Nexian Posted December 25, 2018 Share Posted December 25, 2018 It seems like such a common issue. Knock a zombie down, swing at him with your axe, harvest grass... The titanium blades of this grass stopping your swing entirely. Could swings just check for a zombie first and a resource second? I'd much rather hit a zombie and ignore grass on that swing instead of gather grass and miss a zombie. I'm going on the assumption that each swing has a single end-hit hitbox and isn't acting on the first thing it comes in contact with. If that's the case it would be harder, since grass will usually be the first thing a weapon finds. In which case it might just want to turn off terrain-based harvesting on swings when a zombie is within a very short distance of you. Not perfect, but I'm sure there'd be less complaints about not being able to shovel dirt while being smacked in the back of the head. Link to comment Share on other sites More sharing options...
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