Jump to content

Multiplayer "large" zombie count -> lags?


SkeiLinio

Recommended Posts

Hello everybody,

 

since i didnt see someone bothering about this problem b4, i have to ask if we're the only ones with this problem. I've hosted a dedicated Server for me and 2 friends to play on.

 

Server specs:

- Intel E3-1245 v5, 4x 3.50GHz

- (8GBx4) DDR4 2133 Mhz

 

The settings for zombie spawns on the serverconfig.xml are set to: MaxSpawnedZombies: 60 and BloodMoonEnemyCount: 8. If we try to loot an building lot or the blood moon on day 7 is happening, the fps are going down like crazy. No one gets above ... like 20 fps.

 

Does this happens because i've misconfigurated something or is it a general problem? I've seen nothing here about this so far...

 

Thanks for your help =)

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...