The Fun Pimp Posted December 22, 2018 Share Posted December 22, 2018 We don’t want incompatibility bugs with previous builds so please remember to start a new game with each experimental update. Hey Survivalist, We’ve just released Alpha 17 Stable B240 and could really use your help finding the last remaining big issues. If you’ve played our previous experimental posts see the Known issues below for more info. Cheers Richard A17 Official Release Notes As always TFP is interested in all constructive criticism and feedback, but what we're really looking for in this thread are the following: Show stopping game play bugs (Hopefully with reproduction steps)Crashes (Try and get reproduction steps and post your output_log.txt files - usually found here: C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\output_log.txt - directly in your forum post. Note: You will find all output_logs time stamped there, even from old games. You can also attach your zipped up crash dump file too.) Chunk Generation Bugs. People please give us the coordinates of where they were in the world when they run into a chunk generation error plus the game seed. Copy and pasting the error alone and the output log is not sufficient to help with a fix. Additionally, you can post balance and feedback in the current Dev diary. We don’t want incompatibility bugs with previous builds so please remember to start a new game with each experimental update. BUG REPORTING FORM Please use this form to report bugs, Testers will then respond, if the form is not used we will assume you are just chatting to each other Summary: (short description of bug) Version: Platform: (PC or Mac) OS/Version: Windows/Linux/mac Game mode, mp host/mp client/sp /client on dedi (RWG or NAV) Did you wipe old saves? (yes/No) Did you start a new game? (Yes/No) Did you validate your files? (Yes/No) Are you using any mods? (yes/No) EAC on or off ? Status: NEW Bug Description: Reproduce steps: Press F1 to open the console, then type dbs This will open a panel in game for you to type the bug in. once done click ok there will then be a SCREENSHOTS folder in the main 7 days folder. 1) 2) 3) Actual result: (description of what is occurring) Expected result: (what you expect to occur) [Attach bug screenshot and output log for ALL bugs please] Pastebin how to video, Pastebin link , https://pastebin.com/7wLyjkTT your output log files are in C /steamLibrary/steamapps/common/7Daystodie/7daystodiedata/ you will find a list of ol logs, the last one being the most recent. also when taking a screen shot you can use the debug info, go into dm mode ( Type dm in the console ) Type dm to turn it off again Press F3, that will bring up the debug overlay, you will need to press f3 twice to close it. If you use the f3 feature no need for cords in the screen shot as they are in that info. A17 b240 Stable We don’t want incompatibility bugs with previous builds so please remember to start a new game with each experimental update. A17 Official Release Notes Known Issues Some tier 5 dungeons may not complete the clear questsYou can potentially get a buff like bleeding after the moment of deathIn some scenarios double swing may still occurTool damage localization is different than actual valueRWG: Floating POIs (Minimal occurrence now)Trader Jen has a deep voiceAmmo count of nail gun goes broke, when equipped with full auto receiverTrader Rekt is nicer than usualSome achievements can not be obtained at the momentCharismatic Nature is still in need of improvement, buff works for 5 seconds and 5 seconds it does notScrapping items in crafting queue while re-logging may go lostRe-logging when crafting usable items are in the crafting queue may have negative side effectsCrafting speed bonus and mod slots do not properly apply to workstations after being closedClipping into blocks to see through terrainVultures play their fly animation when dead for clientsShotgun driver loses sound on 4x4 after a whileWorkstation tools do not refresh the recipe list when the tools are installedCan use torch and flaming arrows as light underwaterHitting ESC while generating a map preview will blank screen. Must use CTRL, ALT, DEL to exit game.RWG preview tool localizationFirearms do a duplicate reload animation after reloading while zoomed (locked in zoom)Mining helmet light doesn't show for other playersClient molotovs thrown down from an edge not working as good as HostHatches don't always open on the first tryPlayer model jumps forward of the player camera when accessing an auto turret inventoryTurrets will not target self when set to do soLCB icon is still shown when LCB has been destroyed by another playerPlayer can consume any consumable while mounted in vehicle but will not get the buff/debuffFlames don't move with zombie ragdollsResolution does not always save when >1080p options are availableBurning shaft mod flame effect can transfer to other items on the toolbeltHealing other players with RMB doesn't workSelf medicated is not working properly. Not being able to purchase perk is intended.Debuffs on respawnCrashes on MacIf connection to server fails, try removing steamnetworking as a disabled function from the serverconfig.xmlWhite lines may occur on imposter POIsSome Linux users experience problemsSometimes items get locked on the toolbelt, use shift LMB or the action button when item is highlighted to solve some sightingsWhen using REALLY excessive amounts of resources they may vanish in cement mixer's crafting queueLoot abundance setting needs another lookTree duplication on impact with vehicle on LCB protected treesNailgun can have different triggersItems on mouse can get lost when closing container with item in hand Link to comment Share on other sites More sharing options...
SMiThaYe Posted December 22, 2018 Share Posted December 22, 2018 Thanks, time to opt out of exp branch? Link to comment Share on other sites More sharing options...
Ayrton Posted December 22, 2018 Share Posted December 22, 2018 What errors were corrected in the stable? Link to comment Share on other sites More sharing options...
Gellidus Posted December 22, 2018 Share Posted December 22, 2018 uhh, so no fixes, changes, content - Nothing? Link to comment Share on other sites More sharing options...
Wulf Posted December 22, 2018 Share Posted December 22, 2018 Might "Release Candidate" be the words you're looking for? Link to comment Share on other sites More sharing options...
The Fun Pimp Posted December 22, 2018 Author Share Posted December 22, 2018 Might "Release Candidate" be the words you're looking for? Its live so its more than a candidate now it is the stable release. We will patch as we always do. Cheers Link to comment Share on other sites More sharing options...
Lucerat Posted December 22, 2018 Share Posted December 22, 2018 Congratulations! Is it possible to put a normal game on the server in order not to reset the world? The list of changes is equal to the experimental version 240? A17 b240 EXP is identical to the stable. Enjoy guys ! -Hated Is it possible to put a normal game on the server in order not to reset the world, if new updates be announced?? -Lucerat Link to comment Share on other sites More sharing options...
WhiteLion Posted December 22, 2018 Share Posted December 22, 2018 Summary: Perk "Explosive Weapons" not working / Dismembermet of limbs not working Version: A17 Stable/B240/B238/... Platform: PC OS/Version: Windows 10 64bit Game mode: SP, RWG Did you wipe old saves? YES Did you start a new game? YES Did you validate your files? YES Are you using any mods? NO EAC on/off? ON Status: NEW Bug Description: Dismembermet does not work at all Reproduce steps: 1. Put skillponts to Perception / Explosive Weapons 2. Try any weapon and/or armunition type to dismember legs on zeds Actual result: Never dismember limbs. Expected result: legs / arms should be dismembered. Link to comment Share on other sites More sharing options...
Wulf Posted December 22, 2018 Share Posted December 22, 2018 Its live so its more than a candidate now it is the stable release. We will patch as we always do. Cheers Alrighty. Guess it's finally time for my long term playthrough! Happy holidays TFP! Link to comment Share on other sites More sharing options...
FastBurst Posted December 22, 2018 Share Posted December 22, 2018 How do we get the Stable Release? Not seeing it in the drop down even after restart. Do we just simply Opt Out now? Link to comment Share on other sites More sharing options...
Gellidus Posted December 22, 2018 Share Posted December 22, 2018 Alrighty. Guess it's finally time for my long term playthrough! Happy holidays TFP![/quote Not even close! The map is still very messed up, lcb's and many other issues. Expect many more wipes with this "stable" build lol. Bit of a joke imo Link to comment Share on other sites More sharing options...
JarutheDamaja Posted December 22, 2018 Share Posted December 22, 2018 Summary: (Firestation same blocks with different HP's and sound) Version: A17 b240 (Since last 3 patches also) Platform: (PC ) OS/Version: Windows 10 1803 Game mode, mp host/mp client/sp /client on dedi (RWG or NAV) Did you wipe old saves? (yes and No) Did you start a new game? (Yes) Did you validate your files? (No) Are you using any mods? (No) EAC on or off ? not sure Status: NEW Bug Description: Firestation in random gen (not sure if Navezgane has one) has some red blocks with 10000 HP, then on the right side same red blocks have 300 HP and sound like metal. Not sure if the 10000 are also correct. Reproduce steps: Generate a new random map and find a Firestation and hit the blocks. ---------------------------- Another one: Summary: (Random generator shows radiated 4x4 square in 8x8 map) Version: A17 b240 (Since last 3 patches also) Platform: (PC ) OS/Version: Windows 10 1803 Game mode, mp host/mp client/sp /client on dedi (RWG or NAV) Did you wipe old saves? (yes and No) Did you start a new game? (Yes) Did you validate your files? (No) Are you using any mods? (No) EAC on or off ? not sure Status: NEW Bug Description: When creating a new random map with size 4000x4000 then creating a 8000x8000 map, there will be a radiated square seperating a 4000x4000 square from the other 3 4000x4000 tiles. Not sure if it's just visual in the random gen previewer or if the world indeed is generated like this. When going into the menu and back in the generator with the same seed, the radiated zone is not shown and the biomes are correct as before. Reproduce steps: Generate a 4x4 map then generate a 8x8 map and look at the preview. Link to comment Share on other sites More sharing options...
Cadamier Posted December 22, 2018 Share Posted December 22, 2018 Summary: Bear - Jerky movement Version: B240 Platform: PC or Mac) OS/Version: Windows/Linux/mac Game mode, MP Client - RWG Did you wipe old saves? yes Did you start a new game? Yes Did you validate your files? Yes Are you using any mods? Yes - Khaines KHA17-60BBMFW EAC on Status: NEW Bug Description: Bears movement is jerky Reproduce steps: Attack a Bear! I dare you! lol Actual result: Bear is jerky in his movement; its like he jumps some frames lol He's pretty mad so that may explain it lol Expected result: Shouldn't be that jerky. - - - Updated - - - Summary: Locker block - almost impossible to target from 'side(s)' Version: B240 Platform: PC or Mac) OS/Version: Windows/Linux/mac Game mode, MP Client - RWG Did you wipe old saves? yes Did you start a new game? Yes Did you validate your files? Yes Are you using any mods? Yes - Khaines KHA17-60BBMFW EAC on Status: NEW Bug Description: Very hard to consistently hit the green lockers in poi's. Reproduce steps: Try hitting the green lockers Actual result: Intermittently hit the lockers maybe 1 in 40 swings. Expected result: Easily hit the locker every swing. Link to comment Share on other sites More sharing options...
Toy truck Posted December 22, 2018 Share Posted December 22, 2018 When u say stable u mean no patches or update will break save? Link to comment Share on other sites More sharing options...
Cadamier Posted December 22, 2018 Share Posted December 22, 2018 Summary: Temperature (cold) very harsh Version: B240 Platform: PC or Mac) OS/Version: Windows/Linux/mac Game mode, MP Client - RWG Did you wipe old saves? yes Did you start a new game? Yes Did you validate your files? Yes Are you using any mods? Yes - Khaines KHA17-60BBMFW EAC on Status: NEW Bug Description: Cold effect/penalties very harsh. Reproduce steps: Go into cold biome. https://imgur.com/a/PwWYIwj Actual result: Very harsh penalties at least for cold - temperature at 58 degrees. Expected result: Penalties shouldn't start till about 40 or maybe 45 degrees. Link to comment Share on other sites More sharing options...
Arkheias Posted December 22, 2018 Share Posted December 22, 2018 Nerf bicycle digging pls. It dug this hole by itself. Link to comment Share on other sites More sharing options...
Cliffy Posted December 22, 2018 Share Posted December 22, 2018 When i change from "latest experimental" to "no betas" i dont get any update, its still B240. Thats correct ? Link to comment Share on other sites More sharing options...
BayouMac Posted December 22, 2018 Share Posted December 22, 2018 When i change from "latest experimental" to "no betas" i dont get any update, its still B240. Thats correct ? Yes. Link to comment Share on other sites More sharing options...
Cliffy Posted December 22, 2018 Share Posted December 22, 2018 Yes. ok, ty :-) Link to comment Share on other sites More sharing options...
Ayrton Posted December 22, 2018 Share Posted December 22, 2018 For the love of God, tell me that this is not the stable version, download this version again and in all randomly generated maps have the same horrible error, please give priority to this, it is what most enjoy the game! I think these problems are very serious please put it as the first 17 alpha !, please! please! Link to comment Share on other sites More sharing options...
Doctor3D Posted December 22, 2018 Share Posted December 22, 2018 I didn't think they were going to do any major work on RWG in A17. Unless I'm mistaken, I think I heard RWG will be addressed later on. Otherwise, if they were going to do any patchwork on RWG - I would assume they wouldn't call it stable since changes to it has historically broken the player's map. Link to comment Share on other sites More sharing options...
EvalleEez Posted December 22, 2018 Share Posted December 22, 2018 Do we restart our dedicated servers or can we keep playing on the current build we started yesterday when 240 dropped? Noticed when I logged in today all my game files were reset and I had to do my starter quests over and I was level 10 when I logged off yesterday. Everyone on our server had that issue, it wasn't just me. Link to comment Share on other sites More sharing options...
JCrook1028 Posted December 22, 2018 Share Posted December 22, 2018 I didn't think they were going to do any major work on RWG in A17. Unless I'm mistaken, I think I heard RWG will be addressed later on. Otherwise, if they were going to do any patchwork on RWG - I would assume they wouldn't call it stable since changes to it has historically broken the player's map. Idk where you heard that but it sure as hell was not from Kinyajuu who is the one in charge of RWG. Link to comment Share on other sites More sharing options...
KieranDevvs Posted December 22, 2018 Share Posted December 22, 2018 Summary: World preview generation takes way too long. Version: A17 Release Platform: PC OS/Version: Windows Game mode, mp host/mp client/sp /client on dedi (RWG or NAV): Main Menu Did you wipe old saves? (yes/No) Yes Did you start a new game? (Yes/No) N/a Did you validate your files? (Yes/No) New Installation Are you using any mods? (yes/No) No EAC on or off ? On Status: Still persists. Bug Description: When generating a world preview, the loading takes 10 mins+ Reproduce steps: Main Menu -> World Preview Gen -> Hit Generate -> Wait Actual result: Long loading times (10 mins+) Expected result: Loading times sub minute (its a preview, I'm not playing the game). Link to comment Share on other sites More sharing options...
Magoli Posted December 22, 2018 Share Posted December 22, 2018 For the love of God, tell me that this is not the stable version, download this version again and in all randomly generated maps have the same horrible error, please give priority to this, it is what most enjoy the game! [ATTACH=CONFIG]26543[/ATTACH] [ATTACH=CONFIG]26544[/ATTACH] [ATTACH=CONFIG]26545[/ATTACH] [ATTACH=CONFIG]26546[/ATTACH] [ATTACH=CONFIG]26547[/ATTACH] I think these problems are very serious please put it as the first 17 alpha !, please! please! i have some more of that kind: ur totally right - in b208 everything was looking nice, logical and cute and now its just a pain to the eyes pls change it back to b208-code and try to find another way to avoid floating prefabs I rather like floating POI's instead of a world that just looking aweful Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.