other sites More sharing options...
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