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"scrap" from food cans became "empty cans".


Chrissparta

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I'm not going to ask too much but I'd wish for the "scrap" from "cans" became "empty cans".

 

right at the beginning we are forced to "eat" or "drink" the full cans of food or water even though we already "not hungry" or "not thirsty" can't use the "scrap" option to have an "empy can". insted we get only "scrap iron". =(

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All the food cans seem to extend foodCanBeef, which means they inherit basic properties from it.

If we can figure out how to modify the scrap action on the base and tell it to Create an item, drinkCanEmpty, instead of its base weight in metal we can make it happen, I dunno if its possible though. I'm looking into it right now but if a more experienced modder can chime in, I would love the help. I can do the xpath work myself :)

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