METALmurderer Posted December 23, 2018 Share Posted December 23, 2018 I wanted to make some custom meshes that are just multi block mashups of current in game assets. Can anyone tell me what program(s) I would need to get to unzip these particular assest and make copies to edit them? Example: an Air Conditioner with a relay on top, that will attach a wire to that relay, rather than to the center of the custom block Link to comment Share on other sites More sharing options...
n2n1 Posted December 23, 2018 Share Posted December 23, 2018 With UABE you will only be able to extract mesh. But Texture you can extract and replace. https://7daystodie.com/forums/showthread.php?22675-Unity-Assets-Bundle-Extractor Link to comment Share on other sites More sharing options...
METALmurderer Posted December 24, 2018 Author Share Posted December 24, 2018 With UABE you will only be able to extract mesh. But Texture you can extract and replace. https://7daystodie.com/forums/showthread.php?22675-Unity-Assets-Bundle-Extractor Thanks! I'll play with it a bit. Coding I can do but I've never really messed around with 3d models before Link to comment Share on other sites More sharing options...
Mumpfy Posted December 24, 2018 Share Posted December 24, 2018 uabe will also extract the textures from the assets, the usual work is done in unity to export what you make again into the game, either 7d assets or custom ones. can use blender or some other program if you will do custom things. look for xyth tuts. Link to comment Share on other sites More sharing options...
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